Showing Posts For Dresden.4097:

Discovering new recipes after reaching 400 crafting

in Crafting

Posted by: Dresden.4097

Dresden.4097

That is 100% false. You can keep discovering any recipe you have not found yet after hitting 400, and there are a number of discoveries that require 400 to even be able to make.

Phew. I’m glad this is the case. I’m the type of player that likes to discover every recipe possible

Thanks, everyone!

If you own an nVidia GPU. GW2 is not the game for you

in Account & Technical Support

Posted by: Dresden.4097

Dresden.4097

I have an Nvidia GPU, two actually running SLI, and the game hasn’t crashed once for me. Aside from FPS instability, which can be resolved with future drivers and patches, I have no problem playing.

Discovering new recipes after reaching 400 crafting

in Crafting

Posted by: Dresden.4097

Dresden.4097

Heya-

I’ve seen a few comments circulating the web regarding how players are no longer able to discover new recipes once they reach the maximum level in crafting. Is there any truth to this?

Thanks a bundle-

Dresden

Framerate stability?

in Account & Technical Support

Posted by: Dresden.4097

Dresden.4097

There isn’t anything you can do mate. People with better rigs (myself incuded) are having problems too. You’re just gonna have to wait for a fix.
I wish I had better advice, but I don’t.
Just hope they sort it soon.

Yeah, I think it’s best for me to stop trying to figure out what’s wrong on my end, when it doesn’t seem to be the real issue. I’m glad, in a sense, it’s not just me and people with similar or superior computers are encountering the same issues. While it’s unfortunate at this point in time, I trust it’s something the developers will address in upcoming patches.

Until then, I should probably stop driving myself batty with tweaking settings

Framerate stability?

in Account & Technical Support

Posted by: Dresden.4097

Dresden.4097

Heya-

First off, I’ve been playing GW2 since the beta, and while the optimization of the final release is a vast improvement over the beta period, I still notice there’s a lot of areas where my framerate absolutely plummets. Which, honestly, can’t be due to my machine, because I far exceed even the recommended requirements. For the most part, my framerate is stable; generally at a locked 60 due to vsync. However, in places like the Village of Shaemoor and Lion’s Arch, it absolutely plummets and retains zero stability. I literally go from 60 to 35-45 FPS in those areas only. My system is as follows:

Intel i7 2600K (3.4 GHZ)
Dual 3GB EVGA GTX 580’s running SLI
16 GB DDR3 RAM
1 x Intel 320 Series SSD
2 x Western Digital 2 TB 7200 RPM HDDS
Windows 7 Ultimate

Now, before anyone tells me to try disabling SLI, that’s usually my first course of action. I’ve already tried it with no avail. I also have the latest beta drivers for my graphics cards, and while the improvement was significant over the previous WHQL’s, I still notice a significant amount of stuttering in places like Lion’s Arch. I’ve even tried forcing adaptive vsync to smooth over any instability encountered with vertical sync.

My question is how do I create a sense stability? Honestly, I consider my computer to be high-end gaming material and I’m a little awestruck at how the framerate will be absolutely solid, then resort to plummeting in places like Lion’s Arch (I keep mentioning Lion’s Arch because thus far, it’s where I notice the most drastic FPS drop.) I’ve read a lot of people having similar issues, regardless of how powerful their machines are, so I’m beginning to wonder if it’s a matter of optimization of the game itself that could potentially be resolved with patches and future video drivers.

Thanks a bundle-

Dresden