Showing Posts For Donbosco.5034:
http://gw2skills.net/editor/?fUMQJARSlYg67GHyKEfIFSWhC0mBAFQVKin55+AEB;TgAqsMZJyymlLLZWrPGWA
I use this build in wvw with full berseker, i know that i have only 10800 hp but is estreme fun doing mighty blo +10k on guys under 80 lvl..and around 6-8k damage on full exotic 80 player
I will start to explain the utility: Safe your self
Judge intervation the most op skill for me: istant teleport..the op thing that that for example i can target a enemy start to cast ring of warding use immediatly JI and sbam i stay on target istant and it will remain block of my RoW..and i can now generate all my dps example with MB+ 1# chain skill .
This rotation is estreme op in 1vs1 but also on more target for take all together.
“i hope that with my english, i had explain well the rotation”
After this i increase my damage against burning enemy: fiery wrath and against enemy under condition : radiance power..also increase 20% my damage under aegis..so 40% damage if i start the figth..if i jump on with JI apply buring after this use justice..that increase my stack of migth, doing blind and apply vulnerability and i can do all my dps
MB with 40% damage is a big kick in the kitten img src="/include/images/smilies/colondee.png" />
Inner fire is really important because ..there are to many guardian .. but also other class as ranger-engineer and warrior apply this condition:
This build work really really well in 1vs1..but also 1vs3 you can do really well…
Example…you run and see 3 target defence to arrow cat…you go near preload ring of warning and JI..all remain inside the ring..use stand your ground for become immune cc and take retalation..use virtu of justice for aoe blind/vulnerability aoe..and MB and you will see a big number..after this is good doing all 1°# chain..after this swic in gw and doing whirlwind..if you will to be fast can do it.
Some times i had do this action and i was very happy to see 3 enemy in downed mode…and kill two of this during ..because the third usually run away
I hope that my english is understable
Have nice day mate
About hammer i use it’s especially in wvw and i can say:
1: usually i use first and second hit after skip the third skill and restart, because third skill is so much slow for open, but for as decent damage until the finish of example cd of swap weapon.
2: Skill for nice good especialy for to many combo field fire that i can see in wvw
3: Skill nice if want finish the third chain attack of first skill..but usally work enough good for immobilize someone.
4: Skill i find it good especially when i jump on enemy ..strafe around him and knockback and down it near my zerg ..is nice see how many second it stay life in the zerg.
5: Skill is good and op only if can use it with judge intervation..usualy preload it when the animation start..i use JI for jump on target and take him..is really nice especially if must kill some arrow cat and enemy around it…the problem that with double tab to many time enemy can run out the ring
With my full berserker gear the #1 do around 2k if crit…about orb now a target can take the column damage + detonation and i dont remember really the number but if both crit can do +3k damage.
i love use staff in semi-melee action expecially during the flank action or when the enemy retry and i spam the skill number 1
So it’s have nerf selfless daring and also merciful intervation…and it dont touch altruistic heal meccanism of heal?? really? Roft.
Btw the build bunker with meditation with heal when use meditation it really nice for spvp….it’s have nerf totaly this bunker build ..but also others class have take this nerf about bunker build…but now merciful intervation and selfless daring become useless….but for my lucky i had swic my build in full dps without nothing on healing power and vitality…i will wait maybe also a nerf to dps build with hammer+ gs…for chance class
As any heal ability also pure of heart receve a ridicolous bonus of healing power..as i said only merciful intervation 2:1 and selfless daring 1:1 take a decent bonus of healing power
True… healing power scale is horrible, but as it said for selfless daring 1:1, but also merciful intervation receve great bonus to healing power , after my test i know that it receve 2:1 the rapport..if you use monk focus that heal around 2k 2k of merciful intervation withou healing power.. dodge roll heal..is nice upgrade for you bunker build
if you arrive around 500 healing power..merciful intervation heal for 3k and monk focus around 2080…!
But if altruist heal :heal for each boons that we have up..i think “i dont have do prove” that with safe your self you will receve a great imput of heal..because if remember well altruisti heal :heal for each boons that you have for all duration of the boon…and heal with 500 healing power around 85 for each boon..if work as i think 85×7= 595 heal for second when safe your self run+ self heal of virtu of resolve around 140..you have a nice heal