Showing Posts For Finding Sanity.1283:
If it wasnt for the sub
EQ2 is free-to-play now, bro. Has been for a while, along with EQ1.
In all honesty, I do actually hope GW2 gets hit with a wake up call of falling profits and player counts.
I know that eq2x came out but it reminded me of wows supposed f2p. I played for a few days and didnt feel it was worth investing time into a new character. Aparently they rolled that into the full live servers now. But “Players who subscribed to EverQuest II prior to the Free-to-play transition and have continued to keep their subscription active have transitioned to All Access members.” Unfortunately I wasnt a sub at that time. So i’d be kitten. Might be fun to log in and mess around though.
Omars new nickname is Kitten-Kat lol
GW2 feels alot like EQ2 now. If it wasnt for the sub, being behind several years, having to buy the new expansion, i’d go back to Eq2.
so this person got banned for making a pretty accurate assessment of the game in a forum post? if so, thats really disturbing and sad.
Two way gem to gold, gold to gem conversion was bad to begin with. My only comments, as viewing the game from a casual perspective and not having kept up with every event, without going into a long post is: Mats cost too much to buy if you want to level a craft. I had 26g and spent around 11g leveling armorsmithing from 136-400 buying mats from the market, you cant farm them yourself because drop rates are really aweful. It would take weeks or months to get everything you need in pve farming the old fashioned way. Most casuals wont make the money to level a craft like a normal mmo in a reasonable time frame, which in turn people will buy more gems and convert to gold which makes this game no different than a facebook, android or ios store game. Dungeons are too hard for normal people. Frequent nerfs are intolerable to seasoned players. Making pvp a seemingly better source of income and other things than pve is really bad business because not everyone likes or will do pvp, and prefer pve. Even as a long time gw player, I found the new (and even old) pvp system so complicated I couldnt figure out what I was supposed to do and gave up. Now when entering heart of the mists, it didnt seem I had a locker or auto lvl 80 gear anymore but options to add sigils and things to my current gear? Unless I missed something. I dont pvp, but it seemed like they wanted me to go in with my lvl 26 armor on, but be a lvl 80 with prefabbed traits. Anyways it all seems too much of a hassle, time sink, real money sink, but with pretty nice armor and rewards if youre willing to invest your money (esp for bl keys to open chests to get all the cool gw1 skin weapons) etc. Its all been a pretty big turnoff to me after release to a few months into the game. Anyways… just my 2c from afar.
Didnt the Chinese just get a GW2 beta like only a month ago? Anyways if NCSoft was dictating what could or couldnt be in my game I think i’d find another publisher/producer.
Good luck getting out from under the parent company that owns the rights to the IP you want to take from under them.
True. But if all it amounts to is making the chinese kitten (since ncsoft is korean, may be quite possibly why they dont want it in the game because afaik they dont like china deep down..) Most of Cantha wasnt all asian. It was just Togo, Shiro, Shing Jea, Kaineng, the Imperial, the emperor.. santa and the easter bunny… and a few other hundred bits and pieces… The rest was dominated by the Kurzick and Luxxon story til the end then it jumped back primarily to Shiro and Kaineng city and the imperial stuff. Which all thats over with as far as we know. Maybe the other factions finally got fed up (aka us) and took over. And they have new issues they need help with. iirc some of the destroyer stuff and nightfall mess happened in cantha too. (i dont want to see another afflicted EVER!)
Make it Korean themed if you have to or leave it (chinese culture) out altogether. But keep the core things that made Cantha familiar. The slums, gangs, kurzick and luxxon (or maybe they faded out or took over), echovald forest, eternal grove, arborstone, house zu heltzer could be a disco inferno.. Jade Sea a ice skating rink, etc.
Shouldnt be too hard to dodge the politics without degrading the lore so bad that it feels like your playing the sims or something instead of guild wars. Then again, since ncsoft plan (long term?) to keep chinese players interest in the game, a korean themed Kaineng and Shing Jea would be a big ol corncob in the thing also. Im not familiar with all the lore but im sure something could work to bring a familiar place back to life again. If not.. Then oh well. It wouldnt make me not play the game if something else came along. Because I can log into gw1 and hang out if I want to be there. Yet it would be a shame that part of Guild Wars history is left on the shelf and we’d never get to see it brought back to life and the missing lore after “1127 AE: Emperor Usoku defeats the Kurzicks and the Luxon, unifies Cantha and begins purging non-humans and political enemies”. Is divulged.
But Im afraid it wont be (if ever) until after we face Mordremoth and more of Krytan story/lore. Since that part of GW is neutral. Unless the desert people of the middle east and jungle tribes of the amazon get offended by it… But hey, theres always WoW right?!.. right?…. err.. yeah.. ok, gnite.
Didnt the Chinese just get a GW2 beta like only a month ago? Anyways if NCSoft was dictating what could or couldnt be in my game I think i’d find another publisher/producer.
