Showing Posts For Elid Dender.9165:

Activity rooms for the Guild's

in Guild Wars 2 Discussion

Posted by: Elid Dender.9165

Elid Dender.9165

I love the choice for the Guild that these could create a PvP server where they could choose the PVP activities like “Sprin Sagrario”, “Fight of Barrels”, “Launch Crabs”, "Survival in the Southern Sun "and for that matter, stays for missions clan in the same way that personal missions out in the map of the missions limiting the area, and of course give the option as in the PVP meeting these be open to everyone or only to the guild, and even to invite other players one by one and other guild to participate in these.

Would you like to? thus giving +1

Specializations. And Ranger pet?

in Guild Wars 2: Heart of Thorns

Posted by: Elid Dender.9165

Elid Dender.9165

They should do something with the AI, to avoid the AoD.
Should give the option to carry it or not, so it does not damage the Rangers would be shared with the pet.
The Rangers should have a new skill more per pet.
They would have to have new pets.
They would have to be able to customize the pets (Armor ?, flamethrower on the back? , Spiked balls in the tail ?, mechanical claws ?, guild appearance?).

Specializations. And Ranger pet?

in Guild Wars 2: Heart of Thorns

Posted by: Elid Dender.9165

Elid Dender.9165

I see nothing but improve the skills, may be used if other weapon, that if will join and add new features, but ….

What about pets ?, that trait so characteristic of this profession, she remains as she is ?, not going to do anything new ?.
It will remain the same for pets, but with other airs in their skills ?.

Collaborative Development: Ranger Profession

in CDI

Posted by: Elid Dender.9165

Elid Dender.9165

I would like to point out something about aquatic pets, I have not seen yet in this thread.
When you equip two jellyfish underwater, they share the cooldown of the skill that is the same ability, but should not since they are two different pets.

Collaborative Development: Ranger Profession

in CDI

Posted by: Elid Dender.9165

Elid Dender.9165

I want to ask some questions to the developers.

Why this campaign is not transferred to other communities?,
Do not believe these will have something to say?,
Do these players not bought the game in the same condition?,
Is there any legislation providing that the English-speaking communities have priority over the other?

Collaborative Development: Ranger Profession

in CDI

Posted by: Elid Dender.9165

Elid Dender.9165

Game Mode Specific
PVX

Proposal Overview

Redirect the direction of the profession .

Goal of Proposal

Adapt pet skills to the profession .

Proposal Functionality

  • (A) healing skills .
  • - Healing symbiotic :
    You cures 35% of life lost pet in combat ;
    The pet heals 35% of life lost by you in combat.
    Length : 10 sec.
  • - Troll Unguent :
    Your pet and you, regeneráis health over time.
    Health per second for you : 181.
    Pet Health per second to: 201.
  • (B) Skills Shout .
  • - Protect me :
    Instead of attacking , it will protect your pet causing fear around you.
    Damage: 41
    Fear 2.8 sec : flee.
    Radio : 300
  • - Hide yourself ( Guard) : Your pet and you, while you gain stealth and skill protection lasts.
    10 sec Stealth : invisible enemies.
    Protection 10 sec : -33 % damage taken .
    Incapazitar 6 seconds -50 % movement .
  • - (PVE ) Search and Rescue : Your pet seek and would revive fallen ally .
  • - ( PVP) Browse and Tops : Your pet seek and finish off an enemy despondent.
  • - Sic Em: Your pet and you, run about faster and do more damage .
    10 sec Attack : 40 % damage, 40 % movement velodidad .
    Revealed 4 sec : your pet and you do not you can Stealh .
  • © Elite Skills .
  • - Arrows of Grenth ( Reaper Grenth ) : Your arrows are transformed into arrows Grenth , these freeze and poison the duration of the skill.
    Frozen 4 s : -66 % movement speed , -66 % recharge skill.
    4 seconds Poison : 109 damage , 33% healing effectiveness .
    Length: 15 sec .
    Radio : 1500 .
    Unblockable .
  • - Melandru : You transform into a Melandru .
    Stability 60 sec : You ignore control effects ( lightheadedness, rejection , shoot, shoot down, sinking, buoyancy , fear and stunning ) .
    Length : 60 Sec .
  • - Spirit of Nature : Summons a spirit that follows you and heals allies . Command the spirit to revive and cure conditions allies in the area.
    Healing : 50
    Length: 80 sec
    Interval : 3 sec .
    Radio 600

(edited by Elid Dender.9165)

Collaborative Development: Ranger Profession

in CDI

Posted by: Elid Dender.9165

Elid Dender.9165

Game Mode Specific
MvM

Proposal Overview

  • Give useful to the profession.

Goal of Proposal

  • Create a definite role in this game mode.

Proposal Functionality

  • (A) See points represented with enemies on mini-map.
  • (B) + 0.1% in range of siege weapons. (Ballista, arrows cart, catapul, trebuchet).
  • © + 0.5% in damage siege weapons. (Ballista, arrows cart, catpult, trebuchet).
  • (D) New Weapons Siege: Traps alarm, use only for Rangers.
  • (E) + 0.3% movement speed.

Associated Risks

  • (A) only by pofesion Advantage.
  • (B) Advantage only by pofesion.
  • © Advantage only by pofesion.
  • (D) Advantage only by pofesion.
  • (E) only by pofesion Advantage.
  • (F) Any commander will want to have at least a sentinel in his squad.

(edited by Elid Dender.9165)

Collaborative Development: Ranger Profession

in CDI

Posted by: Elid Dender.9165

Elid Dender.9165

Game Mode Specific
PVX

Proposal Overview

  • Control the pet.

Goal of Proposal

  • Improve the control, management and use of the pet.

Proposal Functionality

  • (A) click and point system for the movement of the pet.
  • (B) Block of using pet.
  • © Extract of F1 and F3 “attack my target” and “Return to Me”
  • (D) incorporate F1, F2, F3 and F4 pet skills.
  • (E) ability to train the pet from level 1, so, passive, active or aggressive.

Associated Risks

  • (A) will add difficulty to the use of the character.
  • (B) forgetting to use it, would prejudice the player.
  • © the location of the use disconcerted key player at first.
  • (D) will add difficulty to the use of the character.
  • © Any player with a ranger profession, will have to start from scratch with their pets.