Showing Posts For DeathSyke.6892:

My opinion about what things should change

in Guild Wars 2 Discussion

Posted by: DeathSyke.6892

DeathSyke.6892

They need to make GUILDS more relevant. What about explorer guilds rewards and missions for exploring? Thief Guilds thief and infiltrating missions(rewards). Warrior guilds. Magic guilds etc. but allow cross collaboration as well. Making guild team ups EPIC!! Wanna raid So So mega castle ( Dungeon ) get some help from cross class guild players. alow player specific classes to join different or same guild their choice. so for instance I have. Ele. (1 guild) Ranger (another guild), necro, etc. but also allow cross missions. So my ranger from 1 guild can team up with my ele. guild to sack a dungeon.

What has really changed?

in Guild Wars 2 Discussion

Posted by: DeathSyke.6892

DeathSyke.6892

oh and rewards for different gameplay types as well? simple f’n every game on the planet does it now it seems. not just items. And I MISS Skill Hunting SOOOO much. hey watch your manifesto Anet!!

What has really changed?

in Guild Wars 2 Discussion

Posted by: DeathSyke.6892

DeathSyke.6892

lt’s funny cuz none of that exists yet. (hopefully 9th) Meglobob every 14 days doesn’t equal every week. Weird math there. Oh and yes endgame that’s still pretty much it. Unless your WvW or PvP which ALOT of people aren’t! At least not always. (mostly done for destraction from grinding). But then That turns pretty Grindy Cap, Run, invade, cap, run, invade ok wow! : so now I can set up trebuchet, golem whatever. soooo original! grindy grind grind. What about squad raids and covert raiding parties. and command rooms before a big raid to plan with squad commanders? come on peeps!!