Showing Posts For Dr Perry Cox.9374:

greatsword 3 ground targeting

in Mesmer

Posted by: Dr Perry Cox.9374

Dr Perry Cox.9374

I feel that the current state of Mind Stab is residual because of the balance for the weapon. In BWE3 it became a ground targeted ability that applied 5 stacks of vulnerability and removed a boon. On launch, the vulnerability stacks moved to Mirror Blade and Mind Stab lost its stacks but maintained the boon removal on hit. Granted boon removal is awesome, but things like Null Field and the Sigil that removes Boons on hit are far greater than Mind Stab. Really all it needs is to go back to a auto hit mechanic rather than the current ground targeting it currently uses.

Network Lag [Merged]

in Account & Technical Support

Posted by: Dr Perry Cox.9374

Dr Perry Cox.9374

Started receiving network problems about a few days ago. On Maguuma server. Usually what happens is it looks like its going to error me out, can “cast” multiple skills, “move”, but after 5….15 seconds, I come back (usually dead, sPvP player) and just have to bite the bullet. Did what most others have done on here, traces repeat the same aforementioned results, etc.

Please fix it, I wanna play your game <3

Penalties for leaving SPvP

in PvP

Posted by: Dr Perry Cox.9374

Dr Perry Cox.9374

Thats what they did in GW1, if the player got enough reports they were banned from all forms of pvp for a certain time. Increasingly so if repeat offenders. I expect this to make a come back.

s/tPvP Support - Is it coming?

in PvP

Posted by: Dr Perry Cox.9374

Dr Perry Cox.9374

It should be common knowledge that PvE is the majority playerbase of most MMO, and I assume GW2 as well, and there have been a lot of issues they’ve needed to focus on with a higher priority to begin with. Once things settle down a bit, if they haven’t addressed a lot of the S/T-PvP issues, then I would start worrying. However, that little bit of grace period time is starting to reach its limits with a lot of people, so some info soon would definitely be good on what to expect.

/signed.

I love pvp too, but please, let them do what they need to do to ensure the game survives long enough for PvP to matter.

The issue is that the sPvP side of the table has been broken and unattended to, significant problems such as tournaments not working and missing chests took a long time to be acknowledged and fixed. Coupled with the lack of missing features, and lack of communication about the status of said features/state of sPvP—is enough for any person who solely plays PvP to be worried.

Things have settled, and for a game who wants to have eSports as a priority—I’m not seeing it.

You guys have blatantly missed the point we were hitting on. There are still bugs in PvE (high level DE bugs to start), which as stated, has a bigger community going for it than PvP at the moment. Should the PvE draw fail, PvP would soon follow. Also PvP hasn’t been left out in the cold either. They have fixed the tourny rewards (as you stated) and did some slight skill balancing (see Guardian).

Just like everything else in this game, things take time. Just chill out and practice. I agree that a word or two would be nice, but I’m not losing my marbles because “things aren’t getting done” when they kinda are.

(edited by Dr Perry Cox.9374)

s/tPvP Support - Is it coming?

in PvP

Posted by: Dr Perry Cox.9374

Dr Perry Cox.9374

It should be common knowledge that PvE is the majority playerbase of most MMO, and I assume GW2 as well, and there have been a lot of issues they’ve needed to focus on with a higher priority to begin with. Once things settle down a bit, if they haven’t addressed a lot of the S/T-PvP issues, then I would start worrying. However, that little bit of grace period time is starting to reach its limits with a lot of people, so some info soon would definitely be good on what to expect.

/signed.

I love pvp too, but please, let them do what they need to do to ensure the game survives long enough for PvP to matter.