Showing Posts For Cysgod.8523:
I don’t agree with the hostility from either side of the argument because I feel like they’re both missing the big picture.
However. I see a lot of players just assuming this is fine business practice because they personally don’t like or strive for legendaries and that upsets me, I feel like unless we give ANet the reaction that you’d give any company you regularly buy from they’re just going to do the same thing with the next expansion (if there is even a game left to expand)
But on another note I would like to personally clear the air.
Earlier I accused Mike O’Brien of personally infracting a post I made that he openly disagreed with, I’ve now been told (after the fact, and after another infraction) that it was actually a forum moderator (anonymously) that infracted the post on grounds that weren’t mentioned in the mod note leading to the assumption that I was being disrespected and infracted on the grounds of “because I want to” and I would like to apologize to Mike O’Brien for my accusations.
Lord talk about rivers of tears.
Let’s talk about what’s the best thing for the game, we’re only a small fraction of people have legendaries but everybody plays content. What do you think is more important for the masses as a whole?
I am not saying they should have canceled legendary development, but if it’s coming down to a matter of more content or more legendaries, I think it’s pretty clear that more content is more important for the player base as a whole.
Here it is again. someone looking at their personal preference and ideals but ignoring the big picture. making legend chasers out to be the bad guys..
We shouldn’t have to make the choice. none of you apologists get that. we already paid for both and they moved almost half the team to making another expac before they finished the one they sold us.
Honestly I think if the team consisted of only six people they probably should have left it there, but my point is I think people are making a much bigger deal about this that it should be.
if they have a deep concern over lack of playable content and they feel they need every developer possible to push it I suspect that is probably a healthier decision before the health of the game
I suppose the point is telling them they need to take developers off of future development of the expansion etcetera would be a far worse decision. legendary Chasers are not villains, but they are also in the minority of the population and expecting the rest of the players of the game to take the hit for the small percentage I don’t think is terribly reasonable
Although it is reasonable I supposed to expect anet deliver on their promises.
Let me rephrase my entire protest. I think they should have left the 6 where they were. But if it really became a matter of the health of the game and it’s a question of more Legendaries vs more playable content, I think which is better for the health of the game and the player base as a whole is pretty obvious
6 people aren’t going to make a difference. with what we’ve seen (half a year for 4 legends) I would be surprised if they’re able to finish a bush off the road in the next LW update before it lands, they might end up patching it in a month later.
the only “problem” here is that they made the choice to put the game in the situation its in now by devoting at least 40% of their work force to selling more instead of ensuring the quality of what the sold.
if anything they should move 20 people from the expac2 team onto the LW and move the 6 back. they’ve bitten off more than they can chew by shoving the players aside and going full steam to the bank.
Then Anet should offer partial refunds to anyone for whom the new legendaries had been a selling point of the expansion. A repurable business doesn’t take everyone’s money and then tell one group of purchasers that a decision has been made to not deliver what they paid for in order to give more to everyone else.
How would they go about this if the expansion was bought for someone else? I received HoT as a gift from a friend who knows how much I enjoy playing GW2. They paid and I got the code, so who would receive the partial refund? (if there is one) My friend? Me? Neither of us? Both?
Not a decision I’d want to make.
Lets be honest here. ANet would give the refund to a stranger who would use it to give you another refund you might or might not want.
Here it is again. someone looking at their personal preference and ideals but ignoring the big picture. making legend chasers out to be the bad guys..
Uhrm… “personal preference and ideals” is all anybody is basing their position on. If you prefer they focus on LS, that’s a personal preference. If you prefer they focus on legendaries, that is ALSO a personal preference.
OT: I am somewhat disappointed, I must say. That said, it’s not the end of the world, and I rather doubt many of the people saying they bought this expansion FOR the legendaries actually did so. If you care about the game enough to chase such high-prestige items, I find it quite unlikely that you wouldn’t pick up the expansion.
Still, unfortunate decision.
But this is exactly what I’m talking about.
It isn’t personal preference. its a clear line between “right” and “wrong” the issue here isn’t legends or LS3 the issue is that they took our money and now they’re not giving us what we paid for, or making us choose between the two. only because they took the initiative to produce a second expansion before they finished the one they sold.
But again. no one is looking at the big picture. and the people who do get shot down by the people who don’t.
