Showing Posts For CptWheezy.6439:

Edge of the Mists FAQ

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Posted by: CptWheezy.6439

CptWheezy.6439

@CptWheezy: I see where you’re coming from and you may have valid concerns. I feel it’s neccessary though, since it probably will happen that only one server is active on one of the new maps at a given time and you need something exciting to do for those players if they have no human enemy to fight.

I also think that this is a great opportunity to bring more players into WvW. A lot of the players have never tried WvW because they don’t like PvP (as they know it from other mmos). This could be the first experience for them… and maybe they have fun killing players together.

If you mean that this PvP (WvW) is different – and it remains more or less the same as it is now at the core – then I can get on board with the idea of bringing more players in to the experience. But – if they add too many PvE elements – the experience will be the same (more or less) as the current PvE experience. Right now -there are a vast amount things that PvE players can do, due to the constant updates to content.

Adding in PvE elements must be done VERY carefully to be effective and not disenfranchise the current WvW Player Base (WPB). If they make the experience like a dungeon – then many of them will think and feel the same thing I do about it. “I’d rather not. Thank you, but no thank you.”

I understand what you’re saying – but given the option of pulling in players from every server on the list – from all tiers – the pot from which they can draw is vast. If they’re smart in the way that they pull from that pot – having no human enemies will not be an issue.

If this thing is being implemented in order to cure the queue problem – then that will do it. If they refrain from connecting it to the current PPT system – then pulling from the whole server list and not just from the current match-up will not be a problem. It all depends on how they implement it. It could be a raging success – assuming a few things.

Such as:

1. The ‘unique’ boss fights in the Keeps and Towers are not at all like a ‘Dungeon Boss’ or like the current ‘World Boss’ fights in WvW – which are a joke to be honest and serve no purpose.

2. Anet does not assume more PvE in WvW is a good thing. It isn’t. In most cases if you just give the players the tools they want – keep it as balanced as possible – and then do not restrict them in too many ways – they will have a blast. You want more ‘open’ and less ‘closed’ scenarios.

Things that they should be focusing on:

1. Interesting, open map designs that let the players choose how the battle will unfold. This can be accomplished in many ways including but not limited to the following list:
a. Destructible Bridges leading to ‘king of the hill’ type areas.
b. Extreme Chokes
c. Both a and b together.
d. Secret (ish) Capture Points behind waterfalls – easily defensible.
(Okay – not this one – but wouldn’t that be cool as hell. LoL.)
e. Watchtowers in unexpected places – easily defensible and worth holding.
f. Catapults that both have wheels and can be moved. (Requiring 3-4 players)
g. The ability to load an Asuran into catapults and launch them into towers.
(Okay – not that one either – but wouldn’t that one be cool too. ROFL)

Okay – I have more but I’m rambling and fuzzy headed due to a lack of sleep at the moment.

(edited by CptWheezy.6439)

Edge of the Mists FAQ

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Posted by: CptWheezy.6439

CptWheezy.6439

Edge of the Mists will have a lot of content elements but much less arbitrary than the current maps. You won’t see random wolves wandering along the plains but there might be a nice cave with wolves and a Boss wolf den mother where players might go to farm and others might go to gank unsuspecting farmers. Here are some existing examples which are subject to change.
[…]

Sounds good to me as there are things to do when the map is empty/domineted by one server. I hope to see this new map with my eyes asap! I’m so excited!

As Marcus Greythorne stated, I fear too that WvWvW elitist/purist will dislike this PvE component (would be not the first time): I count on the fact that they will wait to see the mechanics by themselves before making complaints on the forum!

You’re kitten right WvWvW Purists will dislike it. There are many reasons why people participate in WvW – not the least of which is to avoid the type of PvE content prevalent in GW2 dungeons.

The fact is- this game could survive if not thrive on the current PvE population alone. If every one of the WvW players who do nothing (NOTHING) but WvW left the game, everything would more or less be okay from Anets business perspective, but a whole hell of a lot of people would simple move on to the next thing.

I believe that most purists know this and therefore feel a bit threatened when Anet says they’re going to put PvE content into WvW. We will simple be marginalized, pushed out, or converted. This does NOT make me happy in the least.

Think about it, if you have to do a “Grub” fight at every tower and keep, the enemy can simply gather back up, buff up, recover from getting pushed out, and still have plenty of time to get back to the threatened tower and defeat the attacking force. This is especially true if it is a tower or objective close to a spawn point.

All this is an aside to the fact that many players avoid PvE content because they simply don’t like it. Now – will I have to endure it when I play WvW?

(FYI: It’s not really polite to call people elitists. There really is no way to erase or negate the negative connotation it has. Please refrain from calling people derogatory names on the forums.)

(edited by CptWheezy.6439)

Edge of the Mists FAQ

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Posted by: CptWheezy.6439

CptWheezy.6439

Q: Will Edge of the Mists have small PvE elements (i mean wolves, oozes, deers) like the others WvWvW maps or will be a full PvP map?
Q: Why the map is filled with orrery-looking-objects?https://d3b4yo2b5lbfy.cloudfront.net/wp-content/uploads/2013/10/2426103-WvW-maps.jpg

Edge of the Mists will have a lot of content elements but much less arbitrary than the current maps. You won’t see random wolves wandering along the plains but there might be a nice cave with wolves and a Boss wolf den mother where players might go to farm and others might go to gank unsuspecting farmers. Here are some existing examples which are subject to change.

  • Some bridges between islands are currently destructible and then can be repaired with supply.
  • There is currently an objective that internally we call the altar which you capture by being the world who kills the most Elementals near it. Holding it allows allied players to run through and get a powerful buff that persists until they are downed.
  • The desert region has an ogre theme currently where objectives may be guarded by ogres and their griffon pets. There may be unique ogre siege weapons in this area.
  • The current arctic area keep lord is a Kodan with a giant hammer who can collapse the ceiling on enemies, breaks stuns with a powerful ability, has a in knockdown shockwave as his basic attack, and is constantly surrounded by a frost aura which chills his attackers and heals him.

