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Waypoints to Major Cities

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Posted by: Eltee.4563

Eltee.4563

Threading through these forums, I have seen a couple of people that take issue with the cost of waypoints as you reach a higher level. For the most part, I don’t really have a problem with waypoint costs. I generally just run across zones, and avoid waypointing within a zone itself, unless doing a dungeon of some sort. I also never, ever waypoint to a major city. Why? Because I can get there for free, simply by going through the mists, take the Asura gate to Lions Arch, then one more Asura Gate to whichever major city I need to get to (though, I usually just need to get to Lions Arch). Really the only time I waypoint is when I’m leaving a major city, going back to a zone.

Now, let’s revisit this free, and roundabout, access to major cities. This function was obviously intentionally included in the game, with easy access to the mists through the hero panel, and easy access from the mists to Lions Arch, and once again, easy access from Lions Arch to every major city. So, with free access to the major cities, who’s paying? Answer: People who don’t want to sit through 3 loading screens when they can sit through 1. Especially people who have slower computers, and it takes a while at each one. I can’t say I’m one of those people, but I have talked to some friends who do have said slow load times, and those 3 loading screens are apparently pretty tedious.

So, with a free, non-walking option for major city access, why do the waypoints in those cities cost money at all? It’s already free within a major city, and there’s already free teleportation there. All it really does is cause the inconvenience of 2 extra loading screens, at the same cost (nothing!). There’s really no need for these waypoints to cost anything. Let me stare at 1 loading screen, instead of 3.