I enjoy sPvP a decent amount and am pretty knowledgeable about each build/role/playstyle, but I have to say that trying to watch GW2 Pax tourney is a joke. Trying to emphasize GW2 as an esport over implementing additional pvp modes like GvG/HA/etc, is a huge mistake. The overhead view doesn’t make any sense as you can’t really appreciate the plays made by the player, while the player view doesn’t provide enough information about the overall fight. It’s very messy to watch large teamfights.
Secondly, what is there to shoutcast for a GW2 pvp match? Half the time, the shoutcasters were talking about the cow stomp. There was very little strategy and alternative actions discussed, probably because there are so few options to consider. In big esports like LoL/Dota/SC2, there are different openers, resources to manage, player positioning, myriads of strategies and counterplays.
I just hope ANet realizes that promoting a mmorpg as an esport is very difficult (even WoW had a really hard time) and prioritizes player enjoyment.