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Just got HoT, help leveling?

in Guild Wars 2: Heart of Thorns

Posted by: Darkwvlf.9018

Darkwvlf.9018

Have you done the prologue story for HoT? If not, you will not gain any XP towards masteries since you haven’t unlocked the ability to use them.

Best way to get ascended gear?

in Guild Wars 2 Discussion

Posted by: Darkwvlf.9018

Darkwvlf.9018

If you have excess karma and patience you can get the crafting done in the cheap.

The old Tyria karma vendor armor and be put in the mystic forge and then be salvaged. Just Google karma vendor list for a list if the karma vendors and match the level of the item to the cloth you are looking for, fill you bag and MF/salvage.

Then just make your ascended mats daily and you get the set in time for low costs.

Quick and Dirty Guide to Breakbars

in Guild Wars 2: Heart of Thorns

Posted by: Darkwvlf.9018

Darkwvlf.9018

Elementalist.
Ice bow number 5, freeze.
Lightning Hammer number 3, knock back.

Colossus 3: Watery grave requirement change

in Guild Wars 2: Heart of Thorns

Posted by: Darkwvlf.9018

Darkwvlf.9018

The whirlpools are hard to see because they have the same orange ring as the damage and cripple orange rings.

If you run around the zerg and look at the pools you should be able to see a swirl of water in some. I don’t believe they can be cleansed with Turret 3 either but could be wrong.

Hope that helps.

The Bifrost III : a Freakin Crystal !

in Guild Wars 2: Heart of Thorns

Posted by: Darkwvlf.9018

Darkwvlf.9018

Have you tried standing between his legs? Back when the trait overall patch happened and they made world bosses crittable there was only certain hit boxes that were able to be crit. On Shatterer it was underneath him. The melee zerg would stack there to crit Shatterer and I swear I got crystaled almost every time I did him.

Finished the achievement right quick during that time as well.

It’s worth a shot.

The swarm has left HoT

in Guild Wars 2: Heart of Thorns

Posted by: Darkwvlf.9018

Darkwvlf.9018

It was 2330 CST on Sunday night. I like most people who work first shift were long into sleep.

tbh I was awake and in auric basin at 0420 central this morning and did 3 or 4 champ heroic challenges with groups, no problem. You have to pick your times better?

Also use LFG there is almost always groups forming of heroic challenges in there right now. I’ve never had a problem getting a group at anytime using that tool. If you are posting here there are 100 people nor posting here looking for the same I bet.

Knock back through the map on Forest (sPvP)

in Bugs: Game, Forum, Website

Posted by: Darkwvlf.9018

Darkwvlf.9018

Attached you will see a screen shot of my avatar stuck in one of the parapets near the keep on the Forest of Niflhel during an sPvP match.

I was attempting to stomp a revenant just off the point when they used their knockback ability and knocked me into the map. I cannot really provide much more information as it took me a moment to realize that I should report this bug and get a screen shot.

Attachments:

[Daredevil] - Feedback

in Thief

Posted by: Darkwvlf.9018

Darkwvlf.9018

Like everyone else has reiterated, the dodges seem clunky.

One of the biggest observations I have in regards is that sometimes you don’t dodge in the direction you are moving or at least it seemed that way a few times. I had a couple instances with Lotus Training that I would dodge forward instead of to the side. Also with Bound and Lotus Training when the animation ends you will be facing in the opposite direction if you dodge forward or backwards; not sure if this is intended. It makes getting back into position a real pain. They will face you in the direction you dodge if you dodge left or right however. I honestly never saw a need for Unhindered Combatant, maybe if I was mapping for the perma-swiftness but in spvp it seemed like the other two are much better options.

It would be nice if there was a field on the staff somewhere. I believe others have mentioned that Staff #4 being a very short duration smoke field (a much shorter Black Powder if you will). I get that the staff should be less stealth orientated but a field somewhere would be nice especially with all of the finisher in the elite spec.

I do think the damage (for staff) is actually right on par with other sets: S/D might hit harder but it feels like Staff hits harder than d/p and you have a lot more options available to you. My 1v1 survivability seems way higher than with the d/p builds that are meta right now. The almost endless ability to dodge at will is a pleasant change, and I am sure drove that warrior in my last match nuts.

The elite finisher is awesome when you pull it off but feels lack luster and it seemed like the chain was broken too easily. I might have been imaginging things but it seemed like it broke on damage instead of a CC effect. Sucks to have a 40s CD ticking because you got hit. When I pulled it off though it made me smile everytime.

Impairing daggers is a very good skill! High damage and a load of good effects, combos well with keeping your opponent next to you, meshes well with the staff abilities.

Distracting daggers seems way too short of a duration and a long prep time. 1 second while in the middle of a fight is a long time to prep a skill. It has the essence of a venom skill, something you prep going into a fight and not usually in the middle of it. 15 second is a very short time window to use the ability unless you prep it in the middle of an engagement. Maybe a 20 second window with a 40 second CD?