Of course all of this is subject to change, but I think it lays the foundation for what to expect.

2) I think answer #1 somewhat Answers question #2. What you see in that screenshot in the distance is an objective currently dubbed “the observatory.” It is one of the “towers” in the jungle area and is captured with a series of control point and conveys unique bonuses to other jungle objectives if you hold them at the same time…

Jon

There a few short points I’d like to make here.

1. If PvE players are getting excited about this – then you’ve done something wrong Anet. If you attempt to turn WvW into PvE – you will end up alienating your WvW player base. There are plenty of players who do both – and I have this icky feeling like they are going to be the only ones really happy with what you come up with here.

2. If you draw too many PvE players out of their vast amount of content and into WvW – then you will do nothing but increase the number of players you have to juggle. Does that make sense? You will increase the amount of players you have to funnel into Edge and WvW proper, exacerbating your problems not alleviating them.

I have more to say – but this will do for now.

:-)

Last Spot in Gold League

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Posted by: CptWheezy.6439

CptWheezy.6439

I’m so conflicted by this dilemma. The absolute worst times I can recall in WvW (and that’s all I do – and I mean ALL) was when we were either grossly outmatched or vice-versa in terms of coverage. It’s all very confusing. I can remember when we took second almost every week, and those times weren’t too bad. There were fights to be had without having to look too hard. But those days are long gone.

The only time we lose lately is when we admit the frailty of our human bodies and actually go to sleep. It’s like Christmas – except Santa Clause sneaks in and breaks all our toys.

Here is why I’m conflicted.

If we stay in Silver League – we will almost certainly destroy every opponent we face. We will quickly grow bored and quit the game altogether. There isn’t a server in the Silver League set that can stand up to our NA Prime. It just won’t happen. You can say anything you like about our server tactics, commanders, or even our manners, but our NA Prime players are balls-to-the-wall brawlers. There are a few guilds that we come up against where the outcome is up in the air – but only a few. Our top guilds will win 90% or more of their fights because we are simply far more skilled than our opponents. That will simply not do. So we have to try for Gold. Right?

If we move up to Gold – we will almost certainly be destroyed by giant mindless zerg blobs most of the matches: we won’t lose all our matches this way, but will face this problem more times than not. We will never be able to find a fight where we are not outnumbered 2:1 or worse. It doesn’t matter how skilled you are – you can’t beat those kinds of numbers. And to top that off, it doesn’t really matter anyway, because all you can do is hit the kittening 1 key in those situations anyway. The server lag problem is a problem of numbers, and moving into the Gold League is akin to adding more numbers which multiplies the problem and amplifies the lag.

At least if we move to the top of Silver League there’s the possibility that lower populated servers will move into our league, which might provide more of a fair fight; however, there is zero chance that people will migrate off of the top four servers which would reduce the populations, which in turn would reduce chances of giant zergs forming, which of course, would reduce the lag problem. History has shown that these servers have maintained their populations almost since the beginning. The only times this has not been the norm is when you have bandwagon servers creep up a little, but most of those implode eventually. They have proven that no matter what the score is, if the core community is not solid, as it is here on Maguuma, then they fall apart and blow away in the wind like Dragonbrand and Kaineng.

I’m not convinced that either scenario will turn out to be in our best interest. What I think will happen is that no matter what league we end up in, we will either win or lose by breathtaking margins. It’s a tough spot to be in I think.

Maguuma Player
:-)

Support Roles - WXP rewards?!

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Posted by: CptWheezy.6439

CptWheezy.6439

Yak solution:

Why not make the yak the new orb?

Situation 1: Nobody starts a ‘Yak Event’ – so the Yak carries on as normal – running a very predictable path strait from the camp to it’s destination – wherever that may be.

Situation 2: A party of 3-5 players initiate a ‘Yak Event.’ The yak goes into follow mode, following the leader of the party from the camp to it’s destination. The speed of the Yak can be increased a little to encourage players to participate. You could even work in something like a 2-Yak Event. It could be almost like a mini-game.

The only restrictions would be that the yak has to stay on or near the road: no leading yaks off on long pointless paths that lead to nowhere. (This would also limit the effect spies would have – if one server were inclined enough to send saboteurs over to slow yaks down.)

If the party stops for too long, or veers off the path by too large a margin, the Yak resets to the nearest road and heads off to its destination as in situation 1. In other words, the yak terminates its follow command and goes on automatic.

Who gets full credit? Those in the party and only those in the party. No extra ‘hit or miss’ calculations for the server to do and those that want the fun of trying to keep the yak alive get to have their fun.

To reward those that want to help the ‘Escort Party’ – award similar types of points in smaller amounts. If I want to help, but not be tied to the escort party, then I would only get a small amount of ‘credit’ once the yak reaches its destination, assuming I’m near the yak at the end of the path.

9/6 Ehmry Bay/Maguuma/Borlis Pass

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Posted by: CptWheezy.6439

CptWheezy.6439

Texans to the Mexican Army – Battle of the Alamo: Stop it – stop it. No fair – you’re using cannons and guns and stuff. That’s no fair. If you can’t fight in the open field, naked and with only knives – you suck.

Germans to the Allies – WWII: Stop it – stop it. No fair – you’re using bombers and grenades and stuff. That’s no fair. If you can’t fight in the open field with only a stick in your right hand and butter knife in your left hand with no body armor and only in the daylight hours – you suck.

Silly – isn’t it?

Stop boohooing you elitest kittens. If it’s in the game – it’s fair.

Either figure out how to deal with it or hop back onto Super Mario Brothers – either way – stop the QQ. You’re making the server look bad.

Yes because this is exactly like the Alamo and WWII? I am sure you can come up with a better set of examples if you try. I doubt anyone questions if it is fair, or is crying, the comments are more a laugh about how pathetic it is.

