Showing Posts For Fikule.5874:
I like using some of these for their actual effect.
Could their field aspect actually be made useful so I am allowed to place them?
Or maybe just remove the field type entirely?
I don’t see how this is a “hard counter”
If the ele even have 23khp, you just need to manage 2.3k without conditions. If you’re playing a comp where no one can deal that much damage without needing a condition, who’s problem is that?
Even if you ARE all condi users you can auto-attack 2.3k off of someone pretty quick together.
Build Template please! If this feature is build template, great! If not, scrap the current idea and make it build template!
Agreed, whatever it is, make it builds.
Oh god let this be happening. I literally wish for templates EVERY TIME I log in.
There isn’t a session of PvP that goes by where I don’t notice the lack of them.
By this, I mean with Mesmers and Necromancers.
Necromancers especially when they have what seems like a hundred little monsters nipping at your face, you’re trying to target them and your abilities are just going to whatever is nearest.
You then finally target them and they disappear for a split second, losing the target and it re-targets all the little monsters.
Most times I seem to die because I simply can’t ever actually keep them targeted.
What does CDI stand for?
I’m just curious if this is coming?
I have just started playing again, and the thing that really stands out to me is having to completely re-do my runes, amulet and traits each time I want to change to a new build.
This probably sounds simpler for long time players who have every trait, rune and amulet memorised, but I have to read through all this stuff when I make a build and if I remove it all to try a new build, it’s gone unless I write it all down somewhere.
Would it be difficult to simply let you save and load different pvp builds in the pvp build menu?
Also, kind of noticing you can’t really view any of your previous game’s stats when you are back in the mists.
