Showing Posts For Dragonborn.1507:
Now they boost the stats make more undesired for legendaries player in to a NEED
they try milk more gold from us, “you dont have better stat, see how you survive in the up coming dungeon.”
that mean their so called 5% population will get legendary player will become the most rich player among all
I bet the precursor will be 800g each so do the lodestone
There are 138 pages of this… So, I don’t know if this link has been posted or not.
Those of you who are worried about the stat increase should read this. I was very worried about it too. However, this response from Anet helped put me at ease.
Atryue
lvl 80 Guard on Anvil RockDon’t see how a post that contradicts itself would relieve worry.
Our goal is not to create a gear treadmill. Our goal is to ensure we have a proper progression for players from exotic up to legendary without a massive jump in reward between the two. We will slowly add the remaining ascended gear items and legendary items in future updates to allow people time to acquire them as we add exciting new content that deserves exciting rewards. We will not be adding a new tier of gear every 3 months that we expect everyone to chase after and then get the next set and so on.
Because it was a lie, Arena-Net lied once, they are doing it again. They are just masking the treadmill in a different way by making more powerful infusions over time. By the end of 2013 it will be very common for people to be shouting “LFM Ascalon Catacombs, need full Ascension with the infusion from floor 10,000!” It’s the same old MMO grind with a mask.
Totally agree,
this is bullkitten, bullkitten, they dont want the gear grind treadmill, even the legendary add one extra stats will auto generate the best desire gear of all.
Anet lie bout boosting the precursor chance, Lie
Anet with Mad King event, worst mmo event ever
Now this bullkitten.
The price spike doesn’t represent a shortage, it represents prices returning to where they should be without bots. This change creates more opportunity for players playing the game to earn money. The oversupply the bots created hurt the legitimate producers of items. As the prices go up, more real players will enter the market.
Before these players (that are all trying to craft a legendary BTW) ever enter the market, they will ragequit the game’s ridiculous grind requirement for an aesthetic skin.
You’re not understanding just how ridiculously unskilled and time consuming the legendary crafting process is.
I thank you for banning bots, but please make t6 mats and ectos drop more frequently from level80+ mob. Otherwise, there will be nobody left to pay for your game.
this is what i agree, i dumped so much money into the fat air,
and now i in semi quit stage, its awful boring farming dungeon and cs for repeat more than 400hrs
The price spike doesn’t represent a shortage, it represents prices returning to where they should be without bots. This change creates more opportunity for players playing the game to earn money. The oversupply the bots created hurt the legitimate producers of items. As the prices go up, more real players will enter the market.
but i found recently curse shore drop rate was lower and awful,
yea pricing, new player cant catch the rate cause overprice for them
old Poor player like cant cope cause the rich already super rich,
how do you solve it, lower more the drop rate? -.-,
you should stay the drop rate, not catching bot and lower drop rate. X=
+ I already dump so many gold in to the fat air. kinda boring
(edited by Dragonborn.1507)
Apart from occasional spikes, prices on sell orders for Dusk have been hovering at just under 400g for quite a while now, but the recent increase in material prices due to bot bannings could potentially translate into a ~30% increase in prices.
However, the probabilistic nature of precursor production makes this rather uncertain, and it could take a while for the effects to be seen; people can continue selling at prices that would be a loss on average, while on the other hand if Mystic Forging is still profitable at current material prices, the price may stay as it is.
One thing to note about these market shifts is that they also mean that you can make more gold from farming, since the stuff you farm will sell for more.
about the other material, i found that is not bot problem, its the drop rate, the drop rate were getting worst after the path, 2 round plinx + 2 round peni, 1yellow 1green 3 blue, few bones.
obviously the reduce the drop rate
This response will probably generate lots of HATE but..leave the precursor drop rate alone! don’t change it! i don’t want to see thousands of noobs running round with legendary weapons! these items are supposed to be unique, rare and desirable! easily obtainable should not be part of that list! not to mention the cheaters out there that could go out and buy gold illegally to easily obtain a precursor if the drop rate is changed. Make them work as hard as us honest players to achieve this reward!
And before anyone says it..No i don’t have my precursor yet either but it gives me something to look forward to and work towards every time i log into the game. Dont feed the “I WANT I WANT I WANT” babies in this game Anet! make it hard! make it worthwhile!
Cheers.
now you see tons of noobs getting legend and run around you, and you dont, how that feel?
They dont award the old players
instead hey is your luck man.
As for Linsey,
“We have been watching the prices climbing on Legendary precursors and share your concerns about some of them becoming too expensive. We will continue to monitor the situation and will make any adjustments we feel are necessary.
Yea you concern, Anet will get more money if some paid instant cash to buy legend, that nice right."
nice try, linsey
Cash cow milking for $ 1200 as instant gold from buy your gem.
sorry to tell you, (their way of obtain, wont listed how as I know) they will buying all gold from the gold seller instead from anet.
Great idea, if you wanna get as much cash as possible to stop your gold seller, sell instant precursor. since TP work that way.
Since its now become pay to win, (as I dont like play to win) follow my idea best.
(edited by Dragonborn.1507)
If this RNG system would have never been in the legendary weapon making, then no one would have complained to start with.
Let’s say there would have been a fixed recipe for a precursor from the launch, no one would have ever come on the forums saying ‘WE WANT PRECURSORS TO DROP FROM THE FORGE WITH A 0.01% CHANCE, THIS FIXED RECIPE AND MAKING PROGRESS SUCKS, I WANT RNG’
This kitten in the game mostly cuz Anet wants to earn some money…fixed recipe will only make the game better and players happier tho.anyway
What annoys me is that some players got their precursors for 25-50g months ago, and some exploited. Me ? I either gotta gamble my gold which I got farming Plinx and lose a lot of money because I know my luck, or farm 400 gold (more of PLINX).
Great stuff.
Atm legendary weapon involves wvw, dungeons, events, crafting, farming mats etc whatever. What it does not involve are achievements and personal story completion. IMO they both should be components somehow in the precursor recipe. Some token you can get when you have let’s say 3k achievement points (remove that agent of entropy kitten) and a Pact token you get from finishing story, then another 2 components…could be whatever…dungeon master title, shards, clovers…
Yeah I want progress as well. I do not want to gamble and I do not want to grind another 350g by doing Plinx and then month later look at the TP – 500g.
If that ever happens I will quit.
I got the same feel bro.
Seriously, I total throw rare and exotic cost at least 380g, daily 10g and sat and sun might reach 30g each time for overtime straight 2 months.
I have everything don’t ask me go wvw, exploration the whole world, dungeon, and duh.
I cant even get a precursor, it so frustrated seems the other get prelegend even early than I did and/or late than I played 1 month or 2. My buddies in game get their prelegend for few try.
Its not about luck, it about how you distribute equally, you want an equally balance game with an unbalance distribution system.
I dont feel awarded with RNG, the material already like hard to obtain.
Today i throw another 50g from my pendant profit, i end up a cleric rifle. Now i left 5g.
Nice design, market player, exploiter get precursor and the true player get none.
Play more awhile still cant get any from RNG or other method, no choice have to quit.
The aim for a mmo is getting best weapon, not hey, I explored the whole world yay, explore from 0. Nobody as kitten as that
(edited by Dragonborn.1507)