Showing Posts For Dudses.3267:

Longbow Warrior or Grenade Engineer?

in WvW

Posted by: Dudses.3267

Dudses.3267

engineer is a good class if you choose the right skills
im a rifle engineer with all rifle affecting traits, all elixers as utilities, and supply crate as elite. and i soak up TONS of dmg with my invul and evasion

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

hidden paths past keep walls

in WvW

Posted by: Dudses.3267

Dudses.3267

no I really didn’t, no one knows where it is

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

hidden paths past keep walls

in WvW

Posted by: Dudses.3267

Dudses.3267

(to anet) you guys should check every tower and keep that has an opening somewhere in it , I found a way past the inner gate at EB’s lowlands keep , and no… im not giving it away to anyone except for anet.

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

Gw2 down?

in Account & Technical Support

Posted by: Dudses.3267

Dudses.3267

Nvm

right at 9:30 EST it let me in

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

Gw2 down?

in Account & Technical Support

Posted by: Dudses.3267

Dudses.3267

today for me its 6/16/2013 around 9:23 and it say it has a “patch” but bouces from 1 MB to 0 MB then it gets an error

is this a bug or is it just being worked on?

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

Advantages to being a Commander

in WvW

Posted by: Dudses.3267

Dudses.3267

you get the /supplyinfo command which tell you how many ppl you have and how much supply you have ( of all ppl In squad)

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

Siegerazer Vs Veteran Supervisor. Who wins?

in WvW

Posted by: Dudses.3267

Dudses.3267

lol
he helped you by doing that, until he attacked you (that is, if he did)

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

no big difference between SM and a keep in EB

in WvW

Posted by: Dudses.3267

Dudses.3267

what’s the major difference of SM to a keep, I know SM has a legendary lord and is 3 times the size of a keep, but SM still has veteran guards, which I find kind of weird that everything has veterans as guards, I was wondering if you could make SM harder by making all the veterans into champions

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

So...the WvW update...is that it?

in WvW

Posted by: Dudses.3267

Dudses.3267

the update was great
I though it helped in wvw

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

more castles in WvW

in WvW

Posted by: Dudses.3267

Dudses.3267

they really should remake the SM top floor and put the lord up there, not saying they have to, but wouldn’t it make more sense for a lord to be on the top floor instead of on the first floor? and there are guards on the roof, but what goes on up there besides some holiday events that kill things. I like how the guards on the second floor and the ramps go and rush to the battle scene though, it makes it seem like a real castle right there, but really the lord should be moved to the 3rd floor.

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

NSP/SF/HoD : northern shiverpeaks borderlands

in WvW

Posted by: Dudses.3267

Dudses.3267

ok, but this is the side the came from to get to the inner

Attachments:

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

NSP/SF/HoD : northern shiverpeaks borderlands

in WvW

Posted by: Dudses.3267

Dudses.3267

are u sure those weren’t illusions?

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

NSP/SF/HoD : northern shiverpeaks borderlands

in WvW

Posted by: Dudses.3267

Dudses.3267

yea

that was kinda what happened only with Mesmer illusions(which happen all the time), but our arrow carts were next to the lords room door and they were being AoEd from the gate, like they could shoot through the walls at Askalion hills, then came the other siege’s turn, and before we knew it all of our siege was down and they were inside

this was at the north inner gate at Askalion hills in Northern Shiverpeaks borderlands

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

4/5 HoD/NSP/SF

in WvW

Posted by: Dudses.3267

Dudses.3267

we lost our BL to SF

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

making hills bigger

in WvW

Posted by: Dudses.3267

Dudses.3267

they should make hills bigger, I mean they have more castle building but that is all area you cant get into and garrison has lots of inside lords room space

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

more castles in WvW

in WvW

Posted by: Dudses.3267

Dudses.3267

I think of all keeps as mini castles, as they don’t get TREBBED by other keeps like SM does and it doesn’t have 6 towers surrounding it that it can treb all at once

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

more castles in WvW

in WvW

Posted by: Dudses.3267

Dudses.3267

why is there only 1 castle in WvW , like whats the point ,it is almost always contested and it can treb like anywhere on EB that is around it

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

righteous indignation on spawn in wvw

in WvW

Posted by: Dudses.3267

Dudses.3267

there is always the problem that you have to be close to the foes to use the ranger pet :/

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

So...the WvW update...is that it?

in WvW

Posted by: Dudses.3267

Dudses.3267

the update added some new siege weapon skills that you could use, it also increased damage by siege weapons and decreased damage from siege weapons . I, for 1 , find that update to be great , especially with the fact that we can carry more supply with us , it is a great advantage to our server , (northern shiverpeaks),and the extra supply helps us take over keeps and SM because of the fact we don’t have to resupply as often.

