(edited by Fate.5914)
Showing Posts For Fate.5914:
When you go under water you get the water weapons equipped.
Since you did not grow extra hands, the other weapons are unequipped.
I think, you can keep the stack if you have that same sigil on one of the underwater weapons.
Then how did I get the achievement?
Probably by playing the game, instead of posting on forums…
You buy it with soul-bound currency, why would it be more logical to have the result of the purchase account bound?
Why not make skill points account bound and be done with it? and while you are at it, character experience, and map completion, and anything else that is still left for a reason to play another character.
I had no time to go over all that has been suggested.
But i would love to see:
1) (Power)/Healing/Toughness
2) (Power)/Healing/Precision
3) (Power)/Healing/Ferocity
My power/vampiric necro would love to see any of these
Instantly thought of GW2 when i saw this one…
Hope its the right place to share it..
The other kittened thing about this is that you can simply buy the ingots off the TP to get them faster, then get your money back by selling a single ingot a day for what you paid for negating the money you lost.
The cooldown is pointless because you can simply go around it by doing this.
The cooldown is not there to limit your ability to craft account bound weapons….
as you just said, you can just buy the ingots/planks….
What it does do, is no matter how much you try, you can’t create more then 1 per day, thus you cant add to their supply more then 1 per day…. thus supply is limited and keeps their prices high….
Cool down is there to prevent instant flooding of spiritwood and deldrimore and making them worth 1 silver each on the tp….
Didn’t you just complain that crafting isn’t profitable, well it will be even less profitable if there was no cool down…
instant flooding? The materials are account bound Einstein.
I don’t think iron ore or platinum is very hard to get. Removing the cooldown would change nothing.
You talk of TP inflaming but the first thing I did was buy enough iron ore and platinum to make 7 ascended ingots. Putting a cooldown there does not change anything whatsoever regarding the TP.
The only reason its there, is to slow progress down for no reason at all.
Edit: Spiritwood planks and deldrimore ingots are trade-able…
Can you create 20 spirit wood planks on day one? no you cant… thus TP is not flooded….
If there was no timer, all the people who are rich or that have hoarded materials will insta craft 10000 spirit wood planks, and compete selling them…
Cool down is there to prevent instant flooding of spiritwood and deldrimore and making them worth 1 silver each on the tp….
Didn’t you just complain that crafting isn’t profitable, well it will be even less profitable if there was no cool down…
Why don’t you rebind the keys to something else?
Or am i missing something?
This is my theme..
https://www.youtube.com/watch?v=oVynBxZJOWY
Roaming around until .. Time to get REAL! 0:48
1:28 surveying the corpses around u in the battlefield, preparing for next assault..
2:13 MOAR Enemies!!!!
I can confirm this… for some reason Ambush does not trigger “Corrosive Traps”…
No vuln stack on enemies at all…. :-(