Showing Posts For Elrond McBong.9372:
Hmm i think when something is tagged as n elixir,
it should work as an elixir, shouldnt it?
Hi,
The Skills from the Elixir Gun, which are categorized as Elixiers,
arent affected by any Elixir Traits.
In Detail:
- Healing Mist (F – Skill)
- Elixir F
- Acid Bomb
- Super Elixir
Elixir Trait in Detail:
- ‘Acidic Elixirs’
- ‘Fast-Acting Elixirs’
(doesnt stack with ‘Fireforged Trigger’ too, dont know if this is a bug or not)
- ‘Potent Elixirs’
- ‘Cleaning Formula 409’
- ‘HGH’
(edited by Elrond McBong.9372)
Hi @All,
are you with me, if i (for example)hold 2 swords, 1 in every weapon set.
set 1:
sword + pistol
set 2:
sword + focus
and if you change the weapon, the cooldown is also on the other sword, i would suggest what the topic title says:
Weapon binded Skill Cooldown, so you can change your weapon without having the cooldown from the other sword.
but this should only work if you actually have 2 swords and not just only 1 and two offhand weapons, like:
set 1:
sword + pistol
set 2:
—- + focus
i hope my bad english will not impair the quality of my suggest