Imagine prime time in WvW.
Eternal Battlegrounds. 3 massive blobs fighting eachother in SM.
A WiiU isnt able to render stuff like that.
WiiU’s graphics are comparable with PS3, xbox360, wich is crap.
A console is a console. There is a reason why people play games on a PC.nah, WiiU with it new engine, i think you have no idea, and that just the start for nintendo, Wii is number 1 WiiU2 ? 3 ?4 yeah they just havent started yet, only making crap games on thier console, Also the problem would be fixed if ur talking about a 20player fight , then why does “call of duty” have a match game containing 16+ player
Im not talking about a 20man fight.
I was talking about 3 blobs.
Thats like over 200 people fighting eachother.
A WiiU cant render that kind of stuff.And why are you talking about Call Of Duty? xD
Yes wiiu still able to render that much, and Anet can make limitation for only 40player at the same much console version if that wt bothering u, after all Anet looks for money not for peoples fun anyways
No, the WiiU isnt able to render that much.
Dont act like its possible when it isnt.The WiiU has only 2GB Memory. 1GB is is for the operating system
wich means you have only 1GB left for the game itself.The minimum system requirements for GuildWars2 is atleast 2GB.
So you missing 1GB already.And we are not even talking about the rest of it.
The list goes on, trust me.Its not going to work man.
There will be no GuildWars2 on a console.
Arenanet is not going to fix a special GuildWars2 WiiU edition with keyboard and stuff like you wish.
Get over it man seriously.wow you look realistic, man dont even tell me ps4 cant render that much, and im not acting, im serious on it
PS4 does good to even run its games in full 1080p.
I just built a PC with specs that are slightly better than what your so called “Next Gen”
consoles are built with and I can say that in a strictly PvE environment it might be “Possible” but even that’s doubtful considering on a dedicated GFX card the 750 GTX that’s been proven to push better frame rates than the PS4 and Xbox One on multi-platform games, still struggles to push more than 30 FPS at 1080p. In a full on blob vs blob fight in WvW it drops to 10 FPS. That’s not something that you can push off as playable on a console game. People wouldn’t buy it, so you’d have to cut down player count by allot.
That’s just considering the performance implications, and not all the other problems that are going to be brought about porting an mmo to a console. In the grand scheme of things, it just isn’t going to happen and that’s probably for the best seeing how there’s not been a single MMO on console that’s had even a decent existence.