Showing Posts For ErErase.1058:
Seeing 8 with the same presumably the same build is nothing. I just started a DH coming from maiming a necro. Even knowing every bit about necro, I still get owned. Conditions beat the trap guardian, and theifs can, faught some awesome elements lists that won a few, and rangers, oh and those scrappers they are a struggle.
I may be a new to DH guardian, but don’t say a class needs a nerf just cussed you can’t find a way to beat it. Maybe it’s you, and/or your build. Maybe you just aren’t good with the class you are playing. Hell, I’m not great with DH but I don’t lose all the time.
Seems like very class or elite spec needs a nerf somehow, or one needs a buff, – we want this, we want that, – oh yeah we got the buff… Well kitten wah this is over powered now, no fun. Watch YouTube videos and see how people that don’t die, or really just die less, play the class and:or build, then go from there.
I don know if this has been brought up or answered before. I would like to present the idea of increasing the amount of reward xp/points a person gets for matches. This idea is not to increase a base amount but rather adjust it, so that when a match is 100 vs 500; the losing team does not receive the same amount as a 400+ vs 500. By adjusting it like this, I believe people would be more inclined to participate all around rather than giving up or quitting after there is a 30 vs 100 lead (or whatever that person may see as a discouraging lead). To clarify its pretty much a participation reward, like you get in little league, the more you participate (the more your team does better) then the more reward you receive, though the winning team still goes home with the win/trophy.
May I ask the build if you use curses or spite?
I keep seeing the mention of scepter changes, is there a link to all this talk from Anet? how have you heard of it, i cannot find this information stated.
All i see is this link:
https://www.guildwars2.com/en/news/profession-balance-goals-for-the-winter-2016-update/ – which doesn’t state much of any changes, and leaves alot to interpretation.
With the total make over kits that can be bought on the TP, why is there not one that allows for a Race change? If anything it is a money increase for Anet and this would only makes buying one more viable and attractive to users/costumers? The only reasoning i can come to think of is a story line reason, but at 80 doesn’t the story line link up across classes and races?
Client unable to connect to login server [merged]
in Account & Technical Support
Posted by: ErErase.1058
Same thing happening to me. I have connection and trouble shot everything along with it. Optimized disk, cleaned disk, and error-checked disk – relogged and still had the issue. Has the issue resolved yet?
This is referring for HoT. I need some direction cause the more i read the more I want to change my profession. I like PvE, i’d dabble in PvP but PvE is my focus.
What is rogue most applicable for?
When i comes to PvE, will all weapon combinations be viable?
I really like condition damage, it seems D/D is the best for this. Lvling I’m using D/D and P/P cause i seem to just power house mobs with P/P and when it gets close I wreck them with daggers. What is it looking like will be the build, play-style, or weapon arrangement to be viable?
I am coming over from WoW, so i know i have a narrowed look at this all. Perhaps all are viable and im just not understanding that? Are some builds specifically for PvP that wont be effective in PvE. I am trying to read forums and catch up to it all, but 100+ pages here and there are adding up to just a lot of reading.
I went to the Guardian page and there seems to be guides on the purpose and play-style profession wide. Is there anyone that may have the time, knowledge, and capability to accomplish this for a thief? Is there a blog/forum/site that already has this information?