Showing Posts For Drcfan.3692:
This Bug exists since Sept. 2014 Feature Patch
Example 1:
Mesmer Greatsword Autohit (CTRL+Mouse2 is disabled)
=> If autohit (1) pressed once, autohit will full cast and CANNOT be interrupted by Greatsword skill2 (Mirror Blade)
Example 2:
S/D Thief (CTRL+Mouse2 is disabled)
If autohit (1) pressed once, autohit will full cast and CANNOT be interrupted by skill (2),(3),(4)
This Autohit bug exists on every class
Why it’s a bug?
(CTRL+Mouse2 is enabled) => Autohit will attack automatically a target
All these problems are gone, BUT autohit will instant reveal me from stealth because autohit will trigger automatically.
Tested: On 2 different Accounts 2 different Computers I’m R69 in PvP (not that new to combat mechanics)
Need Tech-Help
Ok thank you
My Bank can storage up to 1000 materials on one stack (before gemstore upgrade, a stack contains 250 materials max regular).
Ctrl+Left click will post it in chat but only 232 material instead of 1000!
So here is my research:
1byte=8bit= 256 = highest number that can be shown in chat
(257 items will show empty chat message)
1000 – (3*256)=232
I’m not a programmer but could it be that Anet uses the “char variable” instead of “int variable” ?
“char variable” can count up to 256 (as far as i know)
“int variable” can count up to 65536
This bug very annoying bug and it would be pretty easy to fix (i think)
Sry for my bad english
I tested if Minions are affected by your Power, and they are not. Why should they do always the same damage?
916 Power or 3000 Power does not make any difference in dmg that Minions deal.
I think this is a bug. (I think it worked like this before 15.April 2014)
Hi
1)=Bug Report
2)=Question
1)
If i equip the Fanged Dread Mask (It’s a transmuted Mesmer starter Mask) on my Necro Charr, my Backback (Spinal Blade Pack “Transmuted”) and Weapon are crooked. The whole Skeleton is crooked.
2)
Is it bug that you can transmute starter items from different classes to your class? I saw already many people doing this.
I’m really confused now
Thief:
Main Hand: Dagger
Off-Hand: —-—-
Main Hand: Pistol
Off-Hand: —-—-
Main Hand: Sword
Off-Hand: —-—-
“There is not a single player who plays this because it’s weak !”
Possible Solution:
Buff Damage output on Skill 3 by factor 5
And edit the skill-animation, that the character will use both hands.
Thanks
Drcfan
(edited by Drcfan.3692)