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Distance from dungeon boss death stops loot

in Bugs: Game, Forum, Website

Posted by: Echoplex.1492

Echoplex.1492

If a boss (or any other creature) dies in a dungeon while a player is out of range, that player appears to be ineligible to loot the corpse. This becomes problematic in dungeons when deaths occur frequently, as a player returning to a boss fight may miss out on the moment of death and be unable to loot the satchel of bonus loot that they drop.

I’m not sure if this is working as intended or a bug, but I find that it acts as an incentive for players to remain corpses as long as possible, as loot right seem to be distributed regardless of character health.

Edit: Tried to clarify the title – 45 characters is way too short for a bug description, however brief

(edited by Echoplex.1492)

AC Path 2 - Hall of Champions will not begin

in Bugs: Game, Forum, Website

Posted by: Echoplex.1492

Echoplex.1492

Detha would not begin the event inside of the Hall of Champions for my AC group today, preventing completion of the dungeon and the token reward that follows.

Initially, the group skipped Kohler and continued onward to defend the flooded section of the map. Upon reaching the bugged Hall, we first attempted to kill Kohler (succesfully) but the event still would not progress. We killed Detha in hopes that she would somehow reset, to no avail.

It wouldn’t be so bad if each boss dropped a portion of the overall token bounty for a run.