Showing Posts For Envyme.6018:
I’ve been seeing lately that the current meta for thieves have become D/P. Most of the ESL tournys (Heck, most of the thieves currently) are running 26006 build with vamp runes or pack runes. Whereas the previous meta was S/D which runs 20066 with either strength/pack runes. In my opinion, I do find the D/P build to be lacking in mobility as compared to the S/D (The feline grace trait and Expeditious dogger trait). Additionaly, in terms of survivability, as thieves get to be relatively squishy, it is to be noticed that D/P don’t have the abundance of dodging as seen in the S/D. However, a player can be good at escaping if he knows correct tactical usage of the smoke + heart combo but this does not guarantee that the D/P thief won’t get hit as compared to the excess dodging of S/D . Also, it is with no doubt that the D/P do have the higher damage in terms of bursting an opponent, whereas the S/D can provide the player with substantial sustain with adequate damage.
Nevertheless, the comparison between these two builds do have its pros and cons but I have yet to understand why D/P have become the current meta for thieves lately.