Showing Posts For Dozell Zen.4958:
I wouldn’t mind this sigil if it either had a longer cool down (like 30 seconds) or if instead of being on swap it was on a crit with an 18 second cool down. That way you would need some crit focused build to run it effectively or a skill that makes your next hit a crit. You might be in stealth, but you can still get hit by AoEs or a random warrior spamming 1. That said, the 240 range does make this skill less threatening than say… a trap that applies reveal or a shout. The sigil could also have a revealed player cap, like reveal 2 players, but a cap of 5 would be reasonable if it goes to wvw. Personally, I will be running the boon hate sigil…
Just how many bugs can you create Anet, get a proper testing team or dont do these gamebreaking changes anymore? Just a thought.
Idk if they could have tested this to the same degree as a zerg tbh. We had quite a few people (maps almost always had ques of 20+), but they could have noticed this bug to a smaller degree and fixed it in testing.
they’re not doing it in hopes it’ll get fixed soon
they’re doing it because they know they won’t be punished
because there is never action taken for abusing any exploitable issue in this game
because _______________________________________________________
I was actually in that zerg from start to finish, we bounced around wvw, pve(boss chain), and edge of the mist to show how broken it was across the 3 zerg heavy places. The entire time we were doing this the commanders and most of my fellow guards knew and mentioned how it was likely that we would get banned for this, but that it didn’t matter because it had to be known about. Sorry if we crushed your keep and made everything paper, but most of mag will be asleep by this time so join sbi and get some revenge :P it wont matter.
p.s. Even when anet hotfixed the trait by disabling it we were still able to melt doors pvd while being fired on by multiple arrow carts and meteor showers because of our numbers and symbol aoe heals, so ya GG and sorry.