Showing Posts For Explizit.3967:
stability
All classes can get it.I think your issue is with the Gravelings in the gravelings tunnels. These foes are there to be killed and not to be run past. I know most groups do it and I have done that too. But they are actually palced there to fight them. If you want to skip parts of a dungeon you are required to bring specifick skills, specially for this part. So unlock a skill that grant stability and use it.
Running past them is done quite a bit. And I’ll admit I do it sometimes too, but, when me and my party do try to kill them it’s still an issue. Trying to fight them then getting knockdown for 10 seconds is ridiculous… You shouldn’t be able to get knockdown while already knockdown.
So I’ve been doing a lot of AC recently and getting pretty frustrated… Getting knockdown WHILE ALREADY knockdown is stupid… It chains to 3-4 knockdowns which is about 10-12 seconds. Then you get mauled on and die instantly.
Basically…. I really don’t think you should be able to get knockdown while already knockdown.
I think it’d be pretty awesome to have a couple minipet slots in your Hero Panel (or even 1 slot). That way you can just keep them there with no worry about depositing them to your bank or having to buy an invisible bag for your minipet.
I second everything that has been said here but most of all being able to pick up individual items from the trading post would be fantastic. I’m screwed at the moment because my pick up backlog is too big to collect. I keep having to ask guildies to buy me things of the TP/AH as I can’t pick up things myself. I have no idea how to fix this…
Hey guys. Basically I think there should be miniature slots in the Hero Panel (2 or 3) so first of all, they don’t take up any inventory space and second of all they don’t deposit to the bank if you, “Deposit all Collectables”. That way you can take them wherever you go.