Showing Posts For Eldrich.5764:

RNG, not a fan

in Guild Wars 2 Discussion

Posted by: Eldrich.5764

Eldrich.5764

I’d actually prefer the game to be more like WoW where bosses drop unique armor skins unique to the boss, kind of like Shadow Behemoth drops the Scythe. But the way current things are makes the game bad. Players taking risks should be rewarded, not players that just get lucky.

The Scythe in itself is an RNG item…from an RNG chest…

Either I’m lost or you just foiled your own topic in the 4th post.

ninja edit: world bosses aren’t a risk (lol) they are press 1 to win with 100 of your closest friends.

Alright let me be more clear on the subject.

The RNG I’m talking about is how everything in this game is luck. That’s all it is. In other games, you have to take some kind of challenge to have a chance of obtaining something. In WoW, each boss has a list of things it can drop. It narrows it down to roughly 2-3 items (at least back in TBC) that can be dropped to the entire party.

In Guild Wars 2, any chest can contain a precursor, along with basically any veteran in Orr. There isn’t much sense to have a chest drop blues for someone who has done the work, taken the risks of doing high fractals to get a high personal reward level where as someone who is entering for the first time and is clueless is getting one of the most expensive items in the game.

The current state of the game, as far as making money is to have 3 choices. 1) get lucky. 2) play the trading post or 3) Grind. While waiting for this game to launch, ArenaNet strongly supported their game as anti-grind. Yet, as far as currency goes, which is the end-game of this game, it’s all a giant grind.

That is a huge problem.

I’m not asking for a precursor gauranteed when I kill a boss. I’m asking for the players doing more work to be rewarded.

It’s not risk vs reward in this game, when it should be. It’s luck vs reward. That is a big issue.

WoW is pretty much all luck too. I’m not a “hardcore” player but I’d consider myself a knowledgeable player and far too often I would watch as one person after another would get an great item from a boss that they didn’t really know they wanted/needed while the item I had researched ahead of time as something I really wanted never, ever dropped. That’s just the way these games go. They’re designed around the casino mentality where the odds are stacked against you but hitting that one big payday every once in a while is enough to keep you hooked for months. Personally, I pretty much expect RNG to constantly screw me over at this point so when I’m continually unable to land something I really want like a weapon ticket I just shrug and move on because it ultimately doesn’t matter. I still have fun playing the game and just try and tune out people failing their way into amazing luck.

Broken Achievements?

in Dragon Bash

Posted by: Eldrich.5764

Eldrich.5764

Alright, I hoped that this will be fixed in today’s patch but it wasn’t? Why ANET? I don’t think that this is some unsolveable problem…

Considering that you won’t be able to finish the overall achievement until next week, they’re probably not in a rush to fix them if they are in fact bugged. Check back on Tuesday.

Hall of Monuments

in Forum and Website Bugs

Posted by: Eldrich.5764

Eldrich.5764

I’m still seeing this. I’ve tried it at both work and home on multiple browsers – IE9/10, Chrome, FireFox, Safari – and they all have the same issue. At home, I have U-Verse and my work uses Time Warner for their ISP so it’s not just related to one particular network.

I have noticed on every single browser that when I go to type in a character name that after the first letter is entered, the page will all the sudden show a rather large scrollbar. (In FF at home it’s usually horizontal but checking on IE9/FF/Safari/Chrome at work this morning has it appearing as vertical scroll.) The culprit is the “meter-overlay” element which is being created with an absolute positioned style of top >= 3000px but the display isn’t being set to none to completely cull it. I’m not entirely sure how that relates to everything else but it does seem like a symptom of the bigger problem.