Showing Posts For Danjal.8795:
Just a couple of Suggestions, How About an Actual Ingame Economy
in Suggestions
Posted by: Danjal.8795
There’s, uh, no suggestion here…
Sure this there is, in plain English according to forum guidelines… I simply suggested the developers work on an actual working in-game economy and also reducing the number of trash mobs in the upper level zones..
Ok, so what’s your suggestion for:
- improving the economy?
- what will be in place of reducing the number of trash mobs?
the economy: they could actually make quests, quest lines and events more profitable..
number of trash mobs: Why would you need to replace them with anything? just a reduction in numbers so the zones arent completely annoying…
Just a couple of Suggestions, How About an Actual Ingame Economy
in Suggestions
Posted by: Danjal.8795
There’s, uh, no suggestion here…
Sure this there is, in plain English according to forum guidelines… I simply suggested the developers work on an actual working in-game economy and also reducing the number of trash mobs in the upper level zones..
How many of you have your ventrilo mic button set as the left control button?
Just a couple of Suggestions, How About an Actual Ingame Economy
in Suggestions
Posted by: Danjal.8795
A simple suggestion to the developers of working on an actual, working in-game economy..
Also a suggestion of reducing the number of trash mobs in the upper level zones so people can actually get some enjoyment out of questing, harvesting and doing events instead of having to fight every inch across a zone with five mobs lashing/stunning and slowing you at all times. I’m getting tired of my friends quitting the game because of it..
I dont mind paying for repairs or traveling… What I mind is the lack of a decent ingame economy… GW2 simply has the worse ingame economy i’ve ever seen..