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I miss my Reaper

in Necromancer

Posted by: CronicDemise.4635

CronicDemise.4635

I was finally able to run a build utilizing the necro’s class ability and have FUN with it. Aside from shouts needing to lose cast time and GS 5 needing to be ground targeting, I had an insane amount of fun. Grave digger spam in dungeons for days!

Lord Abbadon's Reaper Review

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Posted by: CronicDemise.4635

CronicDemise.4635

The only thing I played this weekend was the reaper, and I agree with every point you’ve made.

I found myself actively avoiding the GS AA because of how low it was hitting compared to my RS AA. For a RS focused build, that’s not really an issue because you’ll never not be in RS, but for anything outside of that, it’s definitely an issue.

Skill 5. This was a very hit or miss skill for me, when it landed it was very rewarding. However I found myself using it more for life force regeneration that its actual ability to pull players. The reason being is that in teamfights if the enemy was bunched up I did not want to pull them away from the team bomb. Although the skill was extremely useful when pulling enemy players off of pressured or downed state teammates. I feel that grasping arc of the skill could be a bit wider but all in all in my opinion its a skill that rewards skillful use and tactical awareness. If thats what it was stated to do it would be fine but it was stated as a way to catch players running from you, and since chill doesnt decrease movement skills distance travelled anymore I’m not sure if it actually serves any purpose. Since most movement skills move 300~1200 range in less than the cast time of the skill which is 3/4 a second.

Regarding GS skill 5, with how it works in its current form, I think it would be much better suited as a ground targeting skill, like the Rev brick path utility. I think this works best because it’s hard to gauge how wide of an area you’re able to pull into you while you’re on the move. Further, if an enemy is moving to the side, you can cast it ahead of them so they end up walking into it if you time it right; as of right now, if you cast it and someone is moving to the side, you’re SOL of landing the hit.

(edited by CronicDemise.4635)

Revenant: Better Lifesteal Necro than Necro

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Posted by: CronicDemise.4635

CronicDemise.4635

it also has a flanking requirement.

You’re right, I forgot about the flank requirement. Skill 3 on sword could play into this well.

Revenant: Better Lifesteal Necro than Necro

in Revenant

Posted by: CronicDemise.4635

CronicDemise.4635

300+ lifesteal on a 1 second ICD? THAT is the lifesteal ish we need on necro.