Showing Posts For DragonLord.9456:

Enemy Balance - difficulty difference

in Guild Wars 2: Heart of Thorns

Posted by: DragonLord.9456

DragonLord.9456

This won’t be another “nerf this, nerf that-post”! I just wanted to talk about my feelings on some of the enemy balancing!

First of all: I like that the game got harder … yes I really like it!
BUT I can not understand why some of the enemies oneshot you, while others don’t even scratch you! (Yes I know i can prevent oneshots by taking tank-stats but that is not the point!)
It feels to me as if some of the ranged enemies are 3x more powerfull than the melee ones (which i think is really weird and shouldn’t be the case).
And i think it is really stupid that some Veterans or higher mobs deal about 2k damage a hit while some normal (trash)mobs in the jungle push out 10k hits.

I don’t want to start a discussion on the difficulty itself (as i mentioned i like it a little more challenging) but on the big difference of the difficulty.

Hope you have a great day o/

Issue Reports: Heart of Thorns [Merged]

in Bugs: Game, Forum, Website

Posted by: DragonLord.9456

DragonLord.9456

You can not complete the Elementalist/Tempest Collection!
Where the Armorpiece (that you get for fully training the spec) should be, there is a second machined warhorn!

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