*Edit. and please don’t say off topic. you’re perfectly on topic. the problem is that no one really understands the topic. the topic may aswell be north korea at this point because no one wants to look straight at it and figure out its problems.
I think he meant that its a personal preference to do the ethical thing rather than the unethical.
Possibly? I’ll admit I hadn’t thought of that, but if he did it certainly didn’t fit his comment.
Doesn’t change anything though because if that’s the case the problem becomes “why are so many people cheering for ANet to actively make the unethical decisions”
Here it is again. someone looking at their personal preference and ideals but ignoring the big picture. making legend chasers out to be the bad guys..
Uhrm… “personal preference and ideals” is all anybody is basing their position on. If you prefer they focus on LS, that’s a personal preference. If you prefer they focus on legendaries, that is ALSO a personal preference.
OT: I am somewhat disappointed, I must say. That said, it’s not the end of the world, and I rather doubt many of the people saying they bought this expansion FOR the legendaries actually did so. If you care about the game enough to chase such high-prestige items, I find it quite unlikely that you wouldn’t pick up the expansion.
Still, unfortunate decision.
But this is exactly what I’m talking about.
It isn’t personal preference. its a clear line between “right” and “wrong” the issue here isn’t legends or LS3 the issue is that they took our money and now they’re not giving us what we paid for, or making us choose between the two. only because they took the initiative to produce a second expansion before they finished the one they sold.
But again. no one is looking at the big picture. and the people who do get shot down by the people who don’t.
*Edit. and please don’t say off topic. you’re perfectly on topic. the problem is that no one really understands the topic. the topic may aswell be north korea at this point because no one wants to look straight at it and figure out its problems.
Lord talk about rivers of tears.
Let’s talk about what’s the best thing for the game, we’re only a small fraction of people have legendaries but everybody plays content. What do you think is more important for the masses as a whole?
I am not saying they should have canceled legendary development, but if it’s coming down to a matter of more content or more legendaries, I think it’s pretty clear that more content is more important for the player base as a whole.
Here it is again. someone looking at their personal preference and ideals but ignoring the big picture. making legend chasers out to be the bad guys..
We shouldn’t have to make the choice. none of you apologists get that. we already paid for both and they moved almost half the team to making another expac before they finished the one they sold us.
So many apologists with their rose tinted glasses that love to make legendary chasers out as bad guys for wanting what we paid for. I’ve yet to see a compelling argument for why the expac2 team is so large when they haven’t finished the one that they’ve already taken money for but people are still so quick to bash on us and defend ANet.
We shouldn’t have to choose between two things that we already paid for. if anything (to my knowledge) LS3 wasn’t even included in the HoT purchase (while legendaries absolutely were. I’m sick of seeing people argue that they weren’t) but you don’t see us (the legendary hunters, the real victims here since we’re the only ones that care if we get what we kitten pay for) asking ANet to suspend LS3 content to give us the rest of our expansion. no. we’re asking them to slow down on their next expac so they’ll still have a player base when it hit shelves.. but we’re the bad guys?
Since burgers are hot right now.. ANets recent choices could be portrayed as them selling a burger and taking another order right after. which is fine.
what isn’t fine is when they move your cheese staff member over to the bun department because they moved the last bun department into making tacos for the new menu idea that they just really hope works out. now you’ve got a piece of meat, some sauce, buns, but no cheese.
Do you realize that you need to buy HoT to get the HoT legendaries? If this were just a basic game feature that you didn’t need to spend money on, you may have had a point, but you don’t.
Actually, basic game features came for free (you don’t required HoT for the new specializations etc.), while indeed the legendaries were behind a paywall.
What I meant is that kitten happens, especially in gaming industries. But come on, to talk about burgers again, if you see a Big Mac as it is advertised, and as it is when you buy it… It’s not as complete as it was advertised. But unlike burgers, legendaries are paused and will come back (for free!), while nothing will make your burger better (except buying ingredients yourself and cooking it differently).
I’m sure the decision was not taken hastily. “Guys, let’s cut legendaries just because and relocate the team.” Nope, I’m sure there’s a reason behind this.
However, when I (personally) paid for HoT, I didn’t pay for the game we got, but for the game we will get: updates, LS, raids, etc. Legendaries are supposed updates, but they are delayed. They could have said nothing about them being delayed/paused, and let us wait forever (SAB?). They preferred transparency, they knew it would backfire, but they took the risk because they know where their priorities are.