Ebay is without question the largest users of siege per capita in the game.

Fair – an example of ‘real’ playing – good – use your own word. The point is – stop boohooing (or laughing about how pathetic it is). You are obviously better at small group tactics – if that’s all you’re saying – then just say it without all the bravado. If I kept getting my kitten handed to me by one group – I’d use any tactic I could – and to expect them not to is simply ridiculous.

I hate a braggart – and all you guys do is come of like a bunch of chest thumping braggarts. It shows a real lack of class in my opinion. Seems to me like if it isn’t a group of the same number (or a little higher) playing the game by your rules – then they suck. Whatever – you guys are nothing but a bunch of blowhards.

As far as the battles – I was just picking groups who were outnumbered. You’re right though – if I thought about it – I suppose I could come up with better examples – the point though – stands. If you expect them not to use the resources at their disposal – then your the bad – not them. And…you’re delusional. If you were really good – you could figure out how to beat them despite the impromptu, open-field siege. Just saying.

:-)

What fun are forums if we can’t trash talk

Would you rather have nothing at all to read

That’s a good point. I guess what I’m saying is that you could do with a light heart – a little harmless ribbing. That’d be cool. But you guys often cross the line. Try to remember that everyone is trying to have fun and nobody likes to have that kind of thing rub’d in their faces. You could accomplish the same goal and still be classy about it. Think Super Bowl – not WWF.

And you have to remember – half the reason anyone posts the long-winded dribble that I post is doing it to get a rise out someone. Trolliest trolls troll the trolliest.

:-)

9/6 Ehmry Bay/Maguuma/Borlis Pass

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Posted by: CptWheezy.6439

CptWheezy.6439

Texans to the Mexican Army – Battle of the Alamo: Stop it – stop it. No fair – you’re using cannons and guns and stuff. That’s no fair. If you can’t fight in the open field, naked and with only knives – you suck.

Germans to the Allies – WWII: Stop it – stop it. No fair – you’re using bombers and grenades and stuff. That’s no fair. If you can’t fight in the open field with only a stick in your right hand and butter knife in your left hand with no body armor and only in the daylight hours – you suck.

Silly – isn’t it?

Stop boohooing you elitest kittens. If it’s in the game – it’s fair.

Either figure out how to deal with it or hop back onto Super Mario Brothers – either way – stop the QQ. You’re making the server look bad.

Yes because this is exactly like the Alamo and WWII? I am sure you can come up with a better set of examples if you try. I doubt anyone questions if it is fair, or is crying, the comments are more a laugh about how pathetic it is.

Ebay is without question the largest users of siege per capita in the game.

Fair – an example of ‘real’ playing – good – use your own word. The point is – stop boohooing (or laughing about how pathetic it is). You are obviously better at small group tactics – if that’s all you’re saying – then just say it without all the bravado. If I kept getting my kitten handed to me by one group – I’d use any tactic I could – and to expect them not to is simply ridiculous.

I hate a braggart – and all you guys do is come of like a bunch of chest thumping braggarts. It shows a real lack of class in my opinion. Seems to me like if it isn’t a group of the same number (or a little higher) playing the game by your rules – then they suck. Whatever – you guys are nothing but a bunch of blowhards.

As far as the battles – I was just picking groups who were outnumbered. You’re right though – if I thought about it – I suppose I could come up with better examples – the point though – stands. If you expect them not to use the resources at their disposal – then your the bad – not them. And…you’re delusional. If you were really good – you could figure out how to beat them despite the impromptu, open-field siege. Just saying.

:-)

Wait so…. tldr we are bad bc we don’t take 40 people and flash build ac’s and SUPERIOR ballista against 18?

If you say so…I guess. If my argument was too complicated – I suppose I could try to simplify it for you. let me know.

:-)

9/6 Ehmry Bay/Maguuma/Borlis Pass

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

Texans to the Mexican Army – Battle of the Alamo: Stop it – stop it. No fair – you’re using cannons and guns and stuff. That’s no fair. If you can’t fight in the open field, naked and with only knives – you suck.

Germans to the Allies – WWII: Stop it – stop it. No fair – you’re using bombers and grenades and stuff. That’s no fair. If you can’t fight in the open field with only a stick in your right hand and butter knife in your left hand with no body armor and only in the daylight hours – you suck.

Silly – isn’t it?

Stop boohooing you elitest kittens. If it’s in the game – it’s fair.

Either figure out how to deal with it or hop back onto Super Mario Brothers – either way – stop the QQ. You’re making the server look bad.

Yes because this is exactly like the Alamo and WWII? I am sure you can come up with a better set of examples if you try. I doubt anyone questions if it is fair, or is crying, the comments are more a laugh about how pathetic it is.

Ebay is without question the largest users of siege per capita in the game.

Fair – an example of ‘real’ playing – good – use your own word. The point is – stop boohooing (or laughing about how pathetic it is). You are obviously better at small group tactics – if that’s all you’re saying – then just say it without all the bravado. If I kept getting my kitten handed to me by one group – I’d use any tactic I could – and to expect them not to is simply ridiculous.

I hate a braggart – and all you guys do is come of like a bunch of chest thumping braggarts. It shows a real lack of class in my opinion. Seems to me like if it isn’t a group of the same number (or a little higher) playing the game by your rules – then they suck. Whatever – you guys are nothing but a bunch of blowhards.

As far as the battles – I was just picking groups who were outnumbered. You’re right though – if I thought about it – I suppose I could come up with better examples – the point though – stands. If you expect them not to use the resources at their disposal – then your the bad – not them. And…you’re delusional. If you were really good – you could figure out how to beat them despite the impromptu, open-field siege. Just saying.

:-)

(edited by CptWheezy.6439)

9/6 Ehmry Bay/Maguuma/Borlis Pass

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Posted by: CptWheezy.6439

CptWheezy.6439

There were 5 other build sites that we blew up, too. Not to mention the 3 sup ACs and the ballista on the wall.

