Showing Posts For Dalkamyr.4183:
Hi to all who will read this.
I find it VERY important for a game to be well optimized. Now I know that it is always a bid challenge for game devs to decide which game engine and codes to use because sometimes they have to think about console porting, multiplayer servers and multiple ramifications we are not always aware of…
YET, nowadays even though people have different PC setups, most PCs make use of GPUs to run games along with the help of the CPUs. Games are supposed to distribute the work load well between the 2 making sure the GPU is used to its full potential to yield optimal Frames per second and fluid performance.
It is a known thing that guild wars 2 is WAY too CPU intensive, therefore I ask that the game devs look into the possiblity of further optimizing the game so that the FPS won’t drop to 20fps in places like lion’s arch… or for instance, rather than shadows being rendered by the CPU, they should be rendered by GPUs which have way more threads and capabilities to achieve the work that has to be done…
Basically, please optimize your game better, I know that in exploring areas (forests and whatnot the FPS is super decent) but in places with many players, there is WAY too much load being put on the CPU and not enough load being put on the GPUs which could help increase the performance by a LOT…
What do you think?