Showing Highly Rated Posts By Elrey.5472:

Make marionette permanent.

in The Origins of Madness

Posted by: Elrey.5472

Elrey.5472

Apparently this thread was closed with a warning to my account because it had the word “petititon” into it. I’m told in the warning to re-create the same thread with the same words “as a suggestion”, so here it’s. However i did not remember to ask anyone to sign this

Petition threads tend to cause overly strong inflammatory and emotional responses, and derail easily. You are also welcome to re-post as a suggestion and discussion, instead of asking people to /sign a post.

Anyway, everyone: keep the thread out of derail or emotional responses or inflammatory or that stuff, otherwise we’ll get the thread deleted again

.

After killing the marionette for 4th time today… i was thinking about it’s purpose. It’s just a 2 weeks piece of content? well, then instead of keeping the wurm up and removing the marionette in 2 weeks (as rumoured), we should keep the marionette up (and optional: remove wurms?).

Reasons:
- It’s easy enough to understand by a newbie, yet challenging.
- It’s really fun/replayable since you can only fight 1 of the champions/chains per run (unless a group fails and you are in groups 1-2-3). That makes you wonder how are the other champions and try to see them.
- It’s a big awesome fight that makes players use teamwork and use 5 commanders, giving it some use.
However, the rewards should be adapted.

I am not sure about this but i “think” that most players will choose the marionette over the wurms, and we would like to have the permanent marionette to kill it in our world events rotation.

Any thoughs?

ES Wiki Sysop. Vanquiser of the Marionette, Lover of the Aetherpath.
Aens / Ellantriel / Nao To Mori / Saelyth. Commander
Guias de Raids en español / Spanish raiding guides

(edited by Elrey.5472)