I get that you were probably trolling us, but it’s honestly saddening that EBay is incapable of fighting both in the open field and without siege. One of the most boring matchups ever. Hopefully next week we get matched up with a server who fields more than one GvG guild and has some semblance of skill.

Texans to the Mexican Army – Battle of the Alamo: Stop it – stop it. No fair – you’re using cannons and guns and stuff. That’s no fair. If you can’t fight in the open field, naked and with only knives – you suck.

Germans to the Allies – WWII: Stop it – stop it. No fair – you’re using bombers and grenades and stuff. That’s no fair. If you can’t fight in the open field with only a stick in your right hand and butter knife in your left hand with no body armor and only in the daylight hours – you suck.

Silly – isn’t it?

Stop boohooing you elitest kittens. If it’s in the game – it’s fair.

Either figure out how to deal with it or hop back onto Super Mario Brothers – either way – stop the QQ. You’re making the server look bad.

Battlegrounds for Large Groups? Yes Please!

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Posted by: CptWheezy.6439

CptWheezy.6439

Why not have ‘battlegrounds?’

Picture this:

Me and 29 of my best friends in the whole wide world (of Tyria) want to mix it up with members of another server and contribute the war effort but we are a little bored with the normal every day WvWvW.

So, we get together at a predetermined time and log our collective butts into the game, get our gear strait, get our buff-food and sharpening stones or maintenance oils all ready, get our group composition all sorted, and then head on over to the rally point. Picture it just like where you go to SPvP – except bigger maybe.

The story goes something like this:
You’re a member of some faction’s Special Forces – and you’re here to complete a very important mission. Let’s say the “Mist Wars” have been going on for some time now, and you and your fellow warriors (in the general term – not any specific class) have been called in to capture an objective. To complete the mission you will have to travel across treacherous terrain, besiege towers both small and medium, and generally take out anyone who gets in your way. (Fill in the details yourself – I think you get where I’m going here. We have to have a reason for playing that matches or enhances our immersion into the world that the game has created.)

Once our 30 strong group has indicated they’re ready, and two other servers groups of 30 have indicated their ready – you are transported (instanced) into the starting area. You are on one of the extreme fringes of some area in Tyria as are your two opponent’s teams of 30 (opposite fringes) who are from opposing servers. (I don’t think allowing one to play against your own server would make it feel like WvW – it would feel more like SPvP – which I don’t really like to do.)

The goal is to capture the territory in a given amount of time – say 4 hours or less. This is the average time a guild raids, after that, people start losing interest or have real life things they need to do. So, more than 4 hours is a no-go.

The rest of this scenario happens just like WvW does now. 3 opposing teams in real time – duking it out over territory and points or just one giant slugfest – which ever you want to do. The team who comes out with the most captured territory or the most kills and fewest deaths (or some mix of the two) gains 25 or 30 points for the overall PPT of a server matchup.

Think of it as a third component of the “Mist Wars” or a second component of “WvWvW.”

Sure – there’s things I haven’t thought of – problems galore – but I think it could be fun.

This solves the need to spread players out to decrease the population of any one map, gives guilds a venue in which to duel, and adds something to the realm of WvW – all in one fell swoop. This can be accomplished without reinventing the wheel too. You can use existing technology with very little tweaking. It’s a win-win.

(edited by CptWheezy.6439)

WvW Dying On Whiteside ridge

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Posted by: CptWheezy.6439

CptWheezy.6439

I’m not sure why people keep posting about this. The only comments I’ve heard from developers is that WvWvW is NOT supposed to be fair. A lot of these issues fall under that umbrella.

1. Population imbalance (general server and active participants on the w3 maps)
2. Night-capping (also referred to as mismatched coverage)
3. Zerging or Blobbing (on high-pop servers this is nearly guaranteed to happen)

The fact is, as I understand it, this all falls under that umbrella of, “Yes. It’s unfair. We know it. We’re not doing anything to change it.”

One possible problem for A-net (that I can see) is that if they change anything – like forcing population size or buffing any out-manned server – it will inevitably cause an negative scenario where some or all of the people playing W3 will too limited in what they can do.

1. They won’t be able to play with the friends they want to play with if servers get locked to a certain size. It will split up groups of friends trying to play together.
2. If they disallow participation based on time-zone – they will limit who can play with who, when they can play, and how they can play. This is an unacceptable situation for A-net.
3. It will be contrary to their vision of what W3 is supposed to be like. They original said they wanted several hundreds of players to be able to battle one another in one giant persistent battle. They have doggedly stuck to this vision in every post about it that I’ve ever read where a developer has responded to the issue.

I say leave the population imbalance alone – it was obviously meant to be unfair – so then let it be. In the real world – would we ask those countries with very large armies to reduce their manpower because we think it’s unfair? Nope.

The only real problem is the server lag that’s inherent in large battles. It is obvious that either A-net doesn’t have the largest, most powerful servers available.

Or

The problem is with the client machines (your computers – talking to the players here) with sub-par graphics cards (GPU), central processing units (CPU), or with the amount and speed of the installed ram.

Or

There is a problem with internet connection – being completely different in terms of raw speed and stability – of each player or the datacenter at A-net headquarters.

Or (and this is real reason I suspect)

The size and scope of the battles that A-net want’s to provide to us is simple not possible in the world we live in.

A-net should realize this and simply lower the cap in each map. Then, the only way to have the overall size and scope they wish to have is to expand the battle to more maps. Make the whole war happen on 12 completely different maps instead of the 4 that we currently have. The population on each map would need to be managed; then the populations would be spread out which would alleviate the server lag that makes most really large battles unplayable (say 50v50 or 30v30v30 – those sizes). It’s the only solution I see A-net implementing.

