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[Mesmer] List of bugged abilities and traits.

in Mesmer

Posted by: Diethro.7608

Diethro.7608

Horrible bug, Mind Stab is not a blast finisher… :C Was gonna post what the guy above me said, but he beat me to it by a few hours…
Also, it may just be something on my end, but I swear I have repeatedly had times where “Illusionary Leap” just doesn’t go off. Most often when I’m chasing someone. Can dodge rolling make it “miss” and not go off?

E: Didn’t actually read the “general bugs” thing, answered my own question on that.

(edited by Diethro.7608)

Let's Polish the Mesmer!

in Mesmer

Posted by: Diethro.7608

Diethro.7608

Only things I want, make Mind Stab a blast finisher, put all the phantasm abilities on 5 (keep hitting the wrong ones when switching from focus off hand to GS), make Phantasmal Warden a ground target ability or something (its a waste when it ends up off somewhere out of the way :C ), and fix Portals duration to actually match the tooltip.

[WvWvW Protip Thread]

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Posted by: Diethro.7608

Diethro.7608

Protip: Enemy keep fully upgraded and stocked with 1700 supply? Laugh at their feeble attempt to defend as you walk up to their keep with 10 Omega Siege Golems. Note, this requires friends with deep pockets.