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Guild Alliances on Upcoming Patch

in Guild Wars 2 Discussion

Posted by: Forhekse.8417

Forhekse.8417

So, here’s one more TxS, and not only TxS, member opinion on the matter.

First of all, I must admit that even though I’m totally agreed with everything Agent said, timing of this post is very wrong. It should be written a week ago or a week from now on and not a day before the patch while devs have a lot more in their minds than forum discussions, and this’s not the topic where support can say anything without consulting devs.

Secondary, I should say that many of my TxS ‘brothers in arms’ overlooked dev’s notes where the timers were explained. So it’s not ’_don’t fix that is not broken_’ as with the Megaserver old system of bosses was broken.
However, I think that Anet’s current solution is highly unfair.

I’m kinda casual player and I don’t even kill Wurm daily, just several times a week. But I do Teq daily with TxS and at the same time I have real life, so now I may miss a run at 6 p.m. GMT or even at 8 p.m. and still join one at 10. And I absolutely don’t appreciate the idea that I’ll have the only chance to kill the boss during the evening from now on.

I can’t say ’don’t make new timers’ as I understand they are neccessary, but I do say ‘reconsider them, please’.

As for other things, I’m waiting till the patch hits, and I highly hope that Anet will think of multi-server boss-hunting guilds. The system as it looks now seems very unfriendly to us, the TxS allience.