I suppose that enlarging the maps that we have might make some difference, but on any one map, no matter how large it is, the capture points will bring large numbers of players together in the same place, so that really won’t fix the problem.

Instancing battles is the only way to decrease the server lag. There are simply too many people hogging the limited resources on A-nets servers.

But hey – what do I know. I’m just an average Joe trying play a game.

8/30 Tarnished Coast/Maguuma/Fort Aspenwood

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Posted by: CptWheezy.6439

CptWheezy.6439

complaining about zergs in a game mode designed for zerg fights is about as funny as someone complaining about pizza while at pizza hut. i offer you all some cheese to enjoy with your wine hopefully you enjoy it.

I’m not complaining about zergs really. What I’m saying is that you and your server mates suffer from a complete lack of skill. You must, or you wouldn’t go running into your safe mega-blob after a few evenly matched engagements. How often does that happen? Often.

I get it though – so I’m not mad at ya or anything. If I kept getting my hind quarters handed to me over and over, I’d probably run into the safety of spawn or a blob of friendly faces too. So I don’t blame you at all. I guess it just 50/50 on how you react after getting rolled, fight or flight, and man can you guys fly.

:-)

lol you sound a lot like every server who looses..accuse server who wins of mega blobbing and having no skill..really think of something original cause im sure i can find that exact thing on about every sor/bg/jq match there has ever been

No – you can’t make me. :-P And just for the record – we’re not losing – unless your counting ppt – which I’m not. If you are though – I get why you would do it. I mean – when you lose evenly matched engagements and have to resort to mega-blobs and pvd you have to have something to hold on to I guess.

:-)

8/30 Tarnished Coast/Maguuma/Fort Aspenwood

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Posted by: CptWheezy.6439

CptWheezy.6439

I get it though – so I’m not mad at ya or anything. If I kept getting my hind quarters handed to me over and over, I’d probably run into the safety of spawn or a blob of friendly faces too. So I don’t blame you at all. I guess it just 50/50 on how you react after getting rolled, fight or flight, and man can you guys fly.

:-)

I get it too, I think. If I kept getting my hind quarters handed to me in game, I’d probably come on the forums and thump chest too.

Oh noes! You got me there big guy. lol Who’s keeping score – someone give this guy a point for being clever.

:-)

8/30 Tarnished Coast/Maguuma/Fort Aspenwood

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

complaining about zergs in a game mode designed for zerg fights is about as funny as someone complaining about pizza while at pizza hut. i offer you all some cheese to enjoy with your wine hopefully you enjoy it.

I’m not complaining about zergs really. What I’m saying is that you and your server mates suffer from a complete lack of skill. You must, or you wouldn’t go running into your safe mega-blob after a few evenly matched engagements. How often does that happen? Often.

I get it though – so I’m not mad at ya or anything. If I kept getting my hind quarters handed to me over and over, I’d probably run into the safety of spawn or a blob of friendly faces too. So I don’t blame you at all. I guess it just 50/50 on how you react after getting rolled, fight or flight, and man can you guys fly.

:-)

8/30 Tarnished Coast/Maguuma/Fort Aspenwood

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

“You cant confine a server to running any amount of people. That’s why the only clear option is to GVG. You cant force anyone to run a specific amount of players because you can’t control it. I don’t see why you’re getting all huffy puffy about it.”

I’m not really – no big deal. I thought I would see where it got me. And I completely understand what your saying. I get it. But GvG – like in an SPvP environment – well that’s not really the same thing as open field (on a map) spontaneous combat all around, scrambling to defend this or take that, etc. etc. To have GvG in closed, linear space, one guild on one guild – well that’s just SPvP of a different flavor isn’t it – and I never got into that. But, I understand what your saying.

For the record – I think getting commanders on any two servers to run in groups of 30 is more likely than A-net putting in GvG – in any form. Just saying.

:-)

8/30 Tarnished Coast/Maguuma/Fort Aspenwood

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

“Is this directly quoted from Agg’s WvW rulebook? All kidding aside you cant blame stacked servers for blobbing. Blame A-net for free transfers and totally wrecking the WvW match up system. You want even numbers ask for GvG’s simple as that.”

No – and I take it you don’t have any honorable commanders willing to try to run in groups of no more than thirty. So which are they then, poltroons, scoundrels, or cowards?

Just because A-net allows groups of more than 30 does not mean you can’t hold yourself to that rule.

tsk tsk tsk….

(edited by CptWheezy.6439)

8/30 Tarnished Coast/Maguuma/Fort Aspenwood

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

It is known that in times long past, the usual manner of calling someone out, as we might say in this day and age, required a certain series of gestures. First it must be understood what a duel is, or was as the case may be. In yesteryear one might have a duel for many reasons, but the rules or the philosophy of the duel were very specific. Most might think of the duel as an activity where only two men took the field to settle a point of honor, but the truth is that the duel took many forms and sometimes even included many combatants.

A duel is, “An encounter between two or more individuals with equal numbers on each side that result in combat where both parties are equally armed. The purpose of which is to settle a point of honor between the parties involved. The duel was strictly organized and the rules of the duel agreed upon before the onset of the combat itself.”

So, we can agree that the duel, as it is classically thought of, can include many people: the populations of Tarnished Coast and the population of Maguuma would be examples of two populations of ‘many people.’

I do not speak for my whole server, but I would rightly imagine that many people might agree with me on this. Perhaps I’m wrong. I have made enemies on my own server for speaking my mind and sometimes calling out those who might oppress the casual or new players on the field of battle. But be that as it may, I do this with my server in mind, even if they don’t agree with me.

I’m calling you out Tarnished Coast. I challenge you to a duel to settle a point of honor. I contest that the mighty warriors of Maguuma are mightier than you on almost every count. They are more skilled in singles and pairs than those vagabonds you call server mates.

