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Gold Exchange Bug

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Posted by: DreadknightJohn.6902

DreadknightJohn.6902

Was messing around with custom conversions and stumbled upon a weird bug where if you put a gold amount with .54 extension, the conversion cost came out as 2 gems. This was obviously a mistake, but having only 100 gems I decided to test it out.

Before:
http://i.imgur.com/Q5Tx9s0.jpg

After:
http://i.imgur.com/ttfEfWT.jpg

I only received 8 copper, instead of the 10.54 gold it said I should have received. Obviously I didn’t expect to get away with it and would have reported the result regardless.

I did the transaction three times to confirm the results. It is repeatable by placing “.54” after a certain gold amount over a base amount of 8 gold. So 8.54, 9.54, etc. with some random numbers not complying. It will mostly say 2 gems for a conversion, each time only yielding 8 copper.

Stat-stacking sigils reset on terrain change

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Posted by: DreadknightJohn.6902

DreadknightJohn.6902

That’s a poor solution to the problem. The sigil states the effect ends on down, and it is implied that putting it back into the inventory will reset the effect as well. Swapping terrains should not disrupt the amount of stacks you have already built, period.

Stat-stacking sigils reset on terrain change

in Bugs: Game, Forum, Website

Posted by: DreadknightJohn.6902

DreadknightJohn.6902

Equipping a weapon with a sigil that stacks a certain stat over time will result in a reset of stacks once you enter water (or exit, depending on whether the sigil is on a land- or water-based weapon).

This is odd considering the stacks should only end on down, as they persist when swapping to your second set of equipment. When changing out the weapon with the sigil the stacks are understandably lost, but entering/exiting water/land should not reset said stacks as the weapon was never unequipped to begin with.