Otto Redmoss – 80 Warrior
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Otto Redmoss – 80 Warrior
After spending hours playing in Sylvari customization, I can say with almost certainty that the first picture is the far right bottom body type, and the second picture is the far right top body type. The only difference between them is that the bottom right has bark-like skin, while the top right is smooth.
As has been stated, you must scroll all the way over to see these body types.
Otto Redmoss – 80 Warrior
While not my main character, my mesmer is by far the character design I am most pleased with, out of the ones I have created.
Denotte Darkseer
Otto Redmoss – 80 Warrior
I’m sorry, but I don’t think I agree with most of your post, OP.
I LOVE all the options in customization; I have spent hours designing different Sylvari just for fun! I don’t know why you think the colors are unnatural. Every color available in customization is out there in nature. Not every plant or flower is in earthen tones. There are plenty of pinks, purples, blues, yellows, every color you can think of! They are walking tiger lilies and pine trees and roses.
They are not elves that dress to blend into the scenery; they ARE the scenery.
As for the hair options, the branch hair is my favorite, aside from Caithe’s hair. I only wish they would have released The Pale Tree’s lily hair, but I understand why they didn’t. Only having leafy hair options would be extremely boring. The mushroom hat does make me giggle, though.
A “unified appearance?” No! Plants and flowers are unique, and that is one reason they are so beautiful. I love the variety, it’s a wonderful representation of the diversity of the humans they modeled themselves after.
In my opinion, Sylvari customization is a breath of fresh air compared to the cookie cutter human faces, and the sparse Asura options. I won’t even start on the Charr, whose females don’t look very female.
The only thing I do agree with you on is the lack of Sylvari armor skins available. I remember being very confused during beta when the clothes my newborn Sylvari was handed were the same frilly garb of my human elementalist.
Buuuuut, I feel like it would be unfair to the other races to shower the Sylvari with tons more Cultural armor than everyone else.
I think a happy medium would be to add just one more set of skins, the skins that Sylvari are born with. One light, one medium, and one heavy skin that are different from the currently available Cultural armor. This would give us one more option for transmuting, erase the awkwardness of donning human clothes right after being born from a pod, and fix the problem of not having any available “RP” armor until level 35.
I think adding any more than just this one set would be cause for the other races to feel like Sylvari are getting favoritism.
It seems like you want the Sylvari to be the elvish race that they were originally planned to be. “Unified,” “humanoid,” and “shades of green and brown,” all sound like what you’d find in the elves. Well, personally I was, and still am, ecstatic about the drastic change in design. Their new concept is so much more exciting, original, and beautiful.
I love how different, how “alien,” the Sylvari are, and I don’t want them to change at all!
Otto Redmoss – 80 Warrior
I started getting this same message today. Can’t play the game because every time I log in, all the graphics are dragging across the screen or just not there, then the game crashes.
I tried downloading the new Nvidia beta driver and nothing has changed.
Update
A simple hard reset of my laptop seemed to clear up the issue.
Otto Redmoss – 80 Warrior
(edited by Moderator)
Nooo! This is extremely distressing.
I just spent 20 minutes designing a transmute outfit for my mesmer at the PVP locker, only to find out that I can’t get most of the pieces. T_T
Disappoint.
Otto Redmoss – 80 Warrior
Parking 25 people in the puzzle, with siege and all, is a total waste when your close-second team is assaulting Stonemist, imo.
Otto Redmoss – 80 Warrior
Seriously, what are you gaining? Maybe one Badge every two hours when some poor sap wanders through? And that is at the cost of 25 players (that’s about what Tarnished Coast has sitting in the Eternal puzzle right now) not out on the field actually DOING something for their team.
I am fine with a PVP element in the WvWvW jumping puzzles, but it seems like we need some sort of system that prevents 15-25 players from sitting at one point in the puzzle ALL DAY picking off every single person who manages to get that far.
Otto Redmoss – 80 Warrior