The rules of this duel are that you bring equal numbers to the field, which I will let you choose, so that we might enter into battle on equal terms to decide whose server houses the best players. I propose that we count our numbers and dismiss any player who finds himself or herself to be the thirty-first player in any group. If you have any honor, you will abide by this rule. No groups larger than thirty. I will agree that you cannot always make the casual player do what you want, but thirty, give or take five, would not be considered against the rules. To be clear, we will not advance on the field in any single group of more than thirty members. Several groups of thirty in any one map, as long as they are acting as independently controlled groups, is to be expected.

I hope that you accept my challenge; however, if you refuse altogether, then I remind you of the words of General James Wilkinson, “In justice to my character I denounce to the world [that Tarnished Coast], a [server in the game Guild Wars 2], as a prevaricating, base, calumniating [group of] scoundrel[s], poltroon[s], and coward[s]."

Do you accept the terms?

(edited by CptWheezy.6439)

8/30 Tarnished Coast/Maguuma/Fort Aspenwood

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

all of my posts got infracted as being disruptive. i think cuz i said the word ‘butt’ in almost all of them.

butts are disruptive.

Yeah – I was sad too. Apparently – you can’t call people rectum dwellers. I don’t want to live in a world where you can’t do that.

:-(

7/12 Dragonbrand/Maguuma/Yak's Bend

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

wats rsl precious

Razi Sweat Licker

O.O

I’m just joking this time – so don’t get bent. lol

7/12 Dragonbrand/Maguuma/Yak's Bend

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

I don’t care enough to count – but I do care enough to wonder – who’s winning the Forum Wars atm? I think Saiyr has the highest post count, with Calvin in a close second. Which means – Maguuma is winning. Right?

Well done Saiyr. Even if your an [RSL] – you’re still Maguuman! I’m proud to be on the same server with you.

O.o

7/12 Dragonbrand/Maguuma/Yak's Bend

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

Is it? For about 6 months DB said it was the community that was fun and not winning. Has the bandwagon changed things, cptwheezy?

I have to give it to you DORPs – you pee in ones soup and the other 20 Razi sweat lickers come to the rescue. And just for your information – I have no idea what Dragonbrand says – I play on Maguuma. This whole ‘play for fun not points’ is simply bandaids for your fragile little DORP egos. Now – hurry up and read this – because it will get deleted pretty dang quick.

Infraction Inc….

Addendum – if you’re not in DORP then disregard my comments! LoLoL

If you’re not having fun because you’re losing I don’t know how you’ve lasted on Maguuma for any length of time. You can’t play 24/7, so why worry about coverage and ppt? Capping stuff is fun sometimes, but it kind of sucks that the new meta is hoping to avoid a fight to do it. If you’re not into the pvp part of it then I doubt you’ll have much fun in these new random matchups.

I don’t mind losing – as you said – we don’t always win. I can also buy the comment that finding fights and doing well (and not the ppt) is the best part of the game. But so many times when people use that excuse – it sounds like – an excuse.

The point here is that these matches of late are far too lopsided to encourage any type of game play that would be considered fun. An even fight is the best fight. Then it’s skill on skill. The fight is then decided by thinking and quick maneuvers and team minded play. I will grant that the opposite scenario is just as bad.

It’s the even fights that we need. The ones where the game isn’t decided until the last minute. The ones where the match is decided by who played best. Who doesn’t mind losing in a situation like that, to a worthy opponent. I don’t mind at all. I’m just saying that Dragonbrand is NOT that worthy opponent. Who’s fault is that – not Dragonbrand. They’re doing what they can to make fun where there isn’t any- in the absence of equal numbers (equal fights). They cannot help that they outnumber us or that their time slots are filled to the brim. The fault lies with Anet! Plain and simple. The original post was about how it sucks that we’re up against T2 servers – and it does. Period.

Meh, the scoring system is a measure of population coverage, not skill. There’s nothing we can do about population coverage, so why worry about it? Just play for the fights. If you play for PPT, and you’re not a commander of any note, then you’re wasting your time worrying about things outside of your control.

True – but it doesn’t make it less frustrating. It would be easier if Anet said – this is a system of scoring based on population and coverage – but they don’t.

And some people on our beloved Maguuma try to make excuses. Meh – whatever. I just trudge through – find fights where I can get them – have fun with friends – and try to lose with some dignity. It would help tons if Anet would stop screwing that up. But – I get what you’re saying. And you’re right – I should stop worrying about it.

So basically you agree with the “play for fun” thing. Got it.

I basically deferred to Peralda out of respect. I know of him – and I respect him, even though he insinuated I was a bad player. (I mean – how could he know one way or the other.) LoL No hard feelings there.

I guess I do agree with the gist of what you guys are saying. The difference is – I play this game without excuses. At any rate – I’m done dueling with you guys – and because I know how fragile your egos are – I yield to you. Well played dingleberries, well played indeed.

7/12 Dragonbrand/Maguuma/Yak's Bend

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

Is it? For about 6 months DB said it was the community that was fun and not winning. Has the bandwagon changed things, cptwheezy?

I have to give it to you DORPs – you pee in ones soup and the other 20 Razi sweat lickers come to the rescue. And just for your information – I have no idea what Dragonbrand says – I play on Maguuma. This whole ‘play for fun not points’ is simply bandaids for your fragile little DORP egos. Now – hurry up and read this – because it will get deleted pretty dang quick.

Infraction Inc….

Addendum – if you’re not in DORP then disregard my comments! LoLoL

If you’re not having fun because you’re losing I don’t know how you’ve lasted on Maguuma for any length of time. You can’t play 24/7, so why worry about coverage and ppt? Capping stuff is fun sometimes, but it kind of sucks that the new meta is hoping to avoid a fight to do it. If you’re not into the pvp part of it then I doubt you’ll have much fun in these new random matchups.

I don’t mind losing – as you said – we don’t always win. I can also buy the comment that finding fights and doing well (and not the ppt) is the best part of the game. But so many times when people use that excuse – it sounds like – an excuse.

