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Sigils Needed to be More Clear

in Elementalist

Posted by: Crescent.1748

Crescent.1748

Both the sigil of battle and energy have 9 sec cooldown. Also “a single cooldown is shared by all sigils. While the cooldown is active, no other sigil with a cooldown can have any effect.”

source: http://wiki.guildwars2.com/wiki/Sigils

It’s even worse.. Because there is no warning in the discription of Battle Sigil that it has in fact CD. But I know there is, because you can’t get insta 9 stacks of might with attunement shift with ele.. Just ridiculous.

Sigils Needed to be More Clear

in Elementalist

Posted by: Crescent.1748

Crescent.1748

So just to be sure you are telling me to keep 3 daggers which i will swap to force dagger after i get 25 stacks with bloodlust right?

Yuuup!

Aaah thanks, I’m glad that you led me to some other money sink operation!

Just kidding was thinking about it for some time now and since now i know i’m not the only one i think i’ll buy me some sigils and dagger. Thanks..

P.S I’m still mad at the game tho.

Sigils Needed to be More Clear

in Elementalist

Posted by: Crescent.1748

Crescent.1748

Yeah but even with the vigor it’s not to my liking i love how i dodge almost 30% of the fight and really i love keeping an eye on the endurance bar, but thanks for the advice.

So just to be sure you are telling me to keep 3 daggers which i will swap to force dagger after i get 25 stacks with bloodlust right?

Sigils Needed to be More Clear

in Elementalist

Posted by: Crescent.1748

Crescent.1748

Hey,
I’m a d/d ele and I made a mistake of thrusting the game instead of just trying out sigils in sPvP..
So i was using Superior Sigil of Energy(game discription: Gain 50% of your endurance when you swap to this weapon while in combat – 9 seconds cooldown.) and Superior Sigil of Force(game discription: 5% damage) but then i decided to change force sigil into Superior Sigil of Battle(game discription: Gain 3 stacks of might -20 seconds- when you swap to this weapon while in combat.) Since only energy sigil has a cooldown but the battle one doesn’t i thought they should work out, but in fact the don’t. Why is that, is it because they both have to activate on weapon swap?
Also i couldn’t help but noticing that always the Battle sigil activates not the energy regarless of which one do you use on the main hand, both my daggers are mystic spikes which are lv80 exotics..
I mean I don’t get it why would I have to try every improvement I want to make in sPvP shouldn’t this be more clear for players that some sigils won’t be working together?
And last of all, since I love my Energy sigil and I personally think It is the most essential item a d/d ele should get, what would you suggest instead of Battle sigil which i wasted 5 gold for it in off hand weapon? Please suggest a sigil that will work -.-

(edited by Crescent.1748)