Showing Posts For Devincean.7450:

COX ISP Connection Issue (STARTED TODAY)

in Account & Technical Support

Posted by: Devincean.7450

Devincean.7450

Getting the same here for like the last hour getting codes 7:11:3:191:101 and 58:11:5:523:101 every few minutes in game definitely isn’t my connection since I can play other mmos fine still.

CDI- Fractal Evolution

in CDI

Posted by: Devincean.7450

Devincean.7450

Topic Title: How I believe Fractals could be evolved by adding optional objectives.

Description of Topic Feature or Goal.:
Improving re playability of Fractals levels as well as scaling difficulty in these fractals as well as improving repeating fractal levels.

Proposal Overview
Implementing Optional Objective/Achievement goals for rewards for completion rewards similar to GW1 Optional objectives.

Goal of Proposal
Some of the staleness of repeating the same dungeons with only minor differences or difficulty increases as well as giving player who have mastered the current fractals a new way to play.

Proposal Functionality
Current Achievements usually give you goals to shoot for it would be nice to seeing optional objectives set like achievements something that if beating a fractals level in x time or killing x creatures or with x deaths/downs taken rewards the players with a bonus chest upon completion. If these optional where like daily’s and randomized per each fractal run or even just each fractal zone would add to the re playability of the same dungeon levels just to complete different optional objectives.

Associated Risks
The biggest risk would be to further stigma that fractals LFG for “Elite/Pro players only” Overall I believe the changes would improve the fun and design of fractals giving players the option to go for the harder, stick with the easy goal but no bonus rewards or do partial optional objectives for partial rewards.

Collaborative Development- Request for Topics

in CDI

Posted by: Devincean.7450

Devincean.7450

I apologize for the length started getting into it

1. Loot – making loot more valid end game currently still been working with only dungeon armor / fractals pieces would be nice to make less sinkable more unique new sets also address RNG

2. Balance – Not only between classes but classes themselves. All classes should have more then one build. Address needs for more choice in weapon attacks for weapons equipped. It would be nice to have choices on what attacks a equipped staff did I understand limiting it to 4 moves but might be nice to give some alternatives to the same 4 moves every time you equip a staff to give the player a little more uniqueness to character.

3.Content- current events/dungeons need some revamping it shouldn’t be so hard to run any and all the dungeons in the game. Most of the dungeons should have mechanics rather then npcs you just run past to un agro, because they are too hard for the average group to fight. Events could use some work it would be nice if dragons had more a variable component to the fight. Personally I think Tequatl went to far on the difficulty curve I don’t want to have to join a raid with voice chat every time I do a public outdoor event. However it would be nice if sometimes Tequatl was a fight under water and sometimes above or kitten would land in different places giving the fight different strategies if you focus on new moves for these dragons rather then player screw up = wipe it gives the game a much more fun/challenging aspect.

4. Story content- Introduce permanent storyline content by this I mean have the story actually shape the changes and be there for replay. The temporary story line content was a nice idea but falls flat with people who miss parts or can’t finish in time. Really I would like to see storyline add new events to zones that stay changed.

Example Flame and frost it would have been nice to see events in char and norn area’s that radically changed the travel of the zones with flame legion and dredge setting up new camps with events surrounding them.

Also it would have been nice to see these camps stay for months years till sometime later when a assault was made.

I find it unrealistic the speed temporary content is pushed on players and how quickly that storyline plays right now. Its done and then removed it would be nice to see a real build up. Instead of one month done then move to next story… It should be one month they build camps, a few months later find they have built a fort in some other zone having new events surrounding it, a few months later they assault a city involving events surrounding that strife and then finally maybe even a 6 to 8 months down the line we have a dungeon/type assault during that month the camps are ransacked and fort left in ruins and the events change to players ransacking these camps.

Now this shouldn’t be month after month after month they should varied one month this is happening another month tidal waves drive krate to invade area’s outside lions arch another month you come back to dredge and flame legion amassing more armies. So it feels more real and less rushed.

5. PvP- WvW and PvP really needs better balance in this game personally I have desired PvP to be more tactical goal oriented even like halo or tribes with mini team on team base assaults or capture the flag or hold the base time trials while WvW should be more build to defend I liked the begging days of WvW since most of it was castle sieges and defenses now it seems like it field slaughters. WvW should focus more of the siege aspect then the PvP aspect it should be about amassing units in a castle and helping them weather its NPC or PC controlled units of mobile siege towers, battering ramps, mech suits this would give a bigger feeling of working together to accomplish goals rather then mass slaughter for territory these mobile units could give buffs or just be able to defend themselves rather well making sneak attacks while moving the units to a siege castle difficult.

(edited by Devincean.7450)

Friend just got banned for botting?

in Account & Technical Support

Posted by: Devincean.7450

Devincean.7450

So my good friend that I leveled up tons of characters with just got banned for farming some claws in well in a area where there are a lot of people who do bot so I can see how he could be mistaken.

My real question is is the fact that he is using http://wesslen.org/ICM/
(combat mod which i read here http://www.reddit.com/r/Guildwars2/comments/10a0qk/official_response_clarifying_the_stance_on_mods/ was allowed as long as 3rd party programs ARE ALLOWED. If they don’t automate, bot, alter game files, give an advantage or effect other peoples game.)

So what are the chances he will get his account unbanned since i have heard some real horror stories of people using any CM getting the run around since the policy is ban first ask questions later and its really bull to put someone who just can’t play the game without this feature of this mod (locked mouse movement to camera movement is all it does) in with people who are afk farming using bot software specially when we report people all the time that bot to try to help out.

(edited by Devincean.7450)

Rewards in PvE compared to elsewhere

in Dynamic Events

Posted by: Devincean.7450

Devincean.7450

Originally DE’s use to give around 3k to 4k karma but they quickly nerfed it saying it was due to bots however i don’t see how lowering doesn’t encourage botting.

nVidia Surround UI Placement/Cutscenes/Character Selection

in Account & Technical Support

Posted by: Devincean.7450

Devincean.7450

Thanks for the update Bill really have been waiting for the nvidia surround fix to play the game. Not that i can’t play without it but just kills the fun of playing that every time i get to a cut scene I have to change my resolution just so I can see the cut scene without the characters heads being cut off or whole thing stretched out really killed the mood of feeling part of the world when it looks like gumby is talking to me in every few minutes and feels so smalls and lack luster playing it on just one of my 3 28inch monitors. Cheers for you guys getting it fixed with everything else I am sure you are working on.