Showing Posts For Diem.4976:
Hello,
I’ve completed instanced closing ceremony and got Holografic communicator on my Warrior. Then I’ve completed 5 invasions and got Focusing Crystal on my Guardian. Both items are soulbound so I can’t progress. I’ve tried to do closing ceremony on my Guardian also but it doesn’t allow me to enter.
Make them account bound.
Yeah most ppl voted for Evon just because of Abaddon Fractal. Bring it on!
Maybe not the fractal itself… some sort of a dungeon with Nightfall lore would do.
Think a lot of ppl miss Domain of Anguish elite mission It was THAT great and deserves to be in the sequel.
(edited by Diem.4976)
Been in Sorrow’s Embrace.
3 members got 26 silver / 178k exp. 2 members got 2.6 silver 17.8k exp at the first and second run right after the patch.
Nobody ran it before.
Took another path – got: 13 silver, 9 silver, 9 silver, 2.6 silver, 2.6 silver.
After that repeated the previous path and got: 6.5 silver, 6.5 silver, 6.5 silver, ~3 silver, ~3 silver.
After that: ~3 silver, ~3 silver, ~3 silver, 2.6 silver, 2.6 silver.
It is not working as intended for sure.
Same issue. Been in Sorrow’s Embrace.
3 members got 26 silver / 178k exp. 2 members got 2.6 silver 17.8k exp at the first and second run right after the patch.
Nobody ran it before.
Took another path – got: 13 silver, 9 silver, 9 silver, 2.6 silver, 2.6 silver.
After that repeated the previous path and got: 6.5 silver, 6.5 silver, 6.5 silver, ~3 silver, ~3 silver.
After that: ~3 silver, ~3 silver, ~3 silver, 2.6 silver, 2.6 silver.
It is not working as intended for sure.
Don’t you understand that one particular build is not what the class supposed to be?
In the current state you almost absolutely MUST to build around toughness/vitality.
I’m talking about OTHER options. And there are none.
Because warriors already do everything else better. And even invulnerabilities with 30k hp and THE SAME toughness as guardian with shouts and battle standards is more viable than our heal/buff bot build which all found OP. And if you think that aegis is better than their invuls – you are very wrong. Not to say even rangers have more invuls than guardians.
You better talk why our offensive/semi defensive builds are bad. Why should we run with 13k hp and 5x lower dmg than a warrior with 27k hp and endure pain and so on (i.e. invulnerabilities) in WvW? Can you shoot ppl from your scepter for 15k damage in WvW? Why warriors can do it from their riffle? Can you do 20k damage from 100b? 10-15k from Eviscerate? Are you really do not know the numbers? As being 80 for 2 weeks already I pretty clearly see the diff at cap with full exotics sets.
I am talking about WvW and explorable dungeons. I can understand though why all the whine about guardians in point defense game in sPvP. But again I see no warriors with tough/vit builds (because 100b, eviscerate and some more are so big numbers they just don’t play anything else). And necromancers can do a better job at it also.
There is no problem – nerf this particular build but make everything in line then.
And do not answer about how many regen and protection you can stack in your honor/valor/virtues build with max toughness/vitality gear. Class is not supposed to be a one trick pony.
(edited by Diem.4976)
There is a problem actually but some guys are just taking honor/valor build to consideration about how guardian is OP in pure defensive build with twice lower hp than a warrior. While warriors have endure pain and so on and on seems like all forgot.
But what is broken is all other builds. Where you have 10k hp as an offensive guardian vs warrior with 20k hp (with 5x higher damage output which is easier to apply at the same time, yeah yeah charge with intel. rune then 100b, but there are also diff option to crit past 10k dmg and basically 1 shot a guardian).
So in this case it is impossible to do any pve with 10k hp at all. You MUST spec into tough/vit and accumulate tough/vit gear or you will get many and many headshots in dungeons. And if you want to do some damage in past “famous cof 2nd way farm” experience, you have to be prepared to go downed almost every encounter. Which just takes the right for a mistake from you.
According to my friends it is a common bug, happens for every profession. When you activate a speed buff – you’re starting to attack (or trying at least) a nearest target and entering the combat (which lowers your running speed also).
Easy to reproduce. Equip a ranged weapon (scepter in this case), stand near the mob, press Retreat!
Some might be not noticing it because they have melee weapons equipped and using a speed buff will only put them into the combat.