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Guild Wars 2 HoT Release Date? [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dredghill.8593

Dredghill.8593

How does buying gems in any way Let the developer or publisher know I want More content to be added to the game? [[[ the devs typically have little say over where the $ actually goes. ]]]

((leveling up faster then others can be seen as “paying to win”/having a competitive advantage over other players. ))

(( In-Game Market Concerns?: Ok. Rich off crafting? You mean, someone is paying extra in game gold to buy the BOE-Gear/Items Subscribers are making or attaining? Early Cost of adoption? Same as if someone were to buy a Bunch of experience boosts, then farm those drops faster/quicker then sell them on the market to make it rich as well? — I don’t see that as game breaking. But if it were. Then let the subscribers get Beta Access to that new content. Oh, they’ll get inside knowledge of said items ahead of time?. Well players with experience boosts will get a similar “advantage” as well.))

I don’t condone Buying Something I will not use (gems). Because in reality. What I’m supporting. Is the addition of more “Gem Store” Products. Not More Content. [[eg; Go buy a haircut. Instead of Tipping them for said workers -exceptional job-, I buy a Bottle of Shampoo from them -“to support them”. --- End Result: That store buys more of that shampoo to replace the one on the shelf. INSTEAD of Encouraging the other workers to do the same Quality of a job.]]

(edited by Dredghill.8593)

Guild Wars 2 HoT Release Date? [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dredghill.8593

Dredghill.8593

Can you guys Please add a Subscription model to this game AS WELL? — I’d love to support you guys in a way that would directly influence content like this being released more often.

(F2P helps you/the publisher see people interested in fluff, and etc. But how do you gauge if/when people want more content!? —- typically it’s been when subscription numbers start falling lower – #1 gauge for the need for new content. // Are you guys gauging the need for new content by the Decrease in Gem Purchases???)

Wouldn’t it be beneficial to us all if We the players could decide where our money is being spent? That way you could see what we find valuable—-where you/the publisher could become more successful by providing services and content we show an interest in—shown by what we’re spending our dollars on?

Why is there no Subscription Option? :: I’d like to Pay for Content. Not Fluff/Glimmer Glammer/in-game costumes, etc.. Not these “random occurring events/holiday esque things”. (Very little content competes with Killing an Elder Dragon.?)

I’d like to throw a monthly investment at you guys, to say hey, I like what you’re doing right now. I like what I can currently Play. And when I cancel that subscription. That means I’m no longer interested in what I Can currently play.

But, I’d most likely come back if there were more of the content I was interested in. And I’d stay invested, if there were a steady stream of it.

:::: suggestion ::::: add a subscription model, that rewards players for their continued/recurring investment(s). :::::::
- Suggested Subscriber Benefits?
×"Early" access to new content. (I’d like to enjoy the content I’d like, possibly sooner then other’s -in some way- who may not be subscribed, or others who aren’t contributing up to the same amount(s) —-eg; ~$15-20+ of gem purchases/month = same benefits?? Result: encourages players to invest more of their time/dollars.)
×"Gem" In-Game Store Discounts? (successful w/ other titles?)
×Extra XP(s)
×Subscriber “fluff” item(s)?
×etc. (whatever else that might be seen as an added value?)

I really enjoyed this game, but after I slew the Elder dragon, and did some other things. My interest declined rapidly. Why? well. I wasn’t really interested in killing or raiding bandit incursions, repeating the same content/quest lines, participating in the random holiday events, or whatnot. I wanted a New goal to works towards. And PVP is great and all, but. It’s lacking. In one area – A fundamental and competitive dis-advantage over this game’s predecessor. GUILD WARS.

- I read that you’re adding Guild Halls back into the game. Please. Just Please. For all that was fun, rewarding, and enjoyable in your predecessor game. Introduce Guild-Wars into “Guild Wars 2”. 5v5/10v10/etc. vs etc. battle modes, Attack And Defense Sieges on Upgradeable/Customizable/ Guild Halls. // There is not anything else like an “arena” type mode that competitor’s currently offer, but Guild War(s)-Guild Hall Vs Battles. will definitely help add the replayability that your first installment had, and that would compete with the (small team based-arena modes) that other titles currently offer that you don’t as of yet.

thanks for reading !

No.

Those of you who want to support the game monthly, buy gems monthly.

