Showing Posts For Destinys Call.8652:
Could do like WoW and make dual wielding 2h weapons a skill/trait/mastery which gives a flat 10% damage reduction (or whatever levels the playing field out) so warriors wouldn’t have a specific advantage due to stat sticks (aka titan’s grip in WoW).
I’m just worried that 1 character won’t be able to attain all mastery points; that you have to choose certain mastery lines you can follow but that each character may only do enough content to max out 1, perhaps 2 masteries. Since these are account-wide, it would only make sense if this was the case, however that would force people to play other characters to max out all masteries..
Ex: I max out exploration on my warrior due to thinking it will unlock more content only it could (ie with the hang glider skill). It does, however I next go in to combat mastery, and do all content available. It only fills my mastery bar half way…now I have to log in to my ranger at level 35, level him up, and continue earning mastery points to fullfill my combat mastery bar.
Of course, each mastery may unlock potentially more options to earn points, and as this is all simply speculation until the expansion hits, I state this only as opinion; i hope wel dont have to log in to multiple characters to max our masteries.
I love to doodle and draw weapons specifically. Id love this, and ALSO would LOVE to see the INTRODUCTION of 2h axes in to the game! They are untapped resources and some of the skins they could produce; call them “Great Axe”s IMHO!!!
Season 1 you cannot get through as the story was not set up with the journal in mind, however starting with season 2 you can purchase each past chapter for 200 gems and it unlocks for all your characters forever to have the availability to play through at any time. Going forward just make sure to log in at least once during the 2-week period following any chapter release and you unlock it for free.
If this was known about 8 months ago, as is indicated by anets last response above and it’s still not fixed, well that’s kind of sad. Story/quest bugs should be fixed quicker than that.
I was originally going to reply and support anet, saying it takes time to fix things, but….sigh.