Showing Posts For Efimerlin.3094:

100% World Completion Bug

in Bugs: Game, Forum, Website

Posted by: Efimerlin.3094

Efimerlin.3094

Go to the Chantry of Secrets, sometimes that can be enough to trigger the world completion.

Story Mode Bug (The Source of Orr)

in Bugs: Game, Forum, Website

Posted by: Efimerlin.3094

Efimerlin.3094

Whilst fighting the sovereign eye as the 2nd last step of this story quest, if you kill the eye before he resets to the middle after porting to the door to do his multiple mind stab like attacks, he wont register as being killed, thus you are stuck and have to exit and redo the whole story mode event again from the beginning.

This has happened several times and should be fairly easy to reproduce.

As you can see from the attached screenshot, the eye is dead and it registers the tick but the story doesn’t progress.

Attachments:

Error 42:5:7:878:101 unable to login [merged]

in Account & Technical Support

Posted by: Efimerlin.3094

Efimerlin.3094

I’m in the same boat, not letting me log in, game crashed as i was gating from eb to la.

It's about recipe sheets and duo disciplines.

in Crafting

Posted by: Efimerlin.3094

Efimerlin.3094

A: if you have 2 or 3 crafting disciplines (Armoursmith, Leatherworker and Tailor) on the same character then yes you only have to learn it once, if on the other hand you create a new character and you wish them to make the same insignia then you will have to relearn it for each new character that you want to use it.

Although you can always just make the insignia on the 1st character and put it in the bank for your other characters to use, without having to learn it on any other characters i.e: your Tailor who has Intricate Ravaging Wool Insignia can make it, and your Armoursmith can use it to make the finished armour.

(edited by Efimerlin.3094)

Gunnar's Hold/Whiteside Ridge/Dzagonur

in WvW

Posted by: Efimerlin.3094

Efimerlin.3094

DaYeL.1495:

Funny to read this when the last WvW guild left WSR some days ago.
Dzago is just pwning cause of the lacks of numbers of the others 2 servers, in the tier above, it will take kick in the teeth again.
Im sad for GH it dont deserve to stay here. Im happy instead to see WSR in this bad situation. WSr population never gave support the to few WvW guilds, now im happy to see them complain about the bad situation

Just out of curiosity, what support from the population were you looking for?

Is it that you bought a commander book so now everyone has to listen to, and do whatever you say?

Or is it some other kind of support you were expecting, i’m not trolling here i genuinely want to know what this support you expected is?

Mystic forge returning blues for 4 greens/yellows

in Bugs: Game, Forum, Website

Posted by: Efimerlin.3094

Efimerlin.3094

Not sure if this is a bug or is intended, but tonight i put in 4 green items and i got a pair of blue boots, i assumed it was a glitch and carried on.

But 5 minutes ago i put in 4 rare/yellows and got a Blue soulbound (Leather excavator’s gloves).

What i really want to know is this intended behaviour or is it a bug, if it’s a bug i’d like my items back, if it’s intended then it should be in patch notes or something somewhere, because the MF is random enough as it is without the risk of getting a lesser item.

How to make crafting even better.

in Crafting

Posted by: Efimerlin.3094

Efimerlin.3094

Hey all,

1st, i’d like to say awesome job on the crafting in this game i love it.

2nd, Great work on making the crafting window able to use stuff straight from the bank and the discovery window now using all the stuff in the bank too is almost perfect.

Now comes what i’d truly like to see.

Make it so if i want to make an item and i have all the mats needed for example: i want to make a Lvl 5 mighty dagger, currently i have to:

1: forge some ingots from ore
2: forge a hilt
3: forge a blade
4: use those previously forged items and some blood to forge the dagger.

what i would like to see is: once i discover the recipe for Lvl 5 Mighty Dagger, i click on forge and the game then automatically makes said dagger, without me having to do steps 1-3 above. (provided i have the all the materials of course).

Also make it so i can see at a glance if i have the mats to make said dagger and how many next to the dagger rather than having to look and see if i can make the hilt and the blade, and if i have enough blood to make the dagger.

P.s. Can you put the level of the finshed ittems next to the description. i.e:
Lvl 5 Mighty Dagger (simple)
Lvl 10 Mighty Dagger
Lvl 15 Mighty Dagger
etc etc.