Do not force the rest of us to do the same to play. Some of us can’t afford it. But we can save up for a one time buy or have it gifted to us for a birthday or for a gift giving holiday or other such occasion.

Thank you for NOT reading the entire post. I never once stated Non-Subscribers wouldn’t be able to play the same content as people who do. (Unless subscribers got Early-emphasis on early- access in SOME way. as a suggestion.) —- You like the game how it currently is? Fine Keep playing what You have paid for. I hope the guild wars Expansion costs $30-60. I’d like them to know that’s what I want to pay for.

Guild Wars 2 HoT Release Date? [merged]

in Guild Wars 2: Heart of Thorns

Posted by: Dredghill.8593

Dredghill.8593

Can you guys Please add an OPTIONAL/non required. Subscription model to this game AS WELL? — I’d love to support you guys in a way that would directly influence content like this being released more often.

(F2P helps you/the publisher see people interested in fluff, and etc. But how do you gauge if/when people want more content!? —- typically it’s been when subscription numbers start falling lower – #1 gauge for the need for new content. // Are you guys gauging the need for new content by the Decrease in Gem Purchases???)

Wouldn’t it be beneficial to us all if We the players could decide where our money is being spent? That way you could see what we find valuable—-where you/the publisher could become more successful by providing services and content we show an interest in—shown by what we’re spending our dollars on?

Why is there no Subscription Option? :: I’d like to Pay for Content. Not Fluff/Glimmer Glammer/in-game costumes, etc.. Not these “random occurring events/holiday esque things”. (Very little content competes with Killing an Elder Dragon.?)

I’d like to throw a monthly investment at you guys, to say hey, I like what you’re doing right now. I like what I can currently Play. And when I cancel that subscription. That means I’m no longer interested in what I Can currently play.

But, I’d most likely come back if there were more of the content I was interested in. And I’d stay invested, if there were a steady stream of it.

:::: suggestion ::::: add a subscription model, that rewards players for their continued/recurring investment(s). :::::::
- Suggested Subscriber Benefits?
×"Early" access to new content. (I’d like to enjoy the content I’d like, possibly sooner then other’s -in some way- who may not be subscribed, or others who aren’t contributing up to the same amount(s) —-eg; ~$15-20+ of gem purchases/month = same benefits?? Result: encourages players to invest more of their time/dollars.)
×"Gem" In-Game Store Discounts? (successful w/ other titles?)
×Extra XP(s)
×Subscriber “fluff” item(s)?
×etc. (whatever else that might be seen as an added value?)

I really enjoyed this game, but after I slew the Elder dragon, and did some other things. My interest declined rapidly. Why? well. I wasn’t really interested in killing or raiding bandit incursions, repeating the same content/quest lines, participating in the random holiday events, or whatnot. I wanted a New goal to works towards. And PVP is great and all, but. It’s lacking. In one area – A fundamental and competitive dis-advantage over this game’s predecessor. GUILD WARS.

- I read that you’re adding Guild Halls back into the game. Please. Just Please. For all that was fun, rewarding, and enjoyable in your predecessor game. Introduce Guild-Wars into “Guild Wars 2”. 5v5/10v10/etc. vs etc. battle modes, Attack And Defense Sieges on Upgradeable/Customizable/ Guild Halls. // There is not anything else like an “arena” type mode that competitor’s currently offer, but Guild War(s)-Guild Hall Vs Battles. will definitely help add the replayability that your first installment had, and that would compete with the (small team based-arena modes) that other titles currently offer that you don’t as of yet.

thanks for reading !

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(edited by Dredghill.8593)

Am I ever going to get my mini rytlock?

in Bugs: Game, Forum, Website

Posted by: Dredghill.8593

Dredghill.8593

Yup. I emailed Anet about this and this was my email response… I’ve yet to receive the Actual Mail with a resent item. Very Disappointed . I resubmitted the ticket later and…Not even a single response either.

[Below are the Following Emails in Chronological Order {edit}….]

Customer By Web Form (name name) 08/28/2012 11:37 PM
Chalice of Glory – issued once per account.
Tome of Influence – issue once per account.
Miniature Rytlock – Issued once per account.

I received these items but somehow the rytlock was lost among the other items before I was able to use them when i deleted the character it was mailed to before stashing it, along with the other items. I thought once I received it in the mail from reading the description I figured it would be Account Bound like in other games, not character bound. I’m curious as to why this isn’t automatically addressed once you receive the items. I hope it won’t be as easy to lose similiar items that’d be purchased from the in-game gem store. Can I please get them resent to my account, preferably to my character (name). Thank you.

[—-001:003790:57447—-]

Response Via Email (Chris) 08/30/2012 02:24 PM
Greetings,

We are aware of the issue with Collector’s Edition/Digital Deluxe Edition items going missing after deleting a character that had them. It has happened to many of us, too. -_- This issue is still being investigated and we hope to have a resolution soon. In the meantime, we will keep your ticket open to provide additional updates as necessary.

If you did receive your items but your Summon Mistfire Wolf is greyed out even after reaching level 30, know that this is also being worked on and we hope to have a fix for it soon. In the meantime, you can check for updates to major issues at our support site (), or follow Guild Wars on Twitter (https://twitter.com/guildwars2) or Facebook (https://www.facebook.com/GuildWars2).

Thanks for your patience and understanding. We hope you enjoy the world of Tyria!

Best regards,

Chris
Guild Wars Support Team
http://support.guildwars2.com/

Response Via Email (Chris) 09/05/2012 02:37 PM
Hello,

Thank you for contacting the Guild Wars 2 Support Team! The response to Guild Wars 2 has been overwhelming and we are doing our very best to answer questions as quickly as possible. In our efforts to do so, we are sending you this broadcast email. Please see below for information regarding missing and deleted in-game items.


MISSING ITEMS***
Please be aware that we have been experiencing issues with the Trading Post where some purchases are not visible right away. Please check your account again at a later time if you do not see your item(s) immediately after you make a purchase.


DELETED ITEMS***
We are currently working on a resolution for players who are missing their Collector’s or Digital Deluxe Edition items, or who used them and found that an item did not function properly. We are working on a resolution to this issue, and once is it resolved, you automatically will receive your in-game items on your account.

For more information about these issues, please see the following article: http://en.support.guildwars2.com/app/answers/detail/a_id/9220

If none of the above information answered your particular question, please reply to this email and let us know.

Regards,
The Guild Wars 2 Team

Response Via Email (Bridgette) 09/06/2012 10:37 PM
We’re writing to you today in response to your support ticket asking for help with Collector’s Edition and Digital Deluxe Edition in-game items.

These in-game items are consumable, and are provided to your account using the in-game mail system. You can leave them in the in-game mail for as long as you want. Once you take them out of the in-game mail into a character’s inventory, be sure not to delete the character with those items in their inventory.

We’re going to replace these items on your account by sending another copy of them in another in-game mail. But there are a couple of things you should know:

•Each item can only be used once per account. If you already used the first copy of the item you received, the new copy you receive will not be functional.

•We can trigger a second distribution of items just one time per account. So when you are deleting characters in the future, take care to move your special items to your storage so that you do not delete the one-time items.

Thanks for your patience as we worked out the resolution to these issues, and thanks as well for your support of Guild Wars 2!

—The Guild Wars 2 Customer Service Team

(edited by Dredghill.8593)

Personal Story Ending - 1,000 Influence [Letter of Commendation] Failed Epicly?

in Bugs: Game, Forum, Website

Posted by: Dredghill.8593

Dredghill.8593

Once you complete you main storyline for your character you receive a [Letter of Commendation] that on use will reward you guild with 1,000 influence while representing it.

On using it, it…. didn’t do anything. Yup

(edited by Dredghill.8593)

Issue with no in game GMs

in Guild Wars 2 Discussion

Posted by: Dredghill.8593

Dredghill.8593

Yeah, I believe this is a real problem for them not to have some form of in-game support inside the game. I actually Lost some of my collector’s edition items and they weren’t able to be retrieved due to the lack of information when I received the “Account-bound” items, even after email support and everything . And it can be quite frustrating for a lot of players including myself when there’s no in-game support to remedy any of the situations that Will always happen at some point or another in a game as vast as this. I don’t understand their systems on dungeons, and or loot/in-game items and seeing as how I’m sure they worked a ton of it from the ground up it’ll take quite a while before some of the bugs in the game can be worked out. But having some way to solve these problems temporarily and in a more timely fashion would definitely benefit the game, it’s players, the developers with less stress on patching asap, and also help reduce potential “mmo-churn” in the industry. Win Win for everyone imho.