Showing Posts For Emberstone.2904:

[PvE] The Cleric Build, Critiq/Advice Appreciated!

in Guardian

Posted by: Emberstone.2904

Emberstone.2904

I’m using a build that’s rather similar to yours, but less focused on Toughness and more focused on straight-up healing. My main is a Mace/Shield and off is a Staff, and I absolutely love it. The build is as follows:

Zeal: 0
Radiance: 15 [Signet Mastery]
Valor: 0
Honor: 30 [Writ of Exaltation] [Writ of Persistence] [Battle Presence]
Virtues: 25 [Optional] [Absolute Resolution]

Optional Skills:

Hold the Line!
Signet of Judgement (for damage reduction)
Signet of Mercy (Healing bonus, Resurrection)
Elite: Optional

The point of this build is to stack as much healing power as possible and combine that with Battle Presence to deliver constant healing to the group through Virtue of Resolve. There’s that, then there’s your Mace’s Symbol of Faith, which is why I’m specced into Writs of Exaltation and Persistence. The purpose of the Shield is obvious: clutch healing and Protection.

This is primarily a group/self regen build and its sole purpose is to heal as much as possible, and that’s incredibly easy with group-wide perma-regen thanks to Battle Presence, then there’s Hold the Line! when several people are low (it’s CD is only 35 seconds, so use it often), and you should always be using Symbol of Faith when its cooldown ends; drop it on yourself, a group member — anyone that needs some healing. Also, use Superior Dwayna runes with this. If you do, Regeneration should never fade off of you because of the +Boon Duration off of the Virtues tree. This is what provides your resilience even though you lack Toughness; Virtue of Resolve with Absolute Resolution coupled with endless Regeneration gives you several hundred health every second.

Although it isn’t related to healing, the 15 in Radiance is for the Virtue of Justice reset. In dungeons, you should be hitting Virtue of Justice once something is about to die, every single time. The extra damage you can give your group from this is astounding. If you use this a lot, it will definitely make up for your own attacks not hitting that hard, especially if you have a lot of Condition Damage.

I don’t expect this build to do well in PvP; I’ve never tried. I’ve only done explorable dungeons and it has performed extremely well at what I set out to do with it: heal.

(edited by Emberstone.2904)

Crashing

in Account & Technical Support

Posted by: Emberstone.2904

Emberstone.2904

I run a Crossfire setup and I get 60 frames per second in some areas, but the only way I can keep a consistent framerate is if I lock it at 30; it fluctuates too much. Sometimes, that lock at 30 will sustain at 25 and not at the 30 it’s locked to.

If I run a dungeon, my framerate will fluctuate so horribly that it’s nearly unplayable, even if I turn the graphics all the way down.

I’ve disabled Crossfire and the game runs quite smoothly now, but not perfect; I’m still locked at 30 frames per second, but it’s staying very stable at that framerate. The drop and sustain at 25 frames per second still happens sometimes, though.

I ran a dungeon running on just one card and there were no drops in the framerate at all. Stayed at 30 through the entire thing, and I had a blast.

I’m running with everything on High right now. I have yet to try the Ultra settings on just one card. Supersampling on the one card does cause some lag, but that is understandable with just 1 gig to work with.

Overall, things are just far more stable running on one card in my case. Hopefully this rant helps a little.

—Specs/Drivers—

Driver Version: Catalyst/Crossfire 8.982.0.0

GPUs: Dual ATI Radeon HD 5870s in Crossfire (running at factory settings; no overclock)

Processor: Intel i7 Extreme X980 3.33GHz six-core

RAM: 12 gigs of standard RAM; I’m unsure of the exact speed.

—Clarity Edit—

When I say “lag” in this post I mean drops in framerate, not Internet-based latency.

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(edited by Emberstone.2904)