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Bugged Trait Skill

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Posted by: Fasco.8692

Fasco.8692

I am currently running with the master trait LAST STAND which Activates Balanced Stance when you are dazed, knocked down, launched, pushed back, or stunned. This effect can only trigger once every 90 seconds. Only thing I have yet to see do so, I am still having to activate balanced stance manually. It can be a hassle while jumping in with my hammer while trying to use when needed instead of popping it before hand, just trying to squeeze out all 8’s of the utility.

If not and it turns out that it will not work as such, I will just go back to Dolyak signet.

Health Regain Build Questions

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Posted by: Fasco.8692

Fasco.8692

Well I will try this out in sPVP. I really do not enjoy the banner mechanics so I try not use them. I like the Knight gear too. Gives me some room if I make errors to escape.

Would it be benficial if you ran mace/shield with hammer, using the current health regen spec? CC for node camping until reenforcments come. I like putting 10pts for 25% movement speed with melee weapons to help keep from being kited.

Health Regain Build Questions

in Warrior

Posted by: Fasco.8692

Fasco.8692

Hi, I was looking to build a Health Regain Warrior for sPvP cause currently WvW is getting stale. Seems like this current bracketing system likes to pair us with a higher pop server which just zergs the entire map. Sorry, well back on topic.

I am currently running with gs/mace shield with healing surge, bullrush, endure pain, and balanced stance as well as the segnet for my eliete. GS has battle sigil, shield has hydromancy, and mace has parlyzation with runes of lyssa on gear.

Any suggeestions with current runes/sigils/skills as well as points in traits. I currently like using my current weapon set, but am open to any that would benefit.

Also is there different gear in WvW that would benefit for a health regen build?

Thanks for your help.