I agree with you all when you complain about HoT’s quality: the story had a huge potential, but it ended up rather quickly and too easily. Isn’t what people were mostly complaining about these past months? That must be why the team decided to focus on the upcoming LS: six people can create some maps, enemies, new mechanics… Something to flesh out the upcoming LS. They listened to people complaining about the poor story, and they’re trying to fix that.
Once LS is launched, I’m pretty sure they could recreate a new (and maybe bigger) team to work on the legendaries. It’s just a blessing in disguise.
I don’t get the fast food joke.
People are talking about false advertising (which is pretty much what fast food does) and that they want to bring ANet to court to get compensation. However, I’m pretty sure members of our community aren’t filling lawsuits every weekend because their burger does not look like the one of the ad.
I would just like to point out that you absolutely DO need HoT for the “basic game features” of the new specs. and locking content behind a paywall means you’re selling that content with the expansion.
I truly wish to believe this wasn’t an act of malice, maybe they just over estimated their work force.. but I’m sure I’m not the only one offended by the responses of MO when he says not to talk about what they sold but what they plan to sell.
Stop arguing with other players, this thread is for topic discussion relating to the ‘’legendary betrayal’’ and arguing with each other is only going to get the thread locked before many people can get their 2 cents in on the real issue.
I own a legendary weapon, and I run raids.
I shouldn’t have to feel like a bad guy for admitting I like the harder and more time consuming aspects of the game, it should come naturally to want to be tested and have yourself put through the ringer to come out on the other side.
The community has every right to be upset that they developers care more about black lion skins and the next expansion than finishing what they already sold.
I thought things would go better when Mike took the reigns but I guess the only thing that changed is he’ll openly silence you for speaking “out of line”
The bottom line is. Anet cares more about putting out another expansion to get $$ out of the (very small mind you) player base that will buy whatever they ship (the same people who buy every BL skin they release every two weeks) than they care about fulfilling the promises they made to their fans. they would rather have 70 people on an expansion that no one is going to buy, than have 30-40 people on one that’ll still have a playerbase to buy it when it hits shelves even if it’ll only cause a real delay of 4-5 months. the only reason their team is spread thin is because they have their priorities in the wrong place.
Obviously I go into this knowing that some players will be very upset. That’s why it’s such a tough decision.
Ankdarkwolf, Darkmikau, Ballads, Spira, Caerbannog, Cysgod, you each posted a variant of an accusation I’ve seen many times over the past few months on the forums, something along the lines of, “AN shipped half an expansion with HoT.” I take issue with that. We shipped a new region full of content, a new mastery system, gliding, guild halls, a new profession, nine new elite specializations for existing professions, and more. Then we shipped precursor journeys for existing legendaries, and said, “We’ve been working hard on new legendary weapons, the first handful of which will be introduced in Heart of Thorns, with more to come in subsequent updates.” While I fully get that you’re disappointed today, this is not about us shipping half an expansion pack.
Mo
While I do appreciate that you care enough to actually talk about the issues (most game developers now days will just hide under the desk until things blow over) I do honestly question how much longer GW2 has left before it just crumbles up and dies, at the rate you’re finishing HoT content (and throwing it out..) I wonder if there will even be anyone left to buy the 2nd expansion you’ve committed almost half the team to. I just wish you could veer off the money path and care more about ALL of your players than just the -hardcore- casuals.
Almost everyone I know was waiting on the new legendaries and it just feels you spit in our faces when you there are so many more alternatives than cutting them, it really should’ve been the last resort but it just seems like it was your first. wholeheartedly disappointed with the direction the game is going.
“We have about 120 devs working on the live game, 70 devs on Expac2, and 30 devs on core teams that support both” why not pull 30 some devs off the next expansion and finish the one you already shipped.
The easiest fix in the world. remove the trade restrictions on the already released legends and precursors and add the new ones to the drop table in HoT maps and raids. everyones happy and it would take less then a month. let people complain about people being able to just buy them, at least we’d have them.
The Anet team openly sold half a product and it seems like every week they’re cutting more off the tail end to give them more room to work around the three things they care about. and here’s a hint. the players aren’t one of them.
