Showing Posts For EndPoint.1024:
Dear dr,
I wouldn’t worry about those guilds that left DR. And for those who stay, just do however do you want.
Attachments:
Had fun with IOJ and DR in DR BL at Bay until ET come to interrupt….few IOJ were capping bay and resupply is a tiresome but essential job. DR sieged their inner Bay very well.
This forum is quite entertaining
Attachments:
Let’s GO!!! IOJ….Lets F00king RAGE!!
I’m pretty sure a lot of us have agreed to let GoM take the cake and just have fun smashing IoJ all week.
Good luck everyone.
Attachments:
My god GoM and AR don’t you guys ever sleep? LOL. I love you guys (no homo). you guys sure fun to play with in WvW. GL for the next match.
and sure antara make sure to reserve me some seat in hell i’m sure hungry
They will take off the culling in next update https://www.guildwars2.com/en/news/world-vs-worldthe-end-of-culling/
come join IOJ…we’re spacious and lag-less
No, don’t join IoJ… Let’em drop because HoD is bad and don’t wanna play with us… Maybe IoJ will…
LOL
come join IOJ…we’re spacious and lag-less
RISE! IOJ!!!! RISE! oh well I noticed IOJ zerged last friday….they don’t care about WvW anymore lol..
GOOD! it seems fair this is like nerfing 0.1% increase burst dmg trait…my spartan has nothing but LOL @ banners.
sigh …
Let me try to explain to you (“dude”) what the OP and others were referring to. Follow closely because you seem to have difficulty with this stuff. Let’s say that you are a member of Ferguson’s Crossing in Tier 8 and you are normally fighting Sorrow’s Furnace there. Somebody from Sorrow’s Furnace either gets a second account and rolls an additional character on Ferguson’s Crossing, or he temporarily transfers one of his characters to Ferguson’s Crossing. He tags along with one of your teams when you capture Durios in EB. As soon as the tower flips to Ferguson’s Crossing he starts building five ballistas inside the tower on the ground right behind the gate using supplies from the depot there. The ballistas are useless, he wastes the depot supply building them, you and the rest of your team cannot build anything within 500 units, and if he keeps it up the tower never gets upgraded. No defensive cata behind the gate, no defensive arrow carts on the wall, and possibly not even anything on the supply shed … nothing within 500 units. He does all of this simply because his real allegiance is to Sorrow’s Furnace, not Ferguson’s Crossing.
It’s sabotage, not defense, and there is no way to stop it. You can’t even kill the unwanted siege since as far as ANet is concerned it was built by a member of your own team. If you still don’t understand please don’t bother replying.
I think you’re a month too late….read this https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Willing-to-share-WvW-details about siege despawning….furthermore; you can’t just temporary transfer from another server unless you have another gw2 account. I’m guessing you haven’t tried “guesting” yet. While you are guesting to another server, you cannot participate in World versus World for that world; you will be moved back to your home world. You should try and it won’t hurt your currency or account.
You are correct … you don’t follow (i.e.,you don’t understand). There is a maximum of five siege allowed within a certain area so a saboteur can, for example, build five ballistas in the inside of a tower near the gate to prevent defenders from building catas on the ground or arrow carts on the walls in that area. A saboteur can use up all the supply by building flame rams inside a tower to prevent it from being upgraded, or to prevent defenders from using the depot supply to repair walls or gates under attack. Whether you consider that to be cheating or not, it most certainly is not called “defending the keep.”
dude have you seen the range of those siege? Cata can go range from 4000. On the other hand, Ballista can go range from 3000. So you don’t need to build Cata within enemies’ siege range near gate or wall. Great distance within 3500k distance won’t prevent defender from building those sieges.
maybe i’m guessing he meant by this cheating about the enemies used up all the siege in one map. "There is also a hard limit to how many weapons can be placed on the map. This map limit is explained by Mike Ferguson of ArenaNet as “basically anything that is not a ram counts towards one ‘limit’ for the purpose of this explanation and each team can have up to 100 of these types of weapons out at any time per map. Each team can also have up to 100 rams placed on a map.”
I still don’t follow….building the siege inside the keep is called ‘defending the keep’. It is not cheating. If you had a problem destroying the enemy’s gate where all the enemies’ sieges are pointing at that direction, you are doing it wrong. The gate isn’t the only place you can destroy. You can also destroy the walls (some wall) with cata or treb in great distance.
I second that. I like your idea about Kholer to keep all the doors closed until he defeated.
LOL AC is really easy…use dodge….the reason people keep dying because they don’t use dodge. they just stand in-front of spider queen and on the red circle that do the dmg. This is not GW1 anymore lol… we’re not trading blow anymore. “use dodge”
Hello, since the update, i’m starting to like the dungeon, AC, it’s more entertaining and fun. I ran the whole 3 paths but path 2 is still buggy in hall of champions where the ghost eater spawns. When we got the Ghost Eater’s ghost shield down, it’s doing just fine. When it’s ghost shield is up, it just stops moving and it stays in one place. Also, you guys need to fix number of graveling spawning in Temple Flood because it’s the only place my computer lagged bad…
The Game is great. I have no problem with Detha even with speed run. I only notice that detha bugged when people were killing the gravelings first then skip the ooze that when detha engaged in combat near the gate.
(edited by EndPoint.1024)