Showing Posts For Elarinya.5983:
Well, still can’t buy; did try this time from my Macbook in the office (as opposed to yesterday from home). So different OS, different ISP; only things in common is my account and ANet’s payment provider, so I guess it’s either one of those. My bet is still on ANet’s payment provider though.
Same here, would love to buy some gems but can’t. Well, probably better luck tomorrow
Since this thread has recently resurfaced, I’ll bite and upload a few pics of my Warrior and Ele:
Just reporting that my crash frequency has increased lately again. If I don’t switch down the graphical quality when I’m in zergs (WvW, EotM, World Events), chances are that I will crash pretty soon.
I wish I could have let Faolain die there in the Centaur camp. But no, I’m forced to play through Caithe’s stupidity and my character afterwards is even more stupid when talking to Jory.
The part about how the sylvari met the asuras was great and nicely showed the utterly depraved side of the asura’s motto of “science over alles”. Unfortunately everything that happens after the asura lab relies heavily on Caithe (and our own character as well) carrying the idiot ball.
Add me as another voice strictly against forced Session Play (that’s what LotRO used to call the mechanic of playing a signature character – and it was rubbish in LotRO as well). I absolutely hated playing Caithe – same as I hate playing d/d thiefs (only managed to get my thief to 80 because I ditched the daggers).
Playing out memories is fine, as long as we’re along for the ride as spectators and play our own characters in another guise. But not as the owner of the memory with possibly completely different skills, which possibly require a completely different build (I hit like a wet noodle against the all enemies as Caithe but utterly destroyed them when a friend had to suffer through Caithe and I was allowed to play my main character).
This weekend I had a crash during a massive zerg event (can’t remember exactly, but definately not Teq or the Claw). So for the rest of the weekend, whenever I went into World Events I switched down to Best Performance.
Still its not as bad (again) as it used to be a month or so ago, when I couldn’t even run through Divinity’s Reach without crashing …
I notice drastically less crashes since the October patch. I let my client run on Best Appearance settings (albeit with medium Shadows and High Shaders) to see if I would instantly crash after I noticed that the wrapper had been patched.
I ran with a big Mad King’s Labyrinth zerg without crashing and I took the World Event Tour (only crashed once – during a Claw fight), and I also no longer seem to crash in cities. Previously only coming close to a large amount of players was a pretty guaranteed method for crashing and there was no chance of lasting through a World Event fight.
So for my Mac the fixes seem to have improved the situation.
And just for the record, System Info again:
New MacPro (late 2013)
Still on Mavericks, OS X 10.9.5 (13F34)
3,7 GHz Quad-Core Intel Xeon E5
12 GB 1867 MHz DDR3 ECC
AMD FirePro D300 2048 MB
Hey there,
any news if/how the release verison of Yosemite runs GW2? Any Cider compatibility problems?
Same here, running GW on a new MacPro (late 2013, 3.7 Quad Xeon E5 with dual D300 cards). The game crashes when I’m participating in World Event fights, or running around a heavily populated area (like e.g. a city).
What helps for World Events is turning graphical quality down to Best Performance; doing so I no longer crash during them or other heavily populated events.
For “normal” playing I now use a modified setting of Best Performance (basically almost every graphical setting turned up one step). While it doesn’t look as good as Best Visual it pretty stable.
So while a fix is in the works, it would be very helpful I we could save several individual graphical preferences that we can easily switch to (just like Best Visual and Best Performance right now).
EDIT: Attached Specs
(edited by Elarinya.5983)
+1 to LA conga lines … just like in the days of olde …
Oh and welcome back