They can push out a new black lion set every month to rake in cash but they can’t finish one set of weapons they already sold?
all they care about is their buggy living story that half of players don’t even care about. the story is bland and often times predictable, why don’t you pull some members off your next expansion that you’ve already said you’re building so maybe you’ll have 1/3rd of the player base you had before you shipped this disappointment by the time the next one arrives?
I can only assume the hang up in the legendary development is the boring and drawn out gold sink of a precursor adventure that you’re having to think up for every individual weapon.
so how about this for a change, just finish the legendaries and put the precursors on the drop table for HoT meta events and raids. the only players that will really miss them are the players who are capable of finishing a raid anyways so whats it matter? leave the care bear living story for the casuals and give the fans that want something more to strive for what they already paid for.
(edited by Moderator)
With the recent nerf hit to engineer, I can’t help but feel like now would be a good time to mention what I’ve personally seen as an oversight regarding how pull skills work for different classes, specifically on certain maps.
To my knowledge only three classes have a pull ability* and after testing with all three I’ve noticed only the engineer can pull an enemy player off a ledge, or in the case of the beloved map skyhammer only engineers can utilize a pull skill to lead a unassuming player to a quick death via pulling them onto the glass windows whereas a necromancer or a thief will leave the enemy sitting on the very edge.
I and others I’ve spoken with regarding the issue see this as a massive imbalance and feel that a game mechanic shouldn’t specifically cater to one class over the others.
Perhaps we could have pulls changed on all classes to act the same? be it that they all pull the whole length such as the current engi, or change the engineer pull to fall short as the other two?
*While I do only know of and have tested with three classes if I am mistaken and there are more, please forgive me
Logged in about an hour ago to grab the daily and then logged right out planning to come back later. Logged in twenty minutes ago to find the game completely unplayable because of constant lag, skills takes one to five seconds to trigger, and using a skill with a leap attribute (in this case Heartseeker) causes stuttering and position resets after moving less than a foot. I’ve done a few internet speed tests and they’re regular, I’ve played a few other games and they’re just fine, the only game I’m getting any problem out of is GW2 and its just so sudden.
Since Tuesdays patch the looking for group system has been refreshing as what I can only assume to be when someone posts/removes/changes their looking for group posting and while the automatic refresh is a nice addition and I personally welcome it, I can’t help but feel like it refreshes too fast and it almost deserves a seizure warning,
Often times it refreshes too fast to join the party you meant to join because one above it has refreshed away which only causes you to join an entirely different and mostly unrelated party and then you have an awkward moment where you have to apologize to the poor guy you just left, and he may even have to re-list his looking for group posting for it to happen all over again,
My suggestion? Add a timed refresh rate to the looking for group system instead of refreshing after every change made on the page/category.
I haven’t seen any other postings related to this particular topic or anything similar so I hope I’m not beating a dead horse.
Personally, I’ve never posted on the forum before for any reason so I hope I’m doing this right, I have been watching this thread for a few hours today since I discovered the magic of the maize balm and I’ve seen a lot of complaining from the parties who are locked out of the story quest area, And very little suggestions for what they could do as an alternative to the rat flood map so I’m going to just post what I did before I found the area for myself,
Queensdale was my first choice for ambient creatures, Primarily in the swamp because it has an excess of sparkfly and frogs I spent some time there and made some nice loot out of it, Takes a little longer then the story quest map but its still “profitable” if that is what you’re in it for.
My second choice was around the mirkrise waypoint in the brisban wildlands and it performed much better than Queensdale, I’d highly recommend it if you’re locked out of the story map.
The third choice I made was around morgans spiral in my sylvari homeland and it performed on a tad lower mark than Queensdale but still worked out in the end,
And lastly, If you’re locked out of the story quest part you can just go in with a friend or guildmate and take turns sharing the instance, Any real friend would be more than happy to help you out if you explain your situation,
The map is temporary, But the balms are for as far as we know permanent so there really is no use in whining over something like the map being locked when it won’t be around long anyways, Are you going to complain when it leaves? Not really,
And now a few suggestions regarding the map for the developers that I’m sure would make some of this crowd here tonight happy, You could start with making the story quest repeatable like the living story, Or if that isn’t completely possible you could lower the number or rats or do away with them completely, Maybe even just reapply them to the map under the alias of a deer or a boar so they don’t count for the balm but you can still see them for the overall feel of having the rats?
TL;DR Suggestions for using the balm outside of the story instance and suggestions for the devs to make the story instance less farm-friendly.