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

righteous indignation on spawn in wvw

in WvW

Posted by: Dudses.3267

Dudses.3267

this will get a bit off topic here, but zergging lords with RI buff can still kill them, even tho it takes a zerg to do it there is always the problem of that, like pretend you’ve just capped a camp because you held back 30+ GoM , for example , then once the camp is capped the lord and the guards rush out into the zerg and the guards die then 2 mins later the lord is dead and the camp is gone, why doesn’t it actually work like the invulnerable buff that you get in the spawn and it has the increased damage attached to it?

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

righteous indignation on spawn in wvw

in WvW

Posted by: Dudses.3267

Dudses.3267

going to another BL is pointless unless you plan to take camps until the places you were at were cleared

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

righteous indignation on spawn in wvw

in WvW

Posted by: Dudses.3267

Dudses.3267

what if all are camped
then what,they will be in inner and you can spawn and smash anyone that comes in

it will have a cooldown of 20 mins too,to make sure you aren’t dying on purpose

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

righteous indignation on spawn in wvw

in WvW

Posted by: Dudses.3267

Dudses.3267

I believe that players should have righteous indignation on spawn for 1 minute, if your spawn is getting camped and they have siege everywhere around the spawn shouldn’t you have a good way to fight back besides rush and die over and over?

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

WvWvW queue system completely broken

in Bugs: Game, Forum, Website

Posted by: Dudses.3267

Dudses.3267

I hope I still get abilities for all the killing ive previously done

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

WvWvW queue system completely broken

in Bugs: Game, Forum, Website

Posted by: Dudses.3267

Dudses.3267

I hate how this happens… I get on to do something fun and my fun is broken :/

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

glitchy start-up

in Bugs: Game, Forum, Website

Posted by: Dudses.3267

Dudses.3267

i get on an I go to read the news and my screen is vanishing and reappearing over and over.

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

enjoy your current engineer, patch day coming

in Engineer

Posted by: Dudses.3267

Dudses.3267

there nerfing mortar !!!!

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

Eternal Warlords [Lord] recruiting

in Guilds

Posted by: Dudses.3267

Dudses.3267

this is a wvw focused guild, made to make everyone have an interest in wvw so they can help their server.
this is an all-server guild and i travel servers every now and then.
im working to improve the guild right now,and i have several guild leaders helping me with this .

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

Longest running tower battle ?

in WvW

Posted by: Dudses.3267

Dudses.3267

my favorite longest battle was defending Stonemist castle, we were trebbed for several hour and every now and then zerged
i was the brain at defending SM,as i set ballistas on the high areas around the gates and set 1 or 2 catas behind them, and we lost SM at the 5 hour point when the 2 other servers attacked 2 different inner gates, and wow they pushed us from all directions in the lords room, we eventually got shoved into the top of the castle and blue took the castle from us, and then they swarmed up and finished us off.

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

Ranger stability without icon?

in Ranger

Posted by: Dudses.3267

Dudses.3267

is there a trait that makes them have quickness without an icon?
this has happened to me in every Spvp match I’ve done, a ranger does the finishing combo at the speed with quickness without quickness

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

engineers need more "siege" abilities

in Engineer

Posted by: Dudses.3267

Dudses.3267

that would also be nice

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

engineers need more "siege" abilities

in Engineer

Posted by: Dudses.3267

Dudses.3267

actually that may work, however I think it should be able to be destroyed or set at anytime(no cooldown) and you could set 1 of each siege weapon(and they need to have good range as posted below)

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]

(edited by Dudses.3267)

engineers need more "siege" abilities

in Engineer

Posted by: Dudses.3267

Dudses.3267

why do engineers have only 1 "siege weapon "ability? I mean, engineers are master inventors basically, so why don’t they have a list of abilities related to siege weapons?
if engineers can use turrets but cant use “mini siege” weapons (same siege weapons as WVW ones but slightly smaller and less range on AOE ones)they why let engineers use only the mortar? and if you do make more siege weapons make them use f5-f10 and remove mortar from elite skills, only you have to unlock their usage with karma and coin.

Dudses Shadowstep
Northern Shiverpeaks
Eternal Warlords[Lord]