The continent of Cantha and Shing Jea island were awe inspiring, facets of my first MMO experience. I was late to the mmo scene, coming from strictly online fps games. Factions was my first step into Guild Wars, and it was a memorable, engaging, serene, diverse expansion that took you to a happy place. Even “irl”. Aside from all the afflicted and gang wars going on, if I could have went there in real life I would have. I could only imagine what it could look and feel like on the new engine. I would work for free If I had the chance, just so I could help do some mapping and layout work in order to speed up the development process. I spent many nights playing, and replaying Factions. To me everything was perfect. Aside from some of the cut scenes/cinematic glitching and the enemies randomly fighting in the background lol. But it was actually kinda cool cause it gave a sense the fight was ongoing while you were negotiating your next battle or strategic move. And I didnt notice the navigational issues. I was used to small corridors. (ie. Unreal Tournament maps..) Yet it was hard to tell where to go, or where you were vertically on the minimap and the area map. The world map should have been interactive also. Like you could have had a little hand to drag and move it to see where the next area was since it only zoomed in and out.
I dont really know what else to say. I would be naive to think that I could ever get that feeling back of first being addicted and having such a cool experience, by having it recreated in a new game. But if it embodied the aspect of the old area in some form, I think it would be nice to have it available in a new light. Not only so I wouldn’t have to regress to the original from time to time, but so that maybe other newcomers with higher expectations (aka my nephew and his friends thought gw1 was lame but they play minecraft & ace of spades..) might come to the game, continent, area; and would possibly get to experience the same thing I did once upon a time.
First off i’d like to thank Anet for making Guild Wars 1 and the beautiful work they did on Guild Wars 2.
I have 3,586 hours logged in GW1 over 94 months. I havent played it much at all for several years, or I would have double that if I still played like I used to. Yet I still have it installed and like to log in just to see and hear the sights and sounds of the music, environment and outpost ambiance. I was late to the MMO scene, coming from first person shooters, so GW was my first. And I thoroughly enjoyed every moment. I started with Factions when it came out. I have a lvl 20 of every class but a Paragon, yet I never completed Urgoz’s or the Deep, only did FoW once completely, and maybe UW once. Yet I’ve went through each campaign several times. I dont have the mahogany title nor any of the fancy ones because it dont mean anything to me to be a showoff with titles, just like irl. I am modest, on a tight budget at the moment. But a day hunting with family in the woods beats anything money can buy.
I wrote in my school memories book in like 1st grade what I wanted to be when I grew up and one trade was a “farmer”. Well that didnt work out. I ended up being a welder. But in Guild Wars I got to farm… But it wasnt crops! hah. After completing every expansion over and over I found myself farming using every build, class, combination. It was fun. I amassed a few mil i assume, to buy all my cool armor sets for most of my guys. But that was all. I didnt do the ecto trade or play the vendors or the people. I got my armor and saved the rest. After that was nerfed every which way, I pretty much quit playing and went to WoW and stayed there until GW2 came out. I gotta make this short because I hate reading a long post myself.. GW2 looked (and I had hoped) to be the next Guild Wars game, but it turned out completely the opposite of what I expected. It was fun the first couple of lvl 80s but after that, I couldnt get into the living world story stuff, farming mats for crafting a legendary or farming gold. It all seemed like a boring, time consuming, never ending undertaking but somehow people managed to do it in the first month, which I still cant comprehend unless they exploited so I never bothered. Maybe im just not patient or intelligent enough. Even now when I log in I dont know where to go or what to do. I guess I could run around for a few hours and see what happens. Maybe it will lead me to something I missed or need to do.
So I quit playing several months ago and didnt bother logging in to attempt some recent events. It didnt appeal to me. I kinda prefer a static single player story arc, dungeons, and traditional content associated with an mmo with a quest log to keep track of as an incentive to go out and explore. Also, without listing everything GW2 doesnt have that should have been in at release, most things from GW1 would have sufficed. You should know them already if you played GW1. Dont get me wrong. I like GW2 and yea I could go play GW1 if i prefer it. Which I might buy another slot one day and roll another guy and play through it again. But in GW2 I feel lost, bored, out of place, broke, uninspired and alone. Anyways. I feel the game didnt deliver to begin with, but its still young. And theres plenty of time left to add to it. Eight years of GW1 has went by and it feels just like a few months ago I was just starting out. And they added alot during that time. Maybe GW2 has appealed to the younger generation of gamers or people who prefer a game that is a bit unorthodox and unlike every other mmorpg out there. Yet most old schoolers know what they would like to have available. Im sure theres lists here somewhere. I will keep it installed and still log in and see what I can get into when Im bored and have some free time. But it doesnt seem like a place I can call home like I once could with Cantha..
This is a lot of reading.. im hungry and will post shortly. And hopefully not a lengthy post. It will be short and terribly punctuated and horribly expressed. But the spelling will be good because my browser spell checks automatically!