(edited by Dragon.9726)
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I would like to share my opinion and my problems with the travel costs and suggest some possible solutions to them. I have been playing this game since the release and my experience about travel costs are very negative.
First of all, I think travel costs discourage people to help each other when they are far away from each other on the map. I usually use teamspeak to communicate with my guild mates, and whenever someone asks for a help in the personal story, or a skill challenge, or a jumping challenge, he meets the awkward silence, since we don’t like to spend minimum 5 silver to travel there and back. I know this doesn’t sound too much, but if we take that, that I want to spend my time helping multiple people or I want to do 10 jumping challanges in a row, we can multiply that with 10, which makes it 50 silver, which is almost exactly 2 glob of ectoplasm in the trading post. So in this sense I don’t want throw ectoplasms out of the window, because I want to be generous or I want to have fun exploring the world with my guild mates (or by myself). I understand that the game needs gold sinks, but this is not the place, where the players want such a heavy gold sink, we don’t like to be punished for helping each other. Therefore a simple solution would be to reduce the travel costs by half. I think it would initiate social playing a lot.
Another very frustrating thing is, when we die we have to pay to travel to the closest waypoint, which minimum 1,5 silver on lvl 80. I find myself dying a lot in jumping challenges, which also breaks my armor, but that’s fine, I want to be punished in some extent. But to pay ALSO 1,5 silver on every death, that’s a bit harsh I think, paying the repair cost is enough punishment for a death.
My last problem with travel costs, that they have a minimum of around 1,5 silver on lvl 80. I find myself walking instead of using a waypoint, when I want to travel in an area. Although I don’t consider this as a major problem.
To summarize my thoughts, travel cost is not a very good place to apply a heavy gold sink, it draws back social interaction between the players, it discourages them to help each other, and forces them to NOT use waypoint system at all. (my charr sits in LA for a week now, I only travel when there is a dungeon, althoguh I’d like to visist various places in the world, but I don’t do that, since it eats my money away…)
(edited by Dragon.9726)