Showing Posts For DarKPuRiTy.5760:
You know what would be a good fix to:
“Not to forget about: “Average population from the same guild as the player on joined map: +5%”. As mentioned before, we are not just one guild; we’re spread across four.”
Adding alliances, like the ones we had in Guild Wars 1. It could even fix the problem of not having enough merits and/or influence if we could ally with a guild that has merits/influence to spare (that is if merits/influence are shared between allied guild)
But still, this would only fix one minor problem and, as agent mentioned, there will be a lot of people who will stop playing because of these issues. (BTW +1 to map instances)
You can add UW to the list :|