The point here is that these matches of late are far too lopsided to encourage any type of game play that would be considered fun. An even fight is the best fight. Then it’s skill on skill. The fight is then decided by thinking and quick maneuvers and team minded play. I will grant that the opposite scenario is just as bad.

It’s the even fights that we need. The ones where the game isn’t decided until the last minute. The ones where the match is decided by who played best. Who doesn’t mind losing in a situation like that, to a worthy opponent. I don’t mind at all. I’m just saying that Dragonbrand is NOT that worthy opponent. Who’s fault is that – not Dragonbrand. They’re doing what they can to make fun where there isn’t any- in the absence of equal numbers (equal fights). They cannot help that they outnumber us or that their time slots are filled to the brim. The fault lies with Anet! Plain and simple. The original post was about how it sucks that we’re up against T2 servers – and it does. Period.

Meh, the scoring system is a measure of population coverage, not skill. There’s nothing we can do about population coverage, so why worry about it? Just play for the fights. If you play for PPT, and you’re not a commander of any note, then you’re wasting your time worrying about things outside of your control.

True – but it doesn’t make it less frustrating. It would be easier if Anet said – this is a system of scoring based on population and coverage – but they don’t.

And some people on our beloved Maguuma try to make excuses. Meh – whatever. I just trudge through – find fights where I can get them – have fun with friends – and try to lose with some dignity. It would help tons if Anet would stop screwing that up. But – I get what you’re saying. And you’re right – I should stop worrying about it.

7/12 Dragonbrand/Maguuma/Yak's Bend

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

Is it? For about 6 months DB said it was the community that was fun and not winning. Has the bandwagon changed things, cptwheezy?

I have to give it to you DORPs – you pee in ones soup and the other 20 Razi sweat lickers come to the rescue. And just for your information – I have no idea what Dragonbrand says – I play on Maguuma. This whole ‘play for fun not points’ is simply bandaids for your fragile little DORP egos. Now – hurry up and read this – because it will get deleted pretty dang quick.

Infraction Inc….

Addendum – if you’re not in DORP then disregard my comments! LoLoL

If you’re not having fun because you’re losing I don’t know how you’ve lasted on Maguuma for any length of time. You can’t play 24/7, so why worry about coverage and ppt? Capping stuff is fun sometimes, but it kind of sucks that the new meta is hoping to avoid a fight to do it. If you’re not into the pvp part of it then I doubt you’ll have much fun in these new random matchups.

I don’t mind losing – as you said – we don’t always win. I can also buy the comment that finding fights and doing well (and not the ppt) is the best part of the game. But so many times when people use that excuse – it sounds like – an excuse.

The point here is that these matches of late are far too lopsided to encourage any type of game play that would be considered fun. An even fight is the best fight. Then it’s skill on skill. The fight is then decided by thinking and quick maneuvers and team minded play. I will grant that the opposite scenario is just as bad.

It’s the even fights that we need. The ones where the game isn’t decided until the last minute. The ones where the match is decided by who played best. Who doesn’t mind losing in a situation like that, to a worthy opponent. I don’t mind at all. I’m just saying that Dragonbrand is NOT that worthy opponent. Who’s fault is that – not Dragonbrand. They’re doing what they can to make fun where there isn’t any- in the absence of equal numbers (equal fights). They cannot help that they outnumber us or that their time slots are filled to the brim. The fault lies with Anet! Plain and simple. The original post was about how it sucks that we’re up against T2 servers – and it does. Period.

7/12 Dragonbrand/Maguuma/Yak's Bend

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

Fun in video games? Play for PPT, scrubbo.

Winning is fun, Nub…

7/12 Dragonbrand/Maguuma/Yak's Bend

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

thanks Anet for giving Maguuma a 3rd straight week against a tier 2 server. Nothing like getting pummeled by 60-80 man zergs constantly for a 3rd week in a row.

Why would you want anything that was previously T4? Mag rolls over all those servers with no effort.

This is a silly response. I think it’s obvious at this point that somewhere between the two would be better. A fight with even numbers at any given time would be ideal. Are you saying that you would rather be constantly outnumbered?

Please don’t answer that – if I have to hear “We like it that way – cuz the score don’t mean anything – we play for fun…blah blah blah.” – my head will explode. You can keep trying to sell that kitten – but nobody’s buying.

6/7 Fort Aspenwood/Maguuma/Ehmry Bay

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

Hypothetical Conversations:

“Hey – have the other two servers gone to bed yet?”
“Yep – I checked. The maps are almost empty. They only have like 20 players tops.”
“Okay then, lets go beat some doors down. Oh boy, I can’t wait to hit those doors.”

“Hey – there’s people in this one, let’s go to another one. They keep killing us and it hurts my feelings.”
“Okay, lets try the other side of the map. If we find people there, then we can just run around and try to find us a nice, juicy, completely unoccupied tower or camp or something, then we can beat on it with our sticks and stuff.”
“Sounds good to me. Oh boy! I’m so excited.”

“Oh no, there are only ten of us and two of them. We don’t outnumber them enough! RUN.”
“Lets go get another fifteen or so, then come back.”

O.o

5/31 DragonWagon/Magummybears/SBI

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

to the mag Mesmer from [ME], we fight, you start to lose, your zerg wipes me, you /laugh.. I only wish there was an emote for times like this, its called /looksatthescore and then /laugh

This is not really my thing – but I’ll give it a try.

Give me more tears please – I live off of them – they are my comfort when I sleep – my light in the darkest night etc. etc. blah blah – you whine too much.

Oh – that’s terrible – I’m not good at that at all. I take it back.

:)

5/31 DragonWagon/Magummybears/SBI

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

Bagonbrand vs Baguuma vs Stormbag Isle.

Les goooo!

How about Bragginbrand instead?

I kid I kid….

5/31 DragonWagon/Magummybears/SBI

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

This thread is awesome. I didn’t know Maguuma could cry so much as a server. I stand by my statement that I miss the old Mags.

