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Ossuary of Unquiet Dead damage bug

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Posted by: Errath.9802

Errath.9802

Yup, I just came in to give an update, as I’ve finally made it through the instance, and my experience almost perfectly models Gomoratoad. I had abnormally low damage, swapped to my longsword on the first mob, it went back to normal, switched back to my longbow, it stayed normal. Next mob, it was abnormally low on the longbow, I switched to longsword to finish it off. Once I got to the objective where we need to clear off the central platform, everything was fine.

So I did get around it, but not without problems on the first three monsters.

Ossuary of Unquiet Dead damage bug

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Posted by: Errath.9802

Errath.9802

Thanks for the though, but I don’t think it can be that. For one, it lasted for a full 5-10 minutes as I fought the first mob, and I doubt their shield lasts that long. Second, it occurred on every mob I fought, so it would have to be 4-5 aetherblades in a row all with 5 minute duration on 90% reduced damage.

Ossuary of Unquiet Dead damage bug

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Posted by: Errath.9802

Errath.9802

No, it’s unfortunately all the mobs that I try. The first few times that it happened I tried 3 or 4 mobs, and it happened on all of them. Since then I test only the first mob that you encounter, mostly because it takes 10 minutes to take down a single mob.

Ossuary of Unquiet Dead damage bug

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Posted by: Errath.9802

Errath.9802

Hi,

Thanks for the reply. I am level 80, and my longbow is a Rampager’s Pearl Stinger of Bloodlust, required level 80. It is enchanted with a minor sigil of bloodlust. I also get sidekicked down to 76.

I’ve tested this multiple times and the issue persists. Today, however, I encountered different behaviour. The first mob I fought was normal — I did typical 400+ damage. I left the instance, came back in (hoping that it would be permanently fixed), but my second time into the instance, my damage was scaled back down to 20 damage per shot.

Ossuary of Unquiet Dead damage bug

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Posted by: Errath.9802

Errath.9802

Hello,

As a followup to this item, I did file a support request as indicated b Inculpatus, and received a form letter directing me to post my report somewhere on the forums, because my input is valued, but don’t expect a direct response.

So to sum up: A progression-halting bug gets a form letter and no resolution.

I haven’t played in 2 weeks now.

Ossuary of Unquiet Dead damage bug

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Posted by: Errath.9802

Errath.9802

Oh, wow. OK, thanks for the heads up. I did see the warning in-game but I assumed that referred only to non-critical bugs.

Ossuary of Unquiet Dead damage bug

in Bugs: Game, Forum, Website

Posted by: Errath.9802

Errath.9802

Is there any followup to this? I have also posted a request in-game but it’s been over 24 hours and I haven’t heard back.

This bug is blocking my progress through my personal story, and that’s the part of the game I am trying to complete right now.

Ossuary of Unquiet Dead damage bug

in Bugs: Game, Forum, Website

Posted by: Errath.9802

Errath.9802

Hello,

My damage inside this personal story area seems to be badly scaled. My ranger is doing 20-25 damage per hit, against all mobs that I have tried so far, when I am normally doing 400+ outside this zone. This is blocking my progress as it is taking 20x longer for a normal battle.

Is the scaling inside this area broken? Why am I doing so little damage?