Showing Posts For Djukka.6390:

Can Royal Terrace get an activity NPC?

in Battle for Lion’s Arch - Aftermath

Posted by: Djukka.6390

Djukka.6390

Yes please, bump this
I really would like to have the same stuff on the terrace!
Was really surprised that the airship had access to the activity npc…

Tequatl bug

in Bugs: Game, Forum, Website

Posted by: Djukka.6390

Djukka.6390

Tequatl did some really annoying things yesterday.

Server was Ruins of Surmia, I was there with the Kodash Tequatl raid.
Many people witnessed that tequatl disappeared and the timer still went on and at the and in the last phase Tequatl disappeared again but the timer stopped ticking!

Removing Race Restrictions on Cultural Armors

in Suggestions

Posted by: Djukka.6390

Djukka.6390

I really want this!

Sometimes people just choose their race, depending on their cultural armor!
This would give people more variety to create q unique appearance
It’s also a very nice gold sink!

I were pretty excite when the flamekissed armor came out, since it was the first cultural armor that was avaiable to everyone, but now this will be fixed but I understand the reason…

My suggestion: make more cultural pieces unlockable, for example when you finish tons of heart quests in different areas. This will make “questing” more worth.

Ascended Armor - Account/Soulbound?

in Living World

Posted by: Djukka.6390

Djukka.6390

As the title says,..

Will the new armor be account or soulbound?
Or… Will I need a second tailor or can I use a single tailor for all alts?

nothing really

in Suggestions

Posted by: Djukka.6390

Djukka.6390

Your wish sounds selfish to me.
Your wish also has an connection to your name.
Solaire of Astora is a dark souls character.

WvW staff ele build

in WvW

Posted by: Djukka.6390

Djukka.6390

I believe elementalist is at the moment really strong and its very very useful to go full celestial as a staff user!
When you need additional dmg, just take it from buff food or bloodlust sigils!

I would like to share my build, its a really sustainable and useful build which also can deal alot of damage!

Oh, and when you play celestial, I pretty much believe that you should take the toxic sharpening stone!

http://gw2skills.net/editor/?fEAQFAWhMmmbwR5QlDAkHnYCLjChUeMzO2A-jkBBYjAEEAJfFRjtqpIasqaER16aYSB4nwK-w

Dec. 10th Balance Preview - Updated Nov 6th.

in Guild Wars 2 Discussion

Posted by: Djukka.6390

Djukka.6390

I have mixed feelings about the Ele changes.

Fire:
I believe you wanted to make fire more interesting for condition based elementalist.
This one was a good change!

Air:
I also like the Air changes, now I have to decide between more heal or lower glyph cd (because its important for WvW).
XI buff will be really strong in PvP based areas.

Earth:
5 is nice to have
The conversion of toughness into condition damage is now by far more easy to access, awesome!

Water: (Here starts, what makes me thinking)
Water V, was it really necessary to move this trait into the master tier?
Because it was always okay to have this trait in the adept line!
I dont like that this trait will switch the place with Water X, this will force players pretty much to put more points into Water, to access an really important trait.
The adept tier hasn’t any useful WvW support then, I dont like this.

Arcane:
Blasting staff, vigorous scepter and windborne dagger into adept tier is by far a really really good move!
And because of this switch, I think that the move of V into the master tier is okay then.

But elementalists still need alot of points into arcane, to switch attunements as often as possible. Its great to reduce the colldown and the global cooldown, but otherthink the recharge rate of 1% per point! Rather reduce to 1,5 or something, because when we put 30 points into arcane, then our attunement recharge time is already high!
We need lower recharge rates!