SBI you are a new face to me, and I still don’t really know much about you guys, as you rarely come out to play, forums or otherwise. Keep on truckin

Had a few good fights this week, mostly it’s been a thrashing sadly, it’s not any fun for DB either running over everyone, hopefully next week all 3 servers get a more appropriate match!

What a grejat post. I love paosts like this, I reaclly do. Its the genuine nature of it that really warms my hearkt. There is not evean a hint of overbearings or missplaced pride or anything.

:-)

5/31 DragonWagon/Magummybears/SBI

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

What I appreciate about Calvin is that I can genuinely feel like he is smiling and trying to have fun while he trolls away.
Guys like Sol seem kind of crazy in that Fox News we actually believe what is coming out of our mouths kind of way.

Why ya gota pick on Fox News? Are they really any more or less invested in their ‘news’ than the other wackado, mini-pac, fringe groups who call themselves News Organizations these days? They’re all biased to the point of burying any real news in mountains of one-sided piles of opinion – and you know what they say about opinions. The real news is dead. Go find the truth for yourself, it’s the only way you can really trust the source.

For the record – I believe everything Fox News says! ;-)

O.o

5/31 DragonWagon/Magummybears/SBI

in Match-ups

Posted by: CptWheezy.6439

CptWheezy.6439

You know its funny, i see all these decent people posting from DB, and yet they are all the recent transfers. It honestly seems like these people have no idea about their new home server yet, especially the oceanic zerg. I’ve gone up against DB many times since launch (im an oceanic commander), I’ve defended a west keep attack from DB for 7 hours successfully whilst outmanned, and until about 3 months ago, that would be about the norm for DB. Then all of a sudden DB realized they could literally DPS the door down without siege; Thats right, the zerg becomes so large, it turns into it’s own siege engine. DB stopped being a server to me then and just became a joke (kaineng is a lot like DB was at the beginning of the blob war too now, but they’ve lost the experienced guys I think).

So please, people of DB.. dont misunderstand this thread being full of DB hate. Its more disdain then anything else. You’ve got the population to be t1 and easily win, but the mentality of something far far less.

This, this, and more of this. This post has wisdom in spades!

Disdain is the perfect way to describe it. Perfect.

Taking the week off GW2

in WvW

Posted by: CptWheezy.6439

CptWheezy.6439

Things I know or think I know:
(Win = battles and overall point totals.)
1. Servers who can cover the most time zones with the most players usually win.
2. Players do not want to pay to transfer from low population servers to high population servers, in most cases.
4. EU Servers do not want to merge with NA servers to balance out the time zones.

Seems like the only thing to do is force population balance by reducing the amount of servers to the point just shy of the line that results in queues that are too long to encourage W3 play.

At the extreme ends of the server list – the populations are either too great or too small. I say whack off the ends and push the players up from the bottom and into the middle and down from the top and into the middle.

I won’t lie – I hate winning by a large margin but I hate loosing by a large margin even more. This might not be the correct or most prevalent attitude, given that a great deal of importance is usually being espoused in ‘the fight.’ For example, “Don’t worry about the point total, just put your effort into each fight and enjoy the…blah blah blah.” Either stop having an overall point total scheme or give me the ability to ignore it by hiding it from my UI. I can lie to myself every day of the week if I didn’t have to look at pie charts and point totals that just scream “LOOSER” at me.

Mismatched Populations:
I cant seem to run from point A to point B without running into a giant, twitchy, jumping, hopping, /lauging, zerg of roid raged butt pimples – aka the enemy when they win every fight, every battle, and the point total. PvP is all about rubbing it in, and even if it is minimized in this game, it’s still there. It sucks when I know I’m better than any ‘one’ of the jackwagons that just stomped me and /laughed, but there really is no way for me beat them 1v6. Do I sound bitter?

I pray for a TESO release, and perhaps God will see to it that it gets released soon so I can stop having to put up with this game which has the potential to be the greatest game ever but seems to break my heart at every turn with missed opportunities and bungled design choices. I do not PVE – I will not PVE. I only W3 – and if they don’t start doing something soon, me and my ilk will leave in droves at the first glimpse of something better.

Enjoy the profits while you can GW2 – my gut tells me the train is going to slow down to a crawl any minute now.

Yak's Bend--The Community

in Looking for...

Posted by: CptWheezy.6439

CptWheezy.6439

Plus – (as if the above posts weren’t enough) – if you play a thief and aren’t that good, the guild [BV] has a group of 2-2-2-2-2-2-2 thieves you can play with. If you don’t ever like to engage one-on-one, these guys will run with you and let you press your 2 button over and over. They aren’t really that good, but when you run in a group of 4-6 d/d thieves, you don’t have to be that good. So, there’s that too. Cheers.

How To Be a Good Commander???

in WvW

Posted by: CptWheezy.6439

CptWheezy.6439

I, like a few others here on this post, hope that all commanders in each server stop by to take a look at this post. There are some VERY good suggestions here. Especially those comments of JaironKalach.

I would add that all commanders should be especially mindful of their conduct on open, public voice channels. If you constantly berate players in small guilds or in no guild at all, then all your doing is discouraging people from playing. This will reduce overall numbers and end up hurting your server.

It most situations a calm, patient voice can bind a group together, allowing them to learn and succeed. If you practice good manners, you may turn a casual player into a rock solid WvW player, thereby helping your server. If you find yourself loosing control, turn off your microphone and step away from the game until you can conduct yourself like an adult and not a three year old having a tantrum.

Do not refer to unguilded players as nubs, pubbies, or ‘mentally handicapped.’ (I couldn’t use the word that I wanted, but I think you get what I’m saying.) Believe it or not, this does not engender mutual respect nor does it promote the server in a positive way. It also has the side effect of making you look like an egotistical elitist, not worth listening to and certainly not worth following.

Does anyone else agree with me?