Showing Posts For FlyingSheep.1836:
I couldn’t find any rune on the gear that buffed both healing and vitality, I found a toughness + healing though. But that’s what I’m thinking of doing actually. Since a mace involves nothing but stuns, that’s something I’m interested in. The one problem I’m seeing so far is that I like the gun for range. But if I just have the mace + gun, I’ll have 1 gap closer. So I’ll have to ditch guns. =/
I know that when it comes to PvP everyone always claims that warriors are the easiest to kill and guardians are the hardest. When I said tanky in the topic I don’t mean tank. I basically want to build a character that’s essentially a juggernaut. But my peers have been bashing the life out of me when I said I’m going to make a tanky warrior.
I personally find it crazy. I mean their own passive gives them massive amounts of healing. I was at first a guardian but I found it a tad bit boring. The warrior’s shield abilities really appealed to me as well.
So my question is, am I just getting bashed by low level people, because I’ve been doing the math and sure, my character may not be a killing machine, but the little guy is going to make one amazing distraction. How does beefy guardians and warriors fair in PvE and PvP?
The goal for my character is damage mitigation. That’s fun to me.
I’m building my guardian for PvE and PvP. I basically just want to make a moving wall, full of health and defense. So I’m thinking about having my crafts as armorsmith and chief. As the weapon really isn’t a priority. I was also thinking about armor + jeweler.
Thoughts, comments, concerns?