Showing Posts For Ddublu.7504:

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

Bumping this so that more people see it. Also going to try to condense the post so far in this reply:

Idea: Basically by creating a legendary; the player will also earn an account-wide skin version to be used to show off their achievement of making a legendary on any of their account’s characters (with weapon limitations of course).

Reasonings:
+ Allows players that wish to dual wield Incinerator/Frostfang to not have to spend more time and effort than those that are able to just get a 2hander legendary.
+ Gives the player the ability to show off on all of their capable characters.

Reason against:
~“Makes legendary weapons less rare and also will ruin the Trading Post economy because there will be less demand for materials”

Counter:
1) This idea wouldn’t change anything about how rare a legendary will be since it’s still limited to that one player’s account; as well as those characters they have that are capable of using the legendary.

2) Yes, generally less people will need to buy mats from the TP; but in all honesty who really does that? I suppose the rich as kitten people would, but still.

One last thing. Since Legendaries are currently eligable to be sold through the TP; either the legendaries would no longer be sold on the TP, OR they become soulbound to that character the moment they equip it; and must equip it on at least one character to gain the skin version off it.

P/P PvE Thief Build

in Players Helping Players

Posted by: Ddublu.7504

Ddublu.7504

As the title states; this is what I’ve created for a P/P build on a Thief. It’s goal is to have very high crit chance as well as high crit damage with some methods of evading damage besides just two rolls.

Here’s a link to the build:
http://gw2skills.net/editor/?fYIQJAqalYm6OXcS4E95Ex2DgqTe6pAsitTxV1KA-jwyAYrhMSEAoCKjJvhsmAjYlLIluoVBDraBTVSEV7NKiWNA-e

Moreover, I was debating whether it’d be better to have another P/P in the secondary weapons and having both sets use the Might gaining weapon swapping; but I’m unsure if having that sigil on both pistols would give 6 Might or just 3.

It was either P/P and P/P or P/P and Shortbow.

Thoughts and opinions or helpful constructive criticism is welcome.

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

Oh just had someone that supported this idea give a good reasoning to why adding Legendary skins would not change anything.

Since a player can only be logged into one character at a time; it’d still be only ONE person with the legendary; at least visually speaking. So there really isn’t any change at all. I suppose it’s still true that a player would then not have to make a legendary again for each character they want one with or whatever. But it doesn’t increase the number of legendaries out there since its still the SAME player using the legendary.

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

You can make soulbound items account bound with transmutation stones.

So if you transmuted a legendaries looks onto another exotic or better weapon; you’d be able to move it around from character to character? >.>

Like I stated before; I’d be happy with them being account bound; then I’d at least just have to remember to move it around like you would BoA’s in WoW.

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

Seriously guys, transmutation…

And BAM! They don’t get updated to ascended stats and you canæt change the stats of the legendary whenever you want to

So like… exactly the same situation that converting all legendaries into skins would be? They’re not going to give you an ascended weapon on every character because you got one.

Seriously guys, transmutation…

That’s not Account bound or anything like we are talking about.

Transmuting is account bound…

1) You wouldn’t be converting legendaries into skins. You’d still have the legendary on like.. the dude you decided to make it on. It’s just that you’d also be able to show off you put the time, effort, and probably money to make one while not on your main character.

2) Yes transmutation stones or w/e are account bound, but using one doesn’t actually change anything since you can’t just send it over to another character and transmute it down to something that they can use at their level, keeping the legendaries look the same of course.

P.S. To my understanding legendaries are soulbound after being equipped right? So yeah currently you can’t give the legendary weapon’s looks to an alt.

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

Seriously guys, transmutation…

That’s not Account bound or anything like we are talking about.

Option to hide gloves and chest armor...

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

They really should put in the ability to hide any piece of armor

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

I still don’t see how this changes the rarity or effort put in to get a legendary… seeing as normal players have what… 5 character slots 2-3 of which are actually in use by them. Also not all legendaries are usable by each class. the three greatswords are only usable by Warriors, Mesmers, Guardians, and Rangers.

So any of the other four would still have to find their own legendary to use. So it wouldn’t be shown on all their characters. Heck they probably won’t be shown on more than say.. 2 of a person’s character.

I guess that having them Account bound would be enough but making skin versions of them accessible is a much easier solution. Besides those mats are used in other important crafting; such as Exotic gear and the like. Also if one really wanted to be a kitten then they’d try to make all of the legendaries; doing the whole ‘gotta catch ’em all’ type of thing.

I honestly don’t see this as making them less rare since one would have to put the effort to even get one instead of paying for the legendary itself.

Edit: Either way I suppose making them Account bound would definitely be good enough to be added in at least. However having a skin version would still just be full of awesome ;D

(edited by Ddublu.7504)

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

Precursors would still exist in the TP. I’m suggesting of removing the Legendaries themselves. everything that’s needed to build them would still easily be sold on the TP. I’m pretty sure the TP doesn’t revolve strictly around building a legendary.

I still don’t view it as overkill since it’d allow a player to show his achievement across any character at any level; following weapon proficiency restrictions of course. Again these would only be vanity effects from the item.

Also if everyone is just doing whatever they can to get a legendary then eventually they’d become “common” anyway. This Idea bolsters having to spend at least SOME time and effort to achieve the honor of having a legendary. And that honor should be able to be represented throughout an account.

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

Guys, to me “Legendary” means some unique thing that has an epic lore of destiny about it. It is UNIQUE, what is unique about an item you can clone as much as you want??

I don’t support this idea.

You would still have to put in the effort to make the legendary first. This idea allows you to then show your achievement for having made one through all your characters.

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

It would throw the market out the door if you were able to get the skin of a legendary and then resell the legendary itself. There should be a downside to it; which would be it is account bound and all that fun stuff. You could make the weapon itself soulbound or w/e it is now. But allow the copying of just ITS LOOKS for your alt characters.

:)

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

I guess but like… still. it means certain classes would have to put in double the effort than other classes. Like a Thief would need to spend twice the mats that the average Warrior would.

This is based on how usually Warriors run Twilight or something. Unless they like half the cost of 1hand compared to 2hand; which I guess is okay since technically the two combined would equal that of one 2hand legendary.

Still though it’d be better for it to work the other way; where your allowed to skin it as many times as you want on a character. Remember that they’d basically act like skins so wouldn’t give any stats; JUST the looks of the legendary.

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

I support this! But only 1 skin per character, so people that makes one incinerator (for example) should not be able to wear it off hand and main hand.

It would look really awkward having only 1 skin per character. Like why should people that want to dual wield Incinerator have to pay double the amount of mats that a person would that just want say.. Twilight or something?

At least to me it seems understandable to allow a player to have to spend equal amounts of mats to look good with dual legendaries as it would for someone with a 2 hander legendary.

This just may be me but still xD

Legendary skins

in Suggestions

Posted by: Ddublu.7504

Ddublu.7504

So basically the idea is that once someone attains a legendary; they also unlock a skin version of it or something so that alt characters could run around and show off what they’ve achieved thus far. Say a warrior gets Twilight and then makes a ranger. He’d be able to also have Twilight’s look for whatever greatsword their ranger may use.

This would be included in the same place as say.. those new Zenith skins would be in. This place seemed the best for this sort of thing since it’s an achievement to get the legendary

This Idea keeps that the player must first ATTAIN the legendary before being able to skin whatever else into looking like the legendary. Since its already like an account achievement to have a legendary; would seem understandable to make them account bound themselves; or at least a skin version or something.

The exchange is to remove them from being able to be on the Trading Post as that will present well… it’d make them cost way more than they do now. Since being able to buy an Account bound item would be a silly prospect.

Leave your thoughts and comments on this idea; I think it’d be a cool idea to have skin versions of the cool weapons one unlocks after hardwork.

P.S. Dontain is the original thinker of the idea; just figured I’d toss it up here. and all that fun stuff.

(edited by Ddublu.7504)

Option to "Hide" chest armor!!

in Norn

Posted by: Ddublu.7504

Ddublu.7504

I agree with this so much; doesn’t just benefit Norns. Fits Charr Males well too.

Will it run on 10.6.8?

in Account & Technical Support

Posted by: Ddublu.7504

Ddublu.7504

From what I can tell, the game will run rather smoothly on 10.6, my settings having been hovering around the middle ground.