Showing Posts For Eladoni.4317:
Title says it all.
reason – its not suppose to be like that! players are just getting into WvW to go to lions arch and than to other places and capitals. The teleport should be to the last place the player where in – he entered WvW from ascalon? – the player will teleport there!
I know its a bad thing to players but this is the most reasonable thing to do.
Another thing i should ask – may players would able to inspect the armor of another character? It will help alot
Thanks !
+1 Omg my same thought! look at my suggest – https://forum-en.gw2archive.eu/forum/game/suggestions/Arena-2v2-for-Guild-wars-2/first#post1717083
i want arena battleground that u can make teams and new points on every battle.. (will be not same as WoW) – but still – not MASSIVE battle system like wvw – and battles that will have points and to buy a new pvp gear – wvw is fun but you can either shot down by a big zerg and not getting even a kill , or you can get bounch of kills alone or with your zerg.. and sometimes (most of the times) wvw isnt fair because the number of the players – sure u can be good and get alot kills but your world will lose if there is not enough players.
and lets go back to arena – it should be depended on armor and wepons, the duel thing u brought u kitten illy cause its a copy from wow. (arena is too but… it will be different). hope it will be like that it will be the awesomest thing the game knew and will bring so much players to the game
Nice thought there!
But i think that b4 they will do that – there should be another maps only for swimming , add something for the WvW battle system that will be sieges underwater , and make people want to come underwater and fight there- and that kind of stuff. – that will totally be awesome! (:
I think there will be not enough players to play with…
to do dungeons and stuff 10+ people you must spend 10 gold + to move to other server with higher population.. and that’s sucks..
although that 3 + dungeons will be perfect! i see dungeons on level 30 (and no 1 do it on level 30 – only levels 80)
need to do a step forward and to do dungeons that much much easier (and dungeons for low levels) – with good loot and less people required.
You can keep the other dungeons but make them be either easier or much greater loot.
Oh! almost forgot – Dungeon finder! – finding members to join you to the dungeon you selected.
But it need to be changed!
You cant just get into wvw and get leveled up fast from level 1 (unless with zerg)
but on PvP everyone can..
I understand what you think – but to make the game more interesting – need to make other battle system that will be separated – that its not World Versus World (lots of people ) and equal – 2 levels 80 versus 2 levels 80 and all different classes – and the gear thing need to be included – if you didn’t put efforts on game and didnt make Twilight or some kind of weapon – you cant come just like that and kill level 80 full gear!!
Again – need to have new battle system – that will make people more interest about the game and they wont leave until they will finish that as well (!)
I think the best way that people will keep playing and get more people to play GW2 is to make a new battle system (i wont say “like world of warcraft” but the idea is just like that.)
and i think PvP thing (Not WvW) is useless..
Because people during their gameplay want to know that they achieved something and got stronger – for example –
you take lvl 1 character with no gear , and a lvl 80 full gear on WvW – it would be obviously that the lvl 80 will slay that lvl 1 .
PvP makes that feeling go away.. everyone is equal and you don’t feel you make something either if you are lvl 80 and started playing PvP or lvl 1 who just started as well..
The point is – I love to see that i did something with my character.. not to throw that all away when playing on PvP. and WvW is not the only battle system that gear should be the way to win – needs to be arena , points for arena , new gear for arena and for player versus player. that kind of stuff
Sorry if you didn’t understand me correctly and for my poor English.
Thanks!
When it comes to waypoint within the area completed (from a place to place and both the places IN the completed area – not 1 far away to 1 inside and it gonna cost free) – i agree. But it will be to much i think.. but it also a nice thought.
just asking – there could be new classes in this game? or you are just asking? – i mean – in guild wars 1 – there was a new class? or you suggesting the game producers will do somthing with that?
*i mean professions not classes
I have tried to create a ticket about this idea (it wasnt a problem, it was a suggestion but i didnt know where to write it)
so this is what i wrote in the ticket:
“Hello,
I want you to notice that almost no one is playing underwater in WvW… and i think there need to be a change.
for example :
having a mobile siege underwater to break a gates underwater (i know the Alpha siege golem can fight underwater but it isn’t fit right..)
i mean something like a underwater ship .. submarine or something like that. and to make a war underwater more fun.
And another subject i like to speak about is about reviving underwater – i know revive its like “catch a breath” and to raise above water to revive – but its self-reviving. need to have something else for reviving underwater for my thinking.
I hope you will pay attention to these 2 things i just write and i am not expect you will even write a comment for that – just hope you will.
Thanks alot!."
i think there should be more space to fight in water and to do more areas with water.
and when i talked about the gate underwater – i cant put any siege underwater except golem.
this is only my idea i dont know how others ideas on